Kristine Ask

Associate Professor Department of Interdisciplinary Studies of Culture

+47 73598299 +47 97563531
Dragvoll, Edvard Bulls veg 1, Bygg 5 * 5446

Background and activities

ResearchTitle of PhD project: "Synthetic cooperation and learning. A studie of knowledgeproduction and design in online computergames".

 

The goal of this study is to get a better insight into cooperation processes between users, technology and the designers of MMORPGs. From my own experiences, as well as earlier work in the field, I have noticed the large amount of knowledge needed, used and spread by gamers. This knowledge is central in how to game is played, and is a key element for the individual player to achieve some kind of success within these games.

The game studies field is growing rapidly, but it cannot keep up with the constantly evolving game culture and industry. My wish is to approach the game studies field from a Science and Technology perspective, looking in particular on heavy users (socalled powergamers) and connected technologies (websites, databases, movies etc linked to the game).

Keywords: usercultures, computergames, online worlds, MMORPG

Scientific, academic and artistic work

Displaying a selection of activities. See all publications in the database

Journal publications

  • Ask, Kristine; Antonsen, Marie Auensen; Karlstrøm, Henrik. (2014) The many faces of engagement. Nordic Journal of Science and Technology Studies. vol. 2 (2).
  • Ask, Kristine; Moltubakk, Stine Thordarson; Halvorsen, Kristina. (2014) Leken teknologi. Faktafyk : om saker ungdom er opptekne av.
  • Ask, Kristine; Antonsen, Marie. (2013) Harry Potter og de uløselige kontroverser Et essay om popkultur, teknologideterminisme og et ønske om magiske løsninger. Bøygen : Organ for nordisk språk og litteratur.
  • Ask, Kristine; Gossé, Maria. (2013) Derfor vil verden vite hva reven sier. Bergens Tidende.
  • Ask, Kristine; Agdestein, Maren; Moltubakk, Stine Thordarson. (2012) Trygge jente-gamere. Dagbladet.
  • Ask, Kristine. (2011) Spiller du riktig? Tid, moral og materialitet i domestiseringen av et online dataspill. Norsk Medietidsskrift. vol. 18 (2).

Others

  • Ask, Kristine. (2015) Femi-nazi eller eyecandy. Framtida [Tidsskrift]. 2015-03-07.
  • Ask, Kristine. (2015) Lagspill på nett lærer barna om samarbeid og fellesskap. Barnevakten [Internett]. 2015-05-08.
  • Ask, Kristine. (2014) Forskerprofilen: "Som forsker bør man sensurere seg selv". Universitetsavisa [Avis]. 2014-05-13.
  • Ask, Kristine. (2014) Har du opplevd seksuell trakassering i et onlinespill?. Pressfire [Internett]. 2014-10-14.
  • Ask, Kristine. (2014) Kvinnelige dataspillere skjuler sitt kjønn online. Aftenposten [Avis]. 2014-10-26.
  • Ask, Kristine. (2014) Lærelyst med dataspill. Schrødingers Katt [TV]. 2014-03-06.
  • Ask, Kristine. (2014) ONLINE DATASPILL TVINGER KVINNER INN I SKAPET. Kilden [Internett]. 2014-09-30.
  • Ask, Kristine. (2013) Forsker: -RBK fans er påfallende lik Beliebers. NRK Nett [Internett]. 2013-09-24.
  • Ask, Kristine. (2013) Helt sjef -fordi de spiller data. VG [Avis]. 2013-04-07.
  • Ask, Kristine. (2013) Tullekatter bygger nettverk. Gemini [Fagblad]. 2013-09-24.
  • Ask, Kristine; Eklund, Lina. (2013) The strenuous task of maintaining and making friends: Tensions between play and friendship in MMOs. DiGRA 2013 - DeFragging Game Studies . DiGRA; Atlanta. 2013-09-26 - 2013-09-29.