Course - Game Technology, Specialization Course - TDT4575
Game Technology, Specialization Course
About
About the course
Course content
The student will, with supervisor's conscent, choose two topics of 3.75 credits each.
TDT01 Multi-Core Processors.
TDT02 Advanced Distributet Systems.
TDT03 Advanced Topics in Visualization.
TDT06 Heterogeneous and Reconfigurable Parallel-Processing.
TDT10 Software Technology: COTS and Open Source Software.
TDT11 Evolutionary Hardware.
TDT12 Advanced Methods for User Interface Design.
TDT13 Natural Language Semantics.
TDT24 Parallel Programming Environments and Numerical Methods.
TDT29 Ubiquous Cooperation Technology.
TDT39 Empirical Studies in IT.
TDT41 Advanced Computer Vision, Image Processing and Graphics.
TDT48 Developing Mobile Applications.
TDT49 Mobile Information Systems.
TDT55 Knowledge Intensive CBR.
TDT69 Artistic Software: Processes and Products.
TDT71 Game Development.
Learning outcome
The course will provide in-depth knowledge about issues relevant to computer architecture and design, algorithm construction, high performance computing, graphics and visualisation.
Learning methods and activities
Lectures, exercises, seminars and independent studies. In case of continuation exams, these will be arranged before the end of the same exam period.
Recommended previous knowledge
Theoretical background on master/graduate level within the focus area of the course. This course is only available to students admittet to relevant master programmes in technology. It is also available to international students with satisfactory background.
Course materials
Announced at semester start.
Subject areas
- Computer Systems
- Informatics