Background and activities
PhD candidate at the institute of computer science that works with artificial intelligence and video games. Current research focus is player imitation and infrastructure for human-AI interactions in virtual worlds.
Scientific, academic and artistic work
- (2021) Adapting Procedural Content Generation to Player Personas Through Evolution. IEEE Symposium Series on Computational Intelligence (IEEE SSCI 2021) . Institute of Electrical and Electronics Engineers; 2021-12-05 - 2021-12-07.