Background and activities
Scientific, academic and artistic work
A selection of recent journal publications, artistic productions, books, including book and report excerpts. See all publications in the database
- (2018) Gamifying an Exerame Co-Design Workshop: Playful Involvement of Experts in the Design Process of Balance Training Exergames. 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH). vol. 1 (1).
Part of book/report
- (2020) The Move Maker – Exploring Bodily Preconditions and Surrounding Conditions for Bodily Interactive Play. CHI 2020 : Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, Honolulu, Hawaii, USA — April 25th -30th, 2020.
- (2020) Designing for Bodily Play Experiences Based on Danish Linguistic Connotations of "Playing a Game". Proceedings of the Annual Symposium on Computer-Human Interaction in Play.
- (2020) "Erfahrung & Erlebnis": Understanding the Bodily Play Experience through German Lexicon. Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction.