course-details-portlet

IDATA2504 - Game development

About

Examination arrangement

Examination arrangement: Portfolio
Grade: Letter grades

Evaluation Weighting Duration Grade deviation Examination aids
Portfolio 100/100

Course content

The students will learn a variety of topics related to game design and programming, including:

  • Game engines, with focus on Unity3D
  • Game design
  • Game programming, design patterns
  • Intelligent agents for games
  • Animation
  • Graphics
  • Human-computer-interaction for games
  • Physics in games
  • Game mechanics
  • Application of games in other domains (serious games for teaching, gamification)

This is a practical course and includes significant part of practical game development and teamwork.

Learning outcome

Knowledge:

  • Understanding of game development process: from design to implementation and testing
  • Knowledge of important game development concepts listed in the course topics

Skills. Candidate can:

  • Reuse available game assets made by third parties (B)
  • Design a game with a commercialization potential (I)
  • Use Unity3D game engine to implement a game (D)
  • Evaluate an existing game and reflect on its quality based on theoretical principles.

General competence:

  • Ability to discuss course topics with other peers
  • Ability to present his/her own game to others and justify choices from technological, usability and ethical aspects (E)

Learning methods and activities

Lectures, exercises and project work.

Compulsory assignments

  • Mandatory assignments

Further on evaluation

The portfolio contains assignments that are carried out, digitally documented and submitted during the term. Both individual and team assignments may be given. Assignments are designed to help students achieve specific course learning outcomes, and formative feedback is given during the period of the portfolio. All mandatory assignments must be delivered on time and approved to get access to examination.

Specific conditions

Compulsory activities from previous semester may be approved by the department.

Admission to a programme of study is required:
Computer Science (BIDATA)
Electrical Engineering (BIELEKTRO)

Course materials

Announced at the start of the semester.

More on the course

No

Facts

Version: 1
Credits:  7.5 SP
Study level: Third-year courses, level III

Coursework

Term no.: 1
Teaching semester:  AUTUMN 2022

Language of instruction: English, Norwegian

Location: Ålesund

Subject area(s)
Contact information
Course coordinator:

Department with academic responsibility
Department of ICT and Natural Sciences

Examination

Examination arrangement: Portfolio

Term Status code Evaluation Weighting Examination aids Date Time Examination system Room *
Autumn ORD Portfolio 100/100

Release
2022-11-20

Submission
2022-12-01


12:00


12:00

INSPERA
Room Building Number of candidates
  • * The location (room) for a written examination is published 3 days before examination date. If more than one room is listed, you will find your room at Studentweb.
Examination

For more information regarding registration for examination and examination procedures, see "Innsida - Exams"

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