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  1. Studies Master's degrees in English
  2. Applied Computer Science (macs)
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What will you learn - Applied Computer Science masterprogram - 2 year, Gjøvik

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Applied Computer Science

MASTER'S DEGREE PROGRAMME, 2 YEARS, Gjøvik

Applied Computer Science

About the programme

Technologies for digital images and video, web and mobile applications, and computer games play an important role in today's and tomorrow's world. A master's degree in Applied Computer Science will give you a solid basis for becoming a professional application developer in this rapidly changing world.

Master in Applied Computer Science will provide you the knowledge and the skills necessary for mastering key technologies used to develop web and mobile applications, computer games, and colour and visual computing. You will gain experience in developing applications, tools, and systems.

The rapid development in digital technology constantly creates new and challenging problems. In this programme of study, you will gain scientific and analytical skills that will help you in solving such problems. Furthermore, you will acquire advanced knowledge in your area of specialisation.

 

studyprogramme-info-portlet

Learning outcome

A candidate who has completed his or her qualification should have the following learning outcomes defined in terms of knowledge, skills and general competence:

General competencies

After successfully completing the MACS program, students possess the following knowledge, skills and general competences:

 

Knowledge

  • Possess advanced knowledge in the application of computer science theory and methodology to problems faced when developing solutions to problems in the area of mobile, web, serious game applications, or visual computing (i.e., processing of colour, image, and/or video data).
  • Possess specialized insight and good understanding of the research frontier in a selected part of the applied computer science area, especially within the area of visual computing or the areas of mobile, web, and game computing.
  • Possess thorough knowledge of professional and scientific theory and methodology of relevance to applied computer science.
  • Are able to apply computer science knowledge and understanding to new and unfamiliar settings.
  • Are able to analyse academic problems based on the history, traditions, and particularities of applied computer science and its place in society.
  • Possess advanced knowledge within the area of applied computer, with emphasis on colour, image and video processing, or web, mobile, and game technologies.

 

Skills

  • Are able to analyse existing theories, methods and interpretations and to challenge established knowledge and practice with regards to applied computer science.
  • Are, in an independent manner, able to handle theoretical issues and solve complex practical problems in the area of applied computer science.
  • Are able to use relevant and suitable methods when carrying out research and development activities in the area of applied computer science.
  • Are able to critically review relevant literature when solving new or complex problems and are able to integrate the findings into the proposed solution.
  • Are able to plan and complete an independent and limited research or development project with guidance and in adherence to research ethics.
  • Are able to initiate, contribute to, and review the outcome of group work - especially development work.

 

General competence

  • Are able to analyse relevant ethical issues (technological, professional, and scientific).
  • Have the learning skills to continue acquiring new knowledge and skills in a manner that is largely self-directed.
  • Are able to present the results from extensive independent work, mastering the terminology of the field.
  • Are able to communicate academic issues, analyses, and conclusions, with specialists in the field and to the public, in oral and written forms.
  • Are able to review, reflect on, and critique on their own and other professionals contributions and work.
  • Are able to contribute to innovative thinking and innovation processes.

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