Rolf Achim Gerstenberg
Publications
2021
-
Gerstenberg, Rolf Achim;
Steinert, Martin.
(2021)
A quantitative experiment setup for testing the effect of desirable difficulties on teaching robotics.
CERN IdeaSquare Journal of Experimental Innovation (CIJ).
volum 5 (2).
Academic article
2020
-
Dybvik, Henrikke;
Løland, Martin Poverud;
Gerstenberg, Achim;
Slåttsveen, Kristoffer Bjørnerud;
Steinert, Ralf Martin.
(2020)
A low-cost predictive display for teleoperation: Investigating effects on human performance and workload.
International Journal of Human-Computer Studies.
volum 145.
Academic article
2019
-
Gerstenberg, Achim;
Sjöman, Heikki;
Steinert, Ralf Martin.
(2019)
Fixation on premature concept choices - a pitfall of early prototyping?.
Procedia CIRP.
volum 84.
Academic article
-
Gerstenberg, Achim;
Steinert, Martin.
(2019)
Evaluating and optimizing chaotically behaving mobile robots with a deterministic simulation.
Procedia CIRP.
volum 84.
Academic article
-
Gerstenberg, Achim;
Steinert, Ralf Martin.
(2019)
Development and verification of a simulation for leveraging results of a human subjects programming experiment.
arXiv.
Academic article
-
Gerstenberg, Achim;
Steinert, Ralf Martin.
(2019)
The Relevance of Testing in Engineering Product Development - Investigations on a Robot Programming Task.
Procedia CIRP.
volum 84.
Academic article
2018
-
Gerstenberg, Achim;
Steinert, Martin.
(2018)
Open ended problems – A robot programming experiment to compare and test different development and design approaches.
DS 91: Proceedings of NordDesign 2018, Linköping, Sweden, 14th - 17th August 2018 DESIGN IN THE ERA OF DIGITALIZATION.
Academic chapter/article/Conference paper
2017
-
Gerstenberg, Achim;
Steinert, Martin.
(2017)
Large-scale engineering prototyping-Approaching complex engineering problems cern-style.
Proceedings of the International Conference on Engineering Design.
volum 2 (87-2).
Academic article
2015
-
Gerstenberg, Achim;
Sjöman, Heikki;
Reime, Thov;
Abrahamsson, Pekka Kalevi;
Steinert, Martin.
(2015)
A Simultaneous, Multidisciplinary Development and Design Journey – Reflections on Prototyping.
Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
Academic chapter/article/Conference paper
-
Kriesi, Carlo;
Steinert, Martin;
Aalto-Setälä, Laura;
Anvik, Anders;
Balters, Stephanie;
Baracchi, Alessia;
Jensen, Matilde Bisballe;
Bjørkli, Leif-Erik;
Buzzaccaro, Nicolo;
Cortesi, Dario;
D'Onghia, Francesco;
Dosi, Clio;
Franchini, Giulia;
Fuchs, Matt;
Gerstenberg, Achim;
Hansen, Erik;
Hiekkanen, Karri Matias;
Hyde, David;
Ituarte, Iñigo.
(2015)
Distributed Experiments in Design Sciences, A Next Step in Design Observation Studies?.
DS 80-2 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 2: Design Theory and Research Methodology Design Processes, Milan, Italy, 27-30.07.15.
Academic chapter/article/Conference paper
-
Reime, Thov;
Sjöman, Heikki;
Gerstenberg, Achim;
Abrahamsson, Pekka Kalevi;
Steinert, Martin.
(2015)
Bridging Tangible and Virtual Interaction: Rapid Prototyping of a Gaming Idea.
Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
Academic chapter/article/Conference paper
Journal publications
-
Gerstenberg, Rolf Achim;
Steinert, Martin.
(2021)
A quantitative experiment setup for testing the effect of desirable difficulties on teaching robotics.
CERN IdeaSquare Journal of Experimental Innovation (CIJ).
volum 5 (2).
Academic article
-
Dybvik, Henrikke;
Løland, Martin Poverud;
Gerstenberg, Achim;
Slåttsveen, Kristoffer Bjørnerud;
Steinert, Ralf Martin.
(2020)
A low-cost predictive display for teleoperation: Investigating effects on human performance and workload.
International Journal of Human-Computer Studies.
volum 145.
Academic article
-
Gerstenberg, Achim;
Sjöman, Heikki;
Steinert, Ralf Martin.
(2019)
Fixation on premature concept choices - a pitfall of early prototyping?.
Procedia CIRP.
volum 84.
Academic article
-
Gerstenberg, Achim;
Steinert, Martin.
(2019)
Evaluating and optimizing chaotically behaving mobile robots with a deterministic simulation.
Procedia CIRP.
volum 84.
Academic article
-
Gerstenberg, Achim;
Steinert, Ralf Martin.
(2019)
Development and verification of a simulation for leveraging results of a human subjects programming experiment.
arXiv.
Academic article
-
Gerstenberg, Achim;
Steinert, Ralf Martin.
(2019)
The Relevance of Testing in Engineering Product Development - Investigations on a Robot Programming Task.
Procedia CIRP.
volum 84.
Academic article
-
Gerstenberg, Achim;
Steinert, Martin.
(2017)
Large-scale engineering prototyping-Approaching complex engineering problems cern-style.
Proceedings of the International Conference on Engineering Design.
volum 2 (87-2).
Academic article
Part of book/report
-
Gerstenberg, Achim;
Steinert, Martin.
(2018)
Open ended problems – A robot programming experiment to compare and test different development and design approaches.
DS 91: Proceedings of NordDesign 2018, Linköping, Sweden, 14th - 17th August 2018 DESIGN IN THE ERA OF DIGITALIZATION.
Academic chapter/article/Conference paper
-
Gerstenberg, Achim;
Sjöman, Heikki;
Reime, Thov;
Abrahamsson, Pekka Kalevi;
Steinert, Martin.
(2015)
A Simultaneous, Multidisciplinary Development and Design Journey – Reflections on Prototyping.
Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
Academic chapter/article/Conference paper
-
Kriesi, Carlo;
Steinert, Martin;
Aalto-Setälä, Laura;
Anvik, Anders;
Balters, Stephanie;
Baracchi, Alessia;
Jensen, Matilde Bisballe;
Bjørkli, Leif-Erik;
Buzzaccaro, Nicolo;
Cortesi, Dario;
D'Onghia, Francesco;
Dosi, Clio;
Franchini, Giulia;
Fuchs, Matt;
Gerstenberg, Achim;
Hansen, Erik;
Hiekkanen, Karri Matias;
Hyde, David;
Ituarte, Iñigo.
(2015)
Distributed Experiments in Design Sciences, A Next Step in Design Observation Studies?.
DS 80-2 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 2: Design Theory and Research Methodology Design Processes, Milan, Italy, 27-30.07.15.
Academic chapter/article/Conference paper
-
Reime, Thov;
Sjöman, Heikki;
Gerstenberg, Achim;
Abrahamsson, Pekka Kalevi;
Steinert, Martin.
(2015)
Bridging Tangible and Virtual Interaction: Rapid Prototyping of a Gaming Idea.
Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
Academic chapter/article/Conference paper