Navigation

  • Skip to Content
NTNU Home

ntnu.edu

  • Studies
    • Master's programmes in English
    • For exchange students
    • PhD opportunities
    • All programmes of study
    • Courses
    • Financing
    • Language requirements
    • Application process
    • Academic calendar
    • FAQ
  • Research and innovation
    • NTNU research
    • Research excellence
    • Strategic research areas
    • Innovation resources
    • PhD opportunities
  • Life and housing
    • Student in Trondheim
    • Student in Gjøvik
    • Student in Ålesund
    • For researchers
    • Life and housing
  • About NTNU
    • Contact us
    • Faculties and departments
    • Libraries
    • International researcher support
    • Vacancies
    • About NTNU
    • Maps
  1. Employees

Språkvelger

Norsk

Alf Inge Wang

Alf Inge Wang

Professor
Department of Computer Science

alf.inge.wang@ntnu.no
+4773594485 IT-bygget, 20, Gløshaugen, Sem Sælands vei 9
Google Scholar www.idi.ntnu.no/~alfw www.bitpet.io
About Publications Teaching Media

About

Competencies

  • Computer games
  • Computer technology
  • Information systems architecture
  • Mobile applications & services
  • Software engineering education
  • System development

Publications

  • Chronological
  • By category
  • See all publications in Cristin

2022

  • Berg, Jonathan; Haugen, Guri; Wang, Alf Inge; Moholdt, Trine Tegdan. (2022) High-intensity exergaming for improved cardiorespiratory fitness: A randomised, controlled trial. European Journal of Sport Science. volum 22 (6).
    Academic article
  • Matjeka, Louise Petersen; Svanæs, Dag; Wang, Alf Inge. (2022) Turning Eight Family Homes Into Interactive, Pervasive Playgrounds During the COVID-19 Pandemic Lockdown. Frontiers in Computer Science. volum 4.
    Academic article
  • Matjeka, Louise Petersen; Wang, Alf Inge. (2022) Paraphernalia – Game Mechanics Facilitating Bodily Movement and Play. Association for Computing Machinery (ACM). 2022. ISBN 9781450391566.
    Academic anthology/Conference proceedings
  • Soria Campo, Aaron; Wang, Alf Inge; Moholdt, Trine; Berg, Jonathan. (2022) Physiological and Perceptual Responses to Single-player vs. Multiplayer Exergaming. Frontiers in Sports and Active Living. volum 4.
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2022) Evaluating the effectiveness of game-based learning for teaching refugee children Arabic using the integrated LEAGUÊ-GQM approach. Behaviour and Information Technology.
    Academic article

2021

  • Berg, Jonathan; Haugen, Guri; Wang, Alf Inge; Moholdt, Trine. (2021) High-intensity exergaming for improved cardiorespiratory fitness: A randomised, controlled trial. European Journal of Sport Science.
    Academic article
  • Pireva, Krenare; Tahir, Rabail; Wang, Alf Inge; Imran, Ali Shariq. (2021) Game-based digital quiz as a tool for improving students’ engagement and learning in online lectures. IEEE Access. volum 9.
    Academic article
  • Wang, Alf Inge. (2021) Systematic literature review on health effects of playing Pokémon Go. Entertainment Computing. volum 38.
    Academic article
  • Wang, Alf Inge; Nordmark, Njål. (2021) Survey on Software Architecture, Creativity, and Game Technology. Software Engineering Perspectives in Computer Game Development.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Skjervold, Audun. (2021) Health and Social Impacts of Playing Pokémon Go on Various Player Groups. Entertainment Computing. volum 39.
    Academic article

2020

  • Berg, Jonathan; Wang, Alf Inge; Lydersen, Stian; Moholdt, Trine. (2020) Can Gaming Get You Fit?. Frontiers in Physiology.
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2020) Codifying Game-Based Learning: Development and Application of LEAGUE Framework for Learning games. Electronic Journal of e-Learning. volum 18 (1).
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2020) Transforming a Theoretical Framework to Design Cards: LEAGUE Ideation Toolkit for Game-Based Learning Design. Sustainability. volum 12.
    Academic article
  • Berg, Jonathan; Wang, Alf Inge; Moholdt, Trine Tegdan. (2020) Cardiometabolic Effects Of Free Access To An Exergame In Inactive Adults: A Randomized Controlled Trial. Medicine & Science in Sports & Exercise. volum 52 (7S).
    Abstract
  • Wang, Alf Inge; Tahir, Rabail. (2020) The effect of using Kahoot! for learning - A literature review. Computers & Education. volum 149.
    Academic article

2019

  • Tahir, Rabail; Wang, Alf Inge. (2019) Exploring Methods and Guidelines for Child-Computer Interaction Research with Refugee Children. Lecture Notes in Computer Science (LNCS). volum 11568 LNCS.
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2019) How to Evaluate Educational Games With Refugee Children: Methodological Aspects and Lessons Learned From EduApp4syria. Proceedings of the European Conference on Games Based Learning (ECGBL).
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2019) Insights into Design of Educational Games: Comparative Analysis of Design Models. Proceedings of the Future Technologies Conference (FTC) 2018.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge. (2019) Jumble vs. Quiz - Evaluation of Two Different Types of Games in Kahoot!. Proceedings of the European Conference on Games Based Learning (ECGBL).
    Academic article
  • Wang, Alf Inge; Sætre, Rune; Rydland, Terje; Dahl, Yngve. (2019) Evaluation of Interactive and Gamified Approaches for Teaching ICT Theory - A Study of PowerPoint, Sembly, and Kahoot!. Proceedings of the European Conference on Games Based Learning (ECGBL).
    Academic article
  • Zhu, Meng; Wang, Alf Inge. (2019) Model-driven Game Development: A Literature Review. ACM Computing Surveys. volum 52 (6).
    Academic article

2018

  • Guo, Hong; Gao, Shang; Trætteberg, Hallvard; Wang, Alf Inge; Jaccheri, Maria Letizia. (2018) Ontology-Based Domain Analysis for Model Driven Pervasive Game Development. Information. volum 9 (5).
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2018) Codifying game-based learning: The league framework for evaluation. Proceedings of the European Conference on Games Based Learning (ECGBL). volum 2018-October.
    Academic article
  • Wang, Alf Inge; Hagen, Kristoffer; Høivik, Torbjørn; Olsen, Gaute Meek. (2018) Evaluation of the Game Exermon – A Strength Exergame Inspired by Pokémon Go. Advances in Computer Entertainment Technology (ACE) 2017.
    Academic chapter/article/Conference paper
  • Zhu, Meng; Wang, Alf Inge. (2018) RAIL: A Domain-Specific Language for Generating NPC Behaviors in Action/Adventure Game. Advances in Computer Entertainment Technology (ACE) 2017.
    Academic chapter/article/Conference paper

2017

  • Jaccheri, Maria Letizia; Wang, Alf Inge; Ask, Kristine; Petersen, Sobah Abbas; Brend, Kristina. (2017) Women and computer games (workshops and tutorials). Lecture Notes in Computer Science (LNCS). volum 10507 LNCS.
    Academic article
  • Moholdt, Trine; Weie, Stian; Chorianopoulos, Konstantinos; Wang, Alf Inge; Hagen, Kristoffer. (2017) Exergaming can be an innovative way of enjoyable high-intensity interval training. BMJ Open sport & exercise medicine. volum 3.
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2017) State of the art in Game Based Learning: Dimensions for Evaluating Educational Games. Proceedings of the 11th European Conference on Games Based Learning.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Hoang, Tintin Trong. (2017) Reaction vs. Completeness in Game-Based Learning: Comparing two Game Modes in a Game-Based Student Response System. Proceedings of the 11th European Conference on Games Based Learning.
    Academic chapter/article/Conference paper

2016

  • Hagen, Kristoffer; Chorianopoulos, Konstantinos; Wang, Alf Inge; Jaccheri, Maria Letizia; Weie, Stian. (2016) Gameplay as Exercise. Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16), Santa Clara, California, USA — May 07 - 12, 2016.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Forberg, Stian; Øye, Jon Kjetil. (2016) Knowledge war: A pervasive multiplayer role-playing learning game. Proceedings of the European Conference on Games Based Learning (ECGBL). volum 2016-January.
    Academic article
  • Wang, Alf Inge; Lieberoth, Andreas. (2016) The effect of points and audio on concentration, engagement, enjoyment, learning, motivation, and classroom dynamics using kahoot!. Proceedings of the European Conference on Games Based Learning (ECGBL). volum 2016-January.
    Academic article
  • Wang, Alf Inge; Zhu, Meng; Sætre, Rune. (2016) The Effect of Digitizing and Gamifying Quizzing in Classrooms. Proceedings of The 10th European Conference on Games Based Learning.
    Academic chapter/article/Conference paper

2015

  • Guo, Hong; Gao, Shang; Krogstie, John; Trætteberg, Hallvard; Wang, Alf Inge. (2015) An evaluation of ontology based domain analysis for model driven development. International Journal on Semantic Web and Information Systems (IJSWIS). volum 11 (4).
    Academic article
  • Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang. (2015) A Workflow for Model Driven Game Development. Proceedings of the 2015 IEEE 19th International Enterprise Distributed Object Computing Conference.
    Academic chapter/article/Conference paper
  • Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang; Jaccheri, Maria Letizia. (2015) Lessons from Practicing an Adapted Model Driven Approach in Game Development. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
    Academic chapter/article/Conference paper
  • Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang; Jaccheri, Maria Letizia. (2015) RealCoins: A Case Study of Enhanced Model Driven Development for Pervasive Games. International Journal of Multimedia and Ubiquitous Engineering. volum 10 (5).
    Academic article
  • Hagen, Kristoffer; Weie, Stian; Chorianopoulos, Konstantinos; Wang, Alf Inge; Jaccheri, Maria Letizia. (2015) Pedal Tanks: A Multiplayer Exergame Based on Teamwork and Competition. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge. (2015) The wear out effect of a game-based student response system. Computers & Education. volum 82.
    Academic article
  • Wang, Alf Inge; Asplem, Mari Hansen; Aasbakken, Mia; Jaccheri, Maria Letizia. (2015) Game-Based Interactive Campaign Using Motion-Sensing Technology. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Asplem, Mari Hansen; Aasbakken, Mia; Jaccheri, Maria Letizia. (2015) Game-based interactive campaign using motion-sensing technology. Lecture Notes in Computer Science (LNCS). volum 9353.
    Academic article
  • Wang, Alf Inge; Gonzalez Ibanez, Jose de Jesus L.. (2015) Learning Recycling From Playing A Kinect Game. International Journal of Games Based Learning. volum 5 (3).
    Academic article
  • Wang, Alf Inge; Nordmark, Njål. (2015) Software Architectures and the Creative Processes in Game Development. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Wu, Bian. (2015) Use of Game Development in Computer Science and Software Engineering Education. Computer Games and Software Engineering.
    Academic chapter/article/Conference paper

2014

  • Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang. (2014) PerGO: An Ontology towards Model Driven Pervasive Game Development. Lecture Notes in Computer Science (LNCS). volum 8842.
    Academic article

2013

  • Cooper, Kendra M.L.; Scacchi, Walt; Wang, Alf Inge. (2013) 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change. IEEE Press. 2013. ISBN 97814673-6263-4.
    Academic anthology/Conference proceedings
  • Zhu, Meng; Wang, Alf Inge; Guo, Hong. (2013) From 101 to nnn: a review and a classification of computer game architectures. Multimedia Systems. volum 19 (3).
    Academic literature review

2012

  • Wang, Alf Inge; Larsen, Erik Andreas. (2012) Using Brain-Computer Interfaces in an Interactive Multimedia Application. Software Engineering and Applications.
    Academic article
  • Wang, Alf Inge; Midtstraum, Roger. (2012) Theory Book IT Grunnkurs. 2012. ISBN 978-1-78134-643-3.
    Textbook
  • Wu, Bian; Wang, Alf Inge. (2012) A Guideline for Game Development-Based Learning: A Literature Review. International Journal of Computer Games Technology. volum 2012.
    Academic article
  • Wu, Bian; Wang, Alf Inge. (2012) Comparison of Learning Software Architecture by Developing Social Applications vs. Games on the Android Platform. International Journal of Computer Games Technology. volum 2012.
    Academic article
  • Zhu, Meng; Wang, Alf Inge; Guo, Hong; Trætteberg, Hallvard. (2012) Graph of Game Worlds: New Perspectives on Video Game Architectures. Computers in Entertainment.
    Academic article

2011

  • Jurgelionis, Audrius; Laulajaien, Jukka-Pekka; Hirvonen, Matti; Wang, Alf Inge. (2011) An Empirical Study of NetEm Network Emulation Functionalities. Computer Communications and Networks.
    Academic article
  • Jurgelionis, Audrius; Nap, Henk Herman; Brian J., Gajadhar; Francesco, Bellotti; Wang, Alf Inge; Riccardo, Berta. (2011) Player experience and technical performance prospects for distributed 3D gaming in private and public settings. Computers in Entertainment. volum 9 (3).
    Academic article
  • Wang, Alf Inge. (2011) Experiment on Social Multiplayer Multimodal Games. International IEEE Consumer Electronics Society's Games Innovations Conference, 2011.( IGIC-2011.).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge. (2011) Extensive Evaluation of Using a Game Project in a Software Architecture Course. ACM Transactions on Computing Education. volum 17 (2).
    Academic article
  • Wang, Alf Inge. (2011) Survey on How Norwegian Teenagers Play Video Games. International IEEE Consumer Electronics Society's Games Innovations Conference, 2011.( IGIC-2011.).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Wu, Bian. (2011) Using Game Development to Teach Software Architecture. International Journal of Computer Games Technology. volum 2011.
    Academic article
  • Wu, Bian; Wang, Alf Inge. (2011) A Pervasive Game to Know Your City Better. International IEEE Consumer Electronics Society's Games Innovations Conference, 2011.( IGIC-2011.).
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge. (2011) Game Development Frameworks for SE Education. International IEEE Consumer Electronics Society's Games Innovations Conference, 2011.( IGIC-2011.).
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge; Børresen, Erling Andreas; Tidemann, Knut Andre. (2011) IMPROVEMENT OF A LECTURE GAME CONCEPT- Implementing Lecture Quiz 2.0. Proceedings of the 3rd International Conference on Computer Supported Education.
    Academic chapter/article/Conference paper

2010

  • Wang, Alf Inge. (2010) Teknologisk utvikling og vold i dataspill. FOKUS. Fagblad for politiets kriminalitetsforebyggende forum..
    Article
  • Wang, Alf Inge; Ahmad, Qadeer Khan. (2010) CAMF - Context-Aware Machine Learning Framework for Android. Software Engineering and Applications.
    Academic article
  • Wang, Alf Inge; Føllesdal, Esben Andre. (2010) Evaluation of a Social Multiplayer Game Featuring Multimodal Interaction. Software Engineering and Applications.
    Academic article
  • Wang, Alf Inge; Guo, Hong; Zhu, Meng; Akselsen, Are Sæterbø; Kristiansen, Kenneth. (2010) Survey on Attitude Towards Pervasive Games. Games Innovations Conference, 2010. ICE-GIC 2010. International IEEE Consumer Electronics Society's.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Wu, Bian; Bakken, Sveinung Kval. (2010) Experiences from Implementing a Face-to-Face Educational Game for iPhone/iPod Touch. Games Innovations Conference, 2010. ICE-GIC 2010. International IEEE Consumer Electronics Society's.
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge; Ruud, Anders Hartvoll; Zhang, Wan Zhen. (2010) Extending Google Android's Application as an Educational Tool. The third IEEE international conference on digital game and intelligent toy enhanced learning.
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge; Zhang, Yuanyuan. (2010) Experiences from Implementing an Educational MMORPG. Games Innovations Conference, 2010. ICE-GIC 2010. International IEEE Consumer Electronics Society's.
    Academic chapter/article/Conference paper
  • Zhu, Meng; Wang, Alf Inge; Rolland, Øyvind. (2010) Experiences from the Development of the Pervasive Game CityZombie. Proceedings of the IADIS International Conference on Game and Entertainment Technologies.
    Academic chapter/article/Conference paper

2009

  • Bjørnson, Finn Olav; Bjornson, FO; Wang, Alf Inge; Arisholm, Erik. (2009) Improving the Effectiveness of Root Cause Analysis in Post Mortem Analysis: a Controlled Experiment. Information and Software Technology. volum 51 (1).
    Academic article
  • Nideffer, Robert F.; Wang, Alf Inge. (2009) unexeptional.net. First International Consumer Electronic Society's IEEE Games Innovation Conference (ICE-GIC 09).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge. (2009) Mobile Peer-to-peer Collaborative Framework and Applications. Mobile Peer-to-Peer Computing for Next Generation Distributed Environments: Advancing Conceptual and Algorithmic Applications.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge. (2009) Post-Mortem Analysis of Student Game Projects in a Software Architecture Course. First International Consumer Electronic Society's IEEE Games Innovation Conference (ICE-GIC 09).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Arisholm, Erik. (2009) The Effect of Task Order on the Maintainability of Object-Oriented Software. Information and Software Technology. volum 51 (2).
    Academic article
  • Wang, Alf Inge; Jarrett, Martin; Sorteberg, Eivind. (2009) Experiences from Implementing a Mobile Multiplayer Real-time Game for Wireless Networks with High Latency. International Journal of Computer Games Technology. volum 2009.
    Academic article
  • Wang, Alf Inge; Wu, Bian. (2009) An Application of a Game Development Framework in Higher Education. International Journal of Computer Games Technology. volum 2009 (2).
    Academic article
  • Wu, Bian; Wang, Alf Inge. (2009) An Evaluation of Using a Game Development Framework in Higher Education. Proceedings (Conference on Software Engineering Education and Training).
    Academic article
  • Wu, Bian; Wang, Alf Inge; Strøm, Jan Erik; Kvamme, Trond Blomholm. (2009) XQUEST used in Software Architecture Education. First International Consumer Electronic Society's IEEE Games Innovation Conference (ICE-GIC 09).
    Academic chapter/article/Conference paper

2008

  • Wang, Alf Inge; Sorteberg, Eivind; Jarrett, Martin; Hjemås, Anne Marte. (2008) Issues Related to Mobile Multiplayer Real-time Games over Wireless Networks. Proceedings of the 2008 International Symposium on Collaborative Technologies and Systems.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sørensen, Carl-Fredrik. (2008) Differentiated Process Support for Large Software Projects. Designing Software-Intensive Systems: Methods and Principles.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Le, Hien Nam; Ramampiaro, Heri; Nygård, Mads; Conradi, Reidar. (2008) From Scenarios to Requirements in Mobile Client-Server Systems. Designing Software-Intensive Systems: Methods and Principles.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Øfsdahl, Terje; Mørch-Storstein, Ole Kristian. (2008) An Evaluation of a Mobile Game Concept for Lectures. Proceedings (Conference on Software Engineering Education and Training). volum 20.
    Academic article

2007

  • Wang, Alf Inge; Arisholm, Erik; Jaccheri, Letizia. (2007) Educational Approach to an Experiment in a Software Architecture Course. Proceedings (Conference on Software Engineering Education and Training). volum 20 (1).
    Academic article
  • Wang, Alf Inge; Bjørnsgård, Tommy; Saxlund, Kim. (2007) Peer2Me - Rapid Application Framework for Mobile Peer-to-Peer Applications. Proceedings of the 2007 International Symposium on Collaborative Technologies and Systems.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Ho, Johan. (2007) Is Bluetooth Broadcasting Practical and Useful?. Proceedings of the 2007 International Symposium on Collaborative Technologies and Systems.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Motzfeldt, Peter Nicolai. (2007) Peer2Schedule - An Experimental Peer-to-peer Application to Support Present Collaboration. The 3rd International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom 2007).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Øfsdahl, Terje; Mørch-Storstein, Ole Kristian. (2007) LECTURE QUIZ - A Mobile Game Concept for Lectures. Software Engineering and Applications.
    Academic article
  • Østerlie, Thomas; Wang, Alf Inge. (2007) Debugging Integrated Systems: An Ethnographic Study of Debugging Practice. Proceedings - Conferense on Software Maintenance.
    Academic article

2006

  • Wang, Alf Inge; Sørensen, Carl-Fredrik. (2006) Writing as a Tool for Learning Software Engineering. Proceedings (Conference on Software Engineering Education and Training).
    Academic article
  • Sørensen, Carl-Fredrik; Wang, Alf Inge; Nødtvedt, Jon Ole; Nguyen, Man Hoang. (2006) Requirements for Context-Aware, Mobile Workflow Systems. Software Engineering and Applications.
    Academic article
  • Wang, Alf Inge; Norum, Michael Sars; Lund, Carl-Henrik Wolf. (2006) A Peer-to-peer Framework for Mobile Collaboration. Software Engineering and Applications.
    Academic article
  • Wang, Alf Inge; Norum, Michael Sars; Lund, Carl-Henrik Wolf. (2006) Issues related to Development of Wireless Peer-to-Peer Games in J2ME. International Conference on Internet and Web Applications and Services (ICIW 2006).
    Academic chapter/article/Conference paper
  • Østerlie, Thomas; Wang, Alf Inge. (2006) Establishing Maintainabiliy in Systems Integration: Ambiguity, Negotiations, and Infrastructures. Proceedings of the 22nd International Conference on Software Maintenance (ICSM 2006), September 24-27, 2006, Philadelphia, PA.
    Academic chapter/article/Conference paper

2005

  • Sørensen, Carl-Fredrik; Wang, Alf Inge; Conradi, Reidar. (2005) Support of Smart Work Processes in Context Rich Environments. IFIP International Federation for Information Processing. volum 191.
    Academic article
  • Sørensen, Carl-Fredrik; Wang, Alf Inge; Conradi, Reidar. (2005) Support of Smart Work Processes in Context Rich Environments. 2005. IDI-NTNU Technical Report (2).
    Report
  • Wang, Alf Inge; Conradi, Reidar; Thuv, Christian. (2005) A Framework for Evaluating Process Modelling Languages for Distributed Environments. Proceedings of the 9th IASTED International Conference on Software Engineering and Applications (SEA 2005), Phoenix, Arizona, USA, November 14-16, 2005.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Stålhane, Tor. (2005) Using Post Mortem Analysis to Evaluate Software Architecture Student Projects. Proceedings (Conference on Software Engineering Education and Training).
    Academic article
  • Wang, Alf Inge; Stålhane, Tor. (2005) Using Post Mortem Analysis to Evaluate Software Architecture Student Projects. Proceedings Eighteenth Conference on Software Engineering Education & Training.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Brede, Steinar; Servold, Hege; Gimre, Sigurd. (2005) The Nidaros Framework for Development of Location-aware Applications. IFIP International Federation for Information Processing. volum 191.
    Academic article
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Fossum, Thomas. (2005) Mobile Peer-to-Peer Technology used to Promote Spontaneous Collaboration. Proceedings of the 2005 International Symposium on Collaborative Technologies and Systems (CTS 2005).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Fossum, Thomas. (2005) Mobile Peer-to-Peer Technology user to Promote Spontaneous Collaboration - NIK version. Norsk informatikkonferanse (NIK) 2005.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Ramampiaro, Heri; Le, Hien Nam; Conradi, Reidar; Nygård, Mads. (2005) Using the MOWAHS characterisation framework for development of mobile work applications. Lecture Notes in Computer Science (LNCS). volum 3547.
    Academic article

2003

  • Conradi, Reidar; Wang, Alf Inge. (2003) Empirical Methods and Studies in Software Engineering - Experiences from ESERNET. Springer. 2003. ISBN 3-540-40672-7. LNCSE series (No. 2765).
    Non-fiction book
  • Ramampiaro, Herindrasana; Wang, Alf Inge; Sørensen, Carl-Fredrik; Hien, Nam le. (2003) Requirement Indicators for Mobile Work: The MOWAHS Approach. IASTED International Conference. Applied Informatics. Proceedings.
    Academic article
  • Sørensen, Carl-Fredrik; Wang, Alf Inge; Hoftun, Øystein. (2003) Experience Paper: Migration of a Web-based System to a Mobile Work Environment. IASTED International Conference. Applied Informatics. Proceedings.
    Academic article
  • Wang, Alf Inge; Sørensen, Carl-Fredrik. (2003) A Comparison of Two Different Java Technologies to Implement a Mobile Agent System. IASTED International Conference. Applied Informatics. Proceedings.
    Academic article

2002

  • Wang, Alf Inge. (2002) A Process Centered Environment for Cooperative Software Engineering. Proceedings "Fourteenth International Conference on Software Engineering and Knowledge Engineering" (SEKE 2002).
    Academic article
  • Wang, Alf Inge. (2002) An Evaluation of a Cooperative Process Support Environment. IASTED International Conference on Software Engineering and Applications SEA : Proceddings.
    Academic article
  • Wang, Alf Inge. (2002) Using JavaSpaces to Implement a Mobile Multi-Agent System. IASTED International Conference. Applied Informatics. Proceedings.
    Academic article

2001

  • Wang, Alf Inge. (2001) Using a Mobile, Agent-based Environment to Support Cooperative Software Processes. 2001. ISBN 82-7984-172-5.
    Doctoral dissertation
  • Wang, Alf Inge; Liu, Chunnian. (2001) Process Support for Mobile Work across Heterogenous Systems. Proceedings "The eight European Workshop in Software Process Technology" (EWSPT8), Witten (near Dortmund), Germany.
    Academic article

2000

  • Conradi, Reidar; Nguyen, Minh Ngoc; Wang, Alf Inge; Liu, Chunnian. (2000) Planning Support to Software Process Evolution. International journal of software engineering and knowledge engineering. volum 10 (1).
    Academic article
  • Dingsøyr, Torgeir; Jaccheri, Letizia; Wang, Alf Inge. (2000) Teaching software process improvement through a case study. Computer Applications in Engineering Education. volum 8 (3/4).
    Academic article
  • Ramampiaro, Herindrasana; Wang, Alf Inge; Brasethvik, Terje. (2000) Supporting Distributed Cooperative Work in CAGIS. IASTED International Conference on Software Engineering and Applications SEA : Proceddings.
    Academic article
  • Wang, Alf Inge. (2000) Experience paper: Implementing a Multi-Agent Architecture for Cooperative Software Engineering. Proceedings of the Twelfth International Conference on Software Engineering and Knowledge Engineering (SEKE'2000).
    Academic article
  • Wang, Alf Inge. (2000) Support for Mobile Software Processes in CAGIS. Lecture Notes in Computer Science (LNCS).
    Academic article
  • Wang, Alf Inge. (2000) Using Software Agents to support Evolution of Distributed Workflow Models. Proceedings of the International ICSC Symposium on Interactive and Collaborative Computing 2000 (ICC'2000).
    Academic article
  • Wang, Alf Inge; Conradi, Reidar; Liu, Chunnian. (2000) Integrating Workflow with Interacting Agents to support Cooperative Software Engineering. IASTED International Conference on Software Engineering and Applications SEA : Proceddings.
    Academic article
  • Wang, Alf Inge; Hanssen, Anders Aas; Nymoen, Bård Smidsrød. (2000) Design Principles for a Mobile, Multi-Agent Architecture for Cooperative Software Engineering. IASTED International Conference on Software Engineering and Applications SEA : Proceddings.
    Academic article

Journal publications

  • Berg, Jonathan; Haugen, Guri; Wang, Alf Inge; Moholdt, Trine Tegdan. (2022) High-intensity exergaming for improved cardiorespiratory fitness: A randomised, controlled trial. European Journal of Sport Science. volum 22 (6).
    Academic article
  • Matjeka, Louise Petersen; Svanæs, Dag; Wang, Alf Inge. (2022) Turning Eight Family Homes Into Interactive, Pervasive Playgrounds During the COVID-19 Pandemic Lockdown. Frontiers in Computer Science. volum 4.
    Academic article
  • Soria Campo, Aaron; Wang, Alf Inge; Moholdt, Trine; Berg, Jonathan. (2022) Physiological and Perceptual Responses to Single-player vs. Multiplayer Exergaming. Frontiers in Sports and Active Living. volum 4.
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2022) Evaluating the effectiveness of game-based learning for teaching refugee children Arabic using the integrated LEAGUÊ-GQM approach. Behaviour and Information Technology.
    Academic article
  • Berg, Jonathan; Haugen, Guri; Wang, Alf Inge; Moholdt, Trine. (2021) High-intensity exergaming for improved cardiorespiratory fitness: A randomised, controlled trial. European Journal of Sport Science.
    Academic article
  • Pireva, Krenare; Tahir, Rabail; Wang, Alf Inge; Imran, Ali Shariq. (2021) Game-based digital quiz as a tool for improving students’ engagement and learning in online lectures. IEEE Access. volum 9.
    Academic article
  • Wang, Alf Inge. (2021) Systematic literature review on health effects of playing Pokémon Go. Entertainment Computing. volum 38.
    Academic article
  • Wang, Alf Inge; Skjervold, Audun. (2021) Health and Social Impacts of Playing Pokémon Go on Various Player Groups. Entertainment Computing. volum 39.
    Academic article
  • Berg, Jonathan; Wang, Alf Inge; Lydersen, Stian; Moholdt, Trine. (2020) Can Gaming Get You Fit?. Frontiers in Physiology.
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2020) Codifying Game-Based Learning: Development and Application of LEAGUE Framework for Learning games. Electronic Journal of e-Learning. volum 18 (1).
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2020) Transforming a Theoretical Framework to Design Cards: LEAGUE Ideation Toolkit for Game-Based Learning Design. Sustainability. volum 12.
    Academic article
  • Berg, Jonathan; Wang, Alf Inge; Moholdt, Trine Tegdan. (2020) Cardiometabolic Effects Of Free Access To An Exergame In Inactive Adults: A Randomized Controlled Trial. Medicine & Science in Sports & Exercise. volum 52 (7S).
    Abstract
  • Wang, Alf Inge; Tahir, Rabail. (2020) The effect of using Kahoot! for learning - A literature review. Computers & Education. volum 149.
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2019) Exploring Methods and Guidelines for Child-Computer Interaction Research with Refugee Children. Lecture Notes in Computer Science (LNCS). volum 11568 LNCS.
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2019) How to Evaluate Educational Games With Refugee Children: Methodological Aspects and Lessons Learned From EduApp4syria. Proceedings of the European Conference on Games Based Learning (ECGBL).
    Academic article
  • Wang, Alf Inge. (2019) Jumble vs. Quiz - Evaluation of Two Different Types of Games in Kahoot!. Proceedings of the European Conference on Games Based Learning (ECGBL).
    Academic article
  • Wang, Alf Inge; Sætre, Rune; Rydland, Terje; Dahl, Yngve. (2019) Evaluation of Interactive and Gamified Approaches for Teaching ICT Theory - A Study of PowerPoint, Sembly, and Kahoot!. Proceedings of the European Conference on Games Based Learning (ECGBL).
    Academic article
  • Zhu, Meng; Wang, Alf Inge. (2019) Model-driven Game Development: A Literature Review. ACM Computing Surveys. volum 52 (6).
    Academic article
  • Guo, Hong; Gao, Shang; Trætteberg, Hallvard; Wang, Alf Inge; Jaccheri, Maria Letizia. (2018) Ontology-Based Domain Analysis for Model Driven Pervasive Game Development. Information. volum 9 (5).
    Academic article
  • Tahir, Rabail; Wang, Alf Inge. (2018) Codifying game-based learning: The league framework for evaluation. Proceedings of the European Conference on Games Based Learning (ECGBL). volum 2018-October.
    Academic article
  • Jaccheri, Maria Letizia; Wang, Alf Inge; Ask, Kristine; Petersen, Sobah Abbas; Brend, Kristina. (2017) Women and computer games (workshops and tutorials). Lecture Notes in Computer Science (LNCS). volum 10507 LNCS.
    Academic article
  • Moholdt, Trine; Weie, Stian; Chorianopoulos, Konstantinos; Wang, Alf Inge; Hagen, Kristoffer. (2017) Exergaming can be an innovative way of enjoyable high-intensity interval training. BMJ Open sport & exercise medicine. volum 3.
    Academic article
  • Wang, Alf Inge; Forberg, Stian; Øye, Jon Kjetil. (2016) Knowledge war: A pervasive multiplayer role-playing learning game. Proceedings of the European Conference on Games Based Learning (ECGBL). volum 2016-January.
    Academic article
  • Wang, Alf Inge; Lieberoth, Andreas. (2016) The effect of points and audio on concentration, engagement, enjoyment, learning, motivation, and classroom dynamics using kahoot!. Proceedings of the European Conference on Games Based Learning (ECGBL). volum 2016-January.
    Academic article
  • Guo, Hong; Gao, Shang; Krogstie, John; Trætteberg, Hallvard; Wang, Alf Inge. (2015) An evaluation of ontology based domain analysis for model driven development. International Journal on Semantic Web and Information Systems (IJSWIS). volum 11 (4).
    Academic article
  • Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang; Jaccheri, Maria Letizia. (2015) RealCoins: A Case Study of Enhanced Model Driven Development for Pervasive Games. International Journal of Multimedia and Ubiquitous Engineering. volum 10 (5).
    Academic article
  • Wang, Alf Inge. (2015) The wear out effect of a game-based student response system. Computers & Education. volum 82.
    Academic article
  • Wang, Alf Inge; Asplem, Mari Hansen; Aasbakken, Mia; Jaccheri, Maria Letizia. (2015) Game-based interactive campaign using motion-sensing technology. Lecture Notes in Computer Science (LNCS). volum 9353.
    Academic article
  • Wang, Alf Inge; Gonzalez Ibanez, Jose de Jesus L.. (2015) Learning Recycling From Playing A Kinect Game. International Journal of Games Based Learning. volum 5 (3).
    Academic article
  • Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang. (2014) PerGO: An Ontology towards Model Driven Pervasive Game Development. Lecture Notes in Computer Science (LNCS). volum 8842.
    Academic article
  • Zhu, Meng; Wang, Alf Inge; Guo, Hong. (2013) From 101 to nnn: a review and a classification of computer game architectures. Multimedia Systems. volum 19 (3).
    Academic literature review
  • Wang, Alf Inge; Larsen, Erik Andreas. (2012) Using Brain-Computer Interfaces in an Interactive Multimedia Application. Software Engineering and Applications.
    Academic article
  • Wu, Bian; Wang, Alf Inge. (2012) A Guideline for Game Development-Based Learning: A Literature Review. International Journal of Computer Games Technology. volum 2012.
    Academic article
  • Wu, Bian; Wang, Alf Inge. (2012) Comparison of Learning Software Architecture by Developing Social Applications vs. Games on the Android Platform. International Journal of Computer Games Technology. volum 2012.
    Academic article
  • Zhu, Meng; Wang, Alf Inge; Guo, Hong; Trætteberg, Hallvard. (2012) Graph of Game Worlds: New Perspectives on Video Game Architectures. Computers in Entertainment.
    Academic article
  • Jurgelionis, Audrius; Laulajaien, Jukka-Pekka; Hirvonen, Matti; Wang, Alf Inge. (2011) An Empirical Study of NetEm Network Emulation Functionalities. Computer Communications and Networks.
    Academic article
  • Jurgelionis, Audrius; Nap, Henk Herman; Brian J., Gajadhar; Francesco, Bellotti; Wang, Alf Inge; Riccardo, Berta. (2011) Player experience and technical performance prospects for distributed 3D gaming in private and public settings. Computers in Entertainment. volum 9 (3).
    Academic article
  • Wang, Alf Inge. (2011) Extensive Evaluation of Using a Game Project in a Software Architecture Course. ACM Transactions on Computing Education. volum 17 (2).
    Academic article
  • Wang, Alf Inge; Wu, Bian. (2011) Using Game Development to Teach Software Architecture. International Journal of Computer Games Technology. volum 2011.
    Academic article
  • Wang, Alf Inge. (2010) Teknologisk utvikling og vold i dataspill. FOKUS. Fagblad for politiets kriminalitetsforebyggende forum..
    Article
  • Wang, Alf Inge; Ahmad, Qadeer Khan. (2010) CAMF - Context-Aware Machine Learning Framework for Android. Software Engineering and Applications.
    Academic article
  • Wang, Alf Inge; Føllesdal, Esben Andre. (2010) Evaluation of a Social Multiplayer Game Featuring Multimodal Interaction. Software Engineering and Applications.
    Academic article
  • Bjørnson, Finn Olav; Bjornson, FO; Wang, Alf Inge; Arisholm, Erik. (2009) Improving the Effectiveness of Root Cause Analysis in Post Mortem Analysis: a Controlled Experiment. Information and Software Technology. volum 51 (1).
    Academic article
  • Wang, Alf Inge; Arisholm, Erik. (2009) The Effect of Task Order on the Maintainability of Object-Oriented Software. Information and Software Technology. volum 51 (2).
    Academic article
  • Wang, Alf Inge; Jarrett, Martin; Sorteberg, Eivind. (2009) Experiences from Implementing a Mobile Multiplayer Real-time Game for Wireless Networks with High Latency. International Journal of Computer Games Technology. volum 2009.
    Academic article
  • Wang, Alf Inge; Wu, Bian. (2009) An Application of a Game Development Framework in Higher Education. International Journal of Computer Games Technology. volum 2009 (2).
    Academic article
  • Wu, Bian; Wang, Alf Inge. (2009) An Evaluation of Using a Game Development Framework in Higher Education. Proceedings (Conference on Software Engineering Education and Training).
    Academic article
  • Wang, Alf Inge; Øfsdahl, Terje; Mørch-Storstein, Ole Kristian. (2008) An Evaluation of a Mobile Game Concept for Lectures. Proceedings (Conference on Software Engineering Education and Training). volum 20.
    Academic article
  • Wang, Alf Inge; Arisholm, Erik; Jaccheri, Letizia. (2007) Educational Approach to an Experiment in a Software Architecture Course. Proceedings (Conference on Software Engineering Education and Training). volum 20 (1).
    Academic article
  • Wang, Alf Inge; Øfsdahl, Terje; Mørch-Storstein, Ole Kristian. (2007) LECTURE QUIZ - A Mobile Game Concept for Lectures. Software Engineering and Applications.
    Academic article
  • Østerlie, Thomas; Wang, Alf Inge. (2007) Debugging Integrated Systems: An Ethnographic Study of Debugging Practice. Proceedings - Conferense on Software Maintenance.
    Academic article
  • Wang, Alf Inge; Sørensen, Carl-Fredrik. (2006) Writing as a Tool for Learning Software Engineering. Proceedings (Conference on Software Engineering Education and Training).
    Academic article
  • Sørensen, Carl-Fredrik; Wang, Alf Inge; Nødtvedt, Jon Ole; Nguyen, Man Hoang. (2006) Requirements for Context-Aware, Mobile Workflow Systems. Software Engineering and Applications.
    Academic article
  • Wang, Alf Inge; Norum, Michael Sars; Lund, Carl-Henrik Wolf. (2006) A Peer-to-peer Framework for Mobile Collaboration. Software Engineering and Applications.
    Academic article
  • Sørensen, Carl-Fredrik; Wang, Alf Inge; Conradi, Reidar. (2005) Support of Smart Work Processes in Context Rich Environments. IFIP International Federation for Information Processing. volum 191.
    Academic article
  • Wang, Alf Inge; Stålhane, Tor. (2005) Using Post Mortem Analysis to Evaluate Software Architecture Student Projects. Proceedings (Conference on Software Engineering Education and Training).
    Academic article
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Brede, Steinar; Servold, Hege; Gimre, Sigurd. (2005) The Nidaros Framework for Development of Location-aware Applications. IFIP International Federation for Information Processing. volum 191.
    Academic article
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Ramampiaro, Heri; Le, Hien Nam; Conradi, Reidar; Nygård, Mads. (2005) Using the MOWAHS characterisation framework for development of mobile work applications. Lecture Notes in Computer Science (LNCS). volum 3547.
    Academic article
  • Ramampiaro, Herindrasana; Wang, Alf Inge; Sørensen, Carl-Fredrik; Hien, Nam le. (2003) Requirement Indicators for Mobile Work: The MOWAHS Approach. IASTED International Conference. Applied Informatics. Proceedings.
    Academic article
  • Sørensen, Carl-Fredrik; Wang, Alf Inge; Hoftun, Øystein. (2003) Experience Paper: Migration of a Web-based System to a Mobile Work Environment. IASTED International Conference. Applied Informatics. Proceedings.
    Academic article
  • Wang, Alf Inge; Sørensen, Carl-Fredrik. (2003) A Comparison of Two Different Java Technologies to Implement a Mobile Agent System. IASTED International Conference. Applied Informatics. Proceedings.
    Academic article
  • Wang, Alf Inge. (2002) A Process Centered Environment for Cooperative Software Engineering. Proceedings "Fourteenth International Conference on Software Engineering and Knowledge Engineering" (SEKE 2002).
    Academic article
  • Wang, Alf Inge. (2002) An Evaluation of a Cooperative Process Support Environment. IASTED International Conference on Software Engineering and Applications SEA : Proceddings.
    Academic article
  • Wang, Alf Inge. (2002) Using JavaSpaces to Implement a Mobile Multi-Agent System. IASTED International Conference. Applied Informatics. Proceedings.
    Academic article
  • Wang, Alf Inge; Liu, Chunnian. (2001) Process Support for Mobile Work across Heterogenous Systems. Proceedings "The eight European Workshop in Software Process Technology" (EWSPT8), Witten (near Dortmund), Germany.
    Academic article
  • Conradi, Reidar; Nguyen, Minh Ngoc; Wang, Alf Inge; Liu, Chunnian. (2000) Planning Support to Software Process Evolution. International journal of software engineering and knowledge engineering. volum 10 (1).
    Academic article
  • Dingsøyr, Torgeir; Jaccheri, Letizia; Wang, Alf Inge. (2000) Teaching software process improvement through a case study. Computer Applications in Engineering Education. volum 8 (3/4).
    Academic article
  • Ramampiaro, Herindrasana; Wang, Alf Inge; Brasethvik, Terje. (2000) Supporting Distributed Cooperative Work in CAGIS. IASTED International Conference on Software Engineering and Applications SEA : Proceddings.
    Academic article
  • Wang, Alf Inge. (2000) Experience paper: Implementing a Multi-Agent Architecture for Cooperative Software Engineering. Proceedings of the Twelfth International Conference on Software Engineering and Knowledge Engineering (SEKE'2000).
    Academic article
  • Wang, Alf Inge. (2000) Support for Mobile Software Processes in CAGIS. Lecture Notes in Computer Science (LNCS).
    Academic article
  • Wang, Alf Inge. (2000) Using Software Agents to support Evolution of Distributed Workflow Models. Proceedings of the International ICSC Symposium on Interactive and Collaborative Computing 2000 (ICC'2000).
    Academic article
  • Wang, Alf Inge; Conradi, Reidar; Liu, Chunnian. (2000) Integrating Workflow with Interacting Agents to support Cooperative Software Engineering. IASTED International Conference on Software Engineering and Applications SEA : Proceddings.
    Academic article
  • Wang, Alf Inge; Hanssen, Anders Aas; Nymoen, Bård Smidsrød. (2000) Design Principles for a Mobile, Multi-Agent Architecture for Cooperative Software Engineering. IASTED International Conference on Software Engineering and Applications SEA : Proceddings.
    Academic article

Books

  • Matjeka, Louise Petersen; Wang, Alf Inge. (2022) Paraphernalia – Game Mechanics Facilitating Bodily Movement and Play. Association for Computing Machinery (ACM). 2022. ISBN 9781450391566.
    Academic anthology/Conference proceedings
  • Cooper, Kendra M.L.; Scacchi, Walt; Wang, Alf Inge. (2013) 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change. IEEE Press. 2013. ISBN 97814673-6263-4.
    Academic anthology/Conference proceedings
  • Wang, Alf Inge; Midtstraum, Roger. (2012) Theory Book IT Grunnkurs. 2012. ISBN 978-1-78134-643-3.
    Textbook
  • Conradi, Reidar; Wang, Alf Inge. (2003) Empirical Methods and Studies in Software Engineering - Experiences from ESERNET. Springer. 2003. ISBN 3-540-40672-7. LNCSE series (No. 2765).
    Non-fiction book

Part of book/report

  • Wang, Alf Inge; Nordmark, Njål. (2021) Survey on Software Architecture, Creativity, and Game Technology. Software Engineering Perspectives in Computer Game Development.
    Academic chapter/article/Conference paper
  • Tahir, Rabail; Wang, Alf Inge. (2019) Insights into Design of Educational Games: Comparative Analysis of Design Models. Proceedings of the Future Technologies Conference (FTC) 2018.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Hagen, Kristoffer; Høivik, Torbjørn; Olsen, Gaute Meek. (2018) Evaluation of the Game Exermon – A Strength Exergame Inspired by Pokémon Go. Advances in Computer Entertainment Technology (ACE) 2017.
    Academic chapter/article/Conference paper
  • Zhu, Meng; Wang, Alf Inge. (2018) RAIL: A Domain-Specific Language for Generating NPC Behaviors in Action/Adventure Game. Advances in Computer Entertainment Technology (ACE) 2017.
    Academic chapter/article/Conference paper
  • Tahir, Rabail; Wang, Alf Inge. (2017) State of the art in Game Based Learning: Dimensions for Evaluating Educational Games. Proceedings of the 11th European Conference on Games Based Learning.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Hoang, Tintin Trong. (2017) Reaction vs. Completeness in Game-Based Learning: Comparing two Game Modes in a Game-Based Student Response System. Proceedings of the 11th European Conference on Games Based Learning.
    Academic chapter/article/Conference paper
  • Hagen, Kristoffer; Chorianopoulos, Konstantinos; Wang, Alf Inge; Jaccheri, Maria Letizia; Weie, Stian. (2016) Gameplay as Exercise. Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16), Santa Clara, California, USA — May 07 - 12, 2016.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Zhu, Meng; Sætre, Rune. (2016) The Effect of Digitizing and Gamifying Quizzing in Classrooms. Proceedings of The 10th European Conference on Games Based Learning.
    Academic chapter/article/Conference paper
  • Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang. (2015) A Workflow for Model Driven Game Development. Proceedings of the 2015 IEEE 19th International Enterprise Distributed Object Computing Conference.
    Academic chapter/article/Conference paper
  • Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang; Jaccheri, Maria Letizia. (2015) Lessons from Practicing an Adapted Model Driven Approach in Game Development. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
    Academic chapter/article/Conference paper
  • Hagen, Kristoffer; Weie, Stian; Chorianopoulos, Konstantinos; Wang, Alf Inge; Jaccheri, Maria Letizia. (2015) Pedal Tanks: A Multiplayer Exergame Based on Teamwork and Competition. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Asplem, Mari Hansen; Aasbakken, Mia; Jaccheri, Maria Letizia. (2015) Game-Based Interactive Campaign Using Motion-Sensing Technology. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Nordmark, Njål. (2015) Software Architectures and the Creative Processes in Game Development. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Wu, Bian. (2015) Use of Game Development in Computer Science and Software Engineering Education. Computer Games and Software Engineering.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge. (2011) Experiment on Social Multiplayer Multimodal Games. International IEEE Consumer Electronics Society's Games Innovations Conference, 2011.( IGIC-2011.).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge. (2011) Survey on How Norwegian Teenagers Play Video Games. International IEEE Consumer Electronics Society's Games Innovations Conference, 2011.( IGIC-2011.).
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge. (2011) A Pervasive Game to Know Your City Better. International IEEE Consumer Electronics Society's Games Innovations Conference, 2011.( IGIC-2011.).
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge. (2011) Game Development Frameworks for SE Education. International IEEE Consumer Electronics Society's Games Innovations Conference, 2011.( IGIC-2011.).
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge; Børresen, Erling Andreas; Tidemann, Knut Andre. (2011) IMPROVEMENT OF A LECTURE GAME CONCEPT- Implementing Lecture Quiz 2.0. Proceedings of the 3rd International Conference on Computer Supported Education.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Guo, Hong; Zhu, Meng; Akselsen, Are Sæterbø; Kristiansen, Kenneth. (2010) Survey on Attitude Towards Pervasive Games. Games Innovations Conference, 2010. ICE-GIC 2010. International IEEE Consumer Electronics Society's.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Wu, Bian; Bakken, Sveinung Kval. (2010) Experiences from Implementing a Face-to-Face Educational Game for iPhone/iPod Touch. Games Innovations Conference, 2010. ICE-GIC 2010. International IEEE Consumer Electronics Society's.
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge; Ruud, Anders Hartvoll; Zhang, Wan Zhen. (2010) Extending Google Android's Application as an Educational Tool. The third IEEE international conference on digital game and intelligent toy enhanced learning.
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge; Zhang, Yuanyuan. (2010) Experiences from Implementing an Educational MMORPG. Games Innovations Conference, 2010. ICE-GIC 2010. International IEEE Consumer Electronics Society's.
    Academic chapter/article/Conference paper
  • Zhu, Meng; Wang, Alf Inge; Rolland, Øyvind. (2010) Experiences from the Development of the Pervasive Game CityZombie. Proceedings of the IADIS International Conference on Game and Entertainment Technologies.
    Academic chapter/article/Conference paper
  • Nideffer, Robert F.; Wang, Alf Inge. (2009) unexeptional.net. First International Consumer Electronic Society's IEEE Games Innovation Conference (ICE-GIC 09).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge. (2009) Mobile Peer-to-peer Collaborative Framework and Applications. Mobile Peer-to-Peer Computing for Next Generation Distributed Environments: Advancing Conceptual and Algorithmic Applications.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge. (2009) Post-Mortem Analysis of Student Game Projects in a Software Architecture Course. First International Consumer Electronic Society's IEEE Games Innovation Conference (ICE-GIC 09).
    Academic chapter/article/Conference paper
  • Wu, Bian; Wang, Alf Inge; Strøm, Jan Erik; Kvamme, Trond Blomholm. (2009) XQUEST used in Software Architecture Education. First International Consumer Electronic Society's IEEE Games Innovation Conference (ICE-GIC 09).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sorteberg, Eivind; Jarrett, Martin; Hjemås, Anne Marte. (2008) Issues Related to Mobile Multiplayer Real-time Games over Wireless Networks. Proceedings of the 2008 International Symposium on Collaborative Technologies and Systems.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sørensen, Carl-Fredrik. (2008) Differentiated Process Support for Large Software Projects. Designing Software-Intensive Systems: Methods and Principles.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Le, Hien Nam; Ramampiaro, Heri; Nygård, Mads; Conradi, Reidar. (2008) From Scenarios to Requirements in Mobile Client-Server Systems. Designing Software-Intensive Systems: Methods and Principles.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Bjørnsgård, Tommy; Saxlund, Kim. (2007) Peer2Me - Rapid Application Framework for Mobile Peer-to-Peer Applications. Proceedings of the 2007 International Symposium on Collaborative Technologies and Systems.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Ho, Johan. (2007) Is Bluetooth Broadcasting Practical and Useful?. Proceedings of the 2007 International Symposium on Collaborative Technologies and Systems.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Motzfeldt, Peter Nicolai. (2007) Peer2Schedule - An Experimental Peer-to-peer Application to Support Present Collaboration. The 3rd International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom 2007).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Norum, Michael Sars; Lund, Carl-Henrik Wolf. (2006) Issues related to Development of Wireless Peer-to-Peer Games in J2ME. International Conference on Internet and Web Applications and Services (ICIW 2006).
    Academic chapter/article/Conference paper
  • Østerlie, Thomas; Wang, Alf Inge. (2006) Establishing Maintainabiliy in Systems Integration: Ambiguity, Negotiations, and Infrastructures. Proceedings of the 22nd International Conference on Software Maintenance (ICSM 2006), September 24-27, 2006, Philadelphia, PA.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Conradi, Reidar; Thuv, Christian. (2005) A Framework for Evaluating Process Modelling Languages for Distributed Environments. Proceedings of the 9th IASTED International Conference on Software Engineering and Applications (SEA 2005), Phoenix, Arizona, USA, November 14-16, 2005.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Stålhane, Tor. (2005) Using Post Mortem Analysis to Evaluate Software Architecture Student Projects. Proceedings Eighteenth Conference on Software Engineering Education & Training.
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Fossum, Thomas. (2005) Mobile Peer-to-Peer Technology used to Promote Spontaneous Collaboration. Proceedings of the 2005 International Symposium on Collaborative Technologies and Systems (CTS 2005).
    Academic chapter/article/Conference paper
  • Wang, Alf Inge; Sørensen, Carl-Fredrik; Fossum, Thomas. (2005) Mobile Peer-to-Peer Technology user to Promote Spontaneous Collaboration - NIK version. Norsk informatikkonferanse (NIK) 2005.
    Academic chapter/article/Conference paper

Report

  • Sørensen, Carl-Fredrik; Wang, Alf Inge; Conradi, Reidar. (2005) Support of Smart Work Processes in Context Rich Environments. 2005. IDI-NTNU Technical Report (2).
    Report
  • Wang, Alf Inge. (2001) Using a Mobile, Agent-based Environment to Support Cooperative Software Processes. 2001. ISBN 82-7984-172-5.
    Doctoral dissertation

Teaching

Courses

  • TDT4240 - Software Architecture
  • IT3021 - Game+

Media

2020

  • Poster
    Berg, Jonathan; Wang, Alf Inge; Moholdt, Trine Tegdan. (2020) Cardiometabolic Effects Of Free Access To An Exergame In Inactive Adults: A Randomized Controlled Trial. ACSM 2020 Virtual Experience . American College of Sports Medicine; Virtual. 2020-06-17 - 2020-12-31.

2016

  • Academic lecture
    Wang, Alf Inge; Zhu, Meng; Sætre, Rune. (2016) The Effect of Digitizing and Gamifying Quizzing in Classrooms. The 10th European Conference on Games Based Learning . The University of the West of Scotland; Paisley, Scotland. 2016-10-06 - 2016-10-07.
  • Academic lecture
    Zhu, Meng; Wang, Alf Inge; Trætteberg, Hallvard. (2016) Engine- Cooperative Game Modeling (ECGM): Bridge Model-Driven Game Development and Game Engine Tool-chains. 13th International Conference On Advances In Computer Entertainment Technology ; Osaka. 2016-11-09 - 2016-11-12.

2012

  • Interview
    Jørgensen, Kristine; Eggesvik, Olav; Wang, Alf Inge. (2012) - Behring Breivik har til en viss grad rett. Aftenposten.no [Internett]. 2012-04-19.
  • Interview
    Wang, Alf Inge. (2012) - Behring Breivik har til en viss grad rett. Adressa.no [Internett]. 2012-04-19.
  • Interview
    Wang, Alf Inge. (2012) - En økende trend. Adresseavisen [Avis]. 2012-01-13.
  • Programme management
    Wang, Alf Inge. (2012) - Kan lære taktikk av Call of Duty. P4 [Radio]. 2012-04-19.
  • Interview
    Wang, Alf Inge. (2012) Alf Inge er hekta på dataspill. Levanger-Avisa [Avis]. 2012-02-21.
  • Interview
    Wang, Alf Inge. (2012) Behring Breivik har til en viss grad rett. Aftenposten [Internett]. 2012-04-19.
  • Interview
    Wang, Alf Inge. (2012) Britiske skoler skal bruke app laget i Trondheim. Adressa.no [Internett]. 2012-07-22.
  • Interview
    Wang, Alf Inge. (2012) Dataspill er gøy - men gir ikke bedre karakterer. Adresseavisen [Avis]. 2012-02-16.
  • Interview
    Wang, Alf Inge. (2012) Femdobling av lesebrett frem mot 2015. Bergenstidende [Internett]. 2012-02-03.
  • Interview
    Wang, Alf Inge. (2012) Flesker til med 220 ipads til nye studenter. Dagens næringsliv [Avis]. 2012-07-20.
  • Interview
    Wang, Alf Inge. (2012) Frykter heleskader - ønsker pause i dataspillingen. NRK.no [Internett]. 2012-10-03.
  • Interview
    Wang, Alf Inge. (2012) GTA er den store samtidsromanen. NRK.no [Internett]. 2012-03-20.
  • Interview
    Wang, Alf Inge. (2012) Her jublar elevane over samfunnsfagprøven. Nrk.no [Internett]. 2012-06-15.
  • Interview
    Wang, Alf Inge. (2012) Høy fart på IKT-utviklingen. Forskningsrådet.no [Internett]. 2012-04-27.
  • Interview
    Wang, Alf Inge. (2012) Internasjonal spelkonferanse. Hordaland [Avis]. 2012-02-02.
  • Programme participation
    Wang, Alf Inge. (2012) Intervju av Ida Creed om Behring Brevik og Call of Duty. NRK Radio P2 [Radio]. 2012-04-19.
  • Programme participation
    Wang, Alf Inge. (2012) Intervju med tema "Kan lære taktikk av Call of Duty". P4 [Radio]. 2012-04-19.
  • Interview
    Wang, Alf Inge. (2012) Intervju om misbruk av informasjon. NRK P1 [Radio]. 2012-02-14.
  • Programme participation
    Wang, Alf Inge. (2012) Intervju til P4 Sytten Tretti med Erik Molland om Behring Brevik og dataspill. P4 [Radio]. 2012-04-19.
  • Interview
    Wang, Alf Inge. (2012) Lokasjonsbasert RPG. Offline [Avis]. 2012-11-29.
  • Interview
    Wang, Alf Inge. (2012) Marked i rask vekst. Dagens Næringsliv [Avis]. 2012-07-20.
  • Interview
    Wang, Alf Inge. (2012) Mobitroll. Gemini [Internett]. 2012-09-19.
  • Interview
    Wang, Alf Inge. (2012) Nei, en app er ikke en «firkantet boks». VG.no [Internett]. 2012-04-20.
  • Programme participation
    Wang, Alf Inge. (2012) Om dataspill. NRK P3 [Radio]. 2012-06-12.
  • Interview
    Wang, Alf Inge. (2012) På nattbordet. Dagens Næringsliv [Avis]. 2012-07-26.
  • Interview
    Wang, Alf Inge. (2012) Quiz for klassen. Gemini [Internett]. 2012-02-15.
  • Interview
    Wang, Alf Inge. (2012) Snart kan disse bli unødvendige - Ny teknoduo vil la deg spille de råeste videospillene uten verken konsoll eller pc. NRK.no [Internett]. 2012-06-06.
  • Interview
    Wang, Alf Inge. (2012) Spelemann set Voss på kartet. Hordaland [Avis]. 2012-02-04.
  • Interview
    Wang, Alf Inge. (2012) Spill for auditoriet. Gemini [Avis]. 2012-02-15.
  • Programme participation
    Wang, Alf Inge. (2012) Søndagsmorgen: Spillpanel om Nintendo Wii U. NRK P3 [Radio]. 2012-12-02.
  • Interview
    Wang, Alf Inge. (2012) Vi må tenke innovativt. Trønderbladet [Avis]. 2012-03-20.
  • Programme management
    Wang, Alf Inge. (2012) Ønsker tiltak mot dataspill. NRK Radio Troms og Finnmark [Radio]. 2012-10-04.

2010

  • Academic lecture
    Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Zhu, Meng. (2010) TeMPS: A Conceptual Framework for Pervasive and Social Games. 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning ; 2010-04-12 - 2010-04-16.
  • Interview
    Wang, Alf Inge. (2010) Barn og ungdom: Dataspillvold gjør deg aggressiv. online.no [Internett]. 2010-05-25.
  • Interview
    Wang, Alf Inge. (2010) Dataspillvold gjør deg aggressiv. NRK [Internett]. 2010-04-08.
  • Interview
    Wang, Alf Inge. (2010) Ellevill spillgründer / Spillmiljøet blostrer i sør. Fedrelandsvennen [Avis]. 2010-04-15.
  • Interview
    Wang, Alf Inge. (2010) Filmnytt: Når dataspill blir film. Filmweb [Internett]. 2010-05-19.
  • Interview
    Wang, Alf Inge. (2010) Følg aldersgrensene på spill. Barnevakten [Internett]. 2010-04-12.
  • Interview
    Wang, Alf Inge. (2010) Kåret Norges beste indie-spill. VG [Internett]. 2010-08-24.
  • Interview
    Wang, Alf Inge. (2010) Når dataspill blir film. Nordlys [Avis]. 2010-05-19.
  • Interview
    Wang, Alf Inge. (2010) Sånn er livet: "Har internett påvirket din måte å tenke på?". NRK [Radio]. 2010-05-12.
  • Interview
    Wang, Alf Inge. (2010) Vold i dataspill. NRK [TV]. 2010-04-08.

2008

  • Interview
    Wang, Alf Inge; Vikesland, Pål. (2008) Nytt studietilbod - Ikke eit popstudium. Universitetsavisa [Internett]. 2008-01-08.
  • Interview
    Wang, Alf Inge. (2008) 65000 kroner til beste spill. Adressa [Internett]. 2008-04-11.
  • Interview
    Wang, Alf Inge. (2008) Alt klart for The Age of Conan. Mandag Morgen [Avis]. 2008-05-19.
  • Interview
    Wang, Alf Inge. (2008) Computer game development & technology graduate studies programme. Norway exports, information & communication technology [Avis]. 2008-01-01.
  • Interview
    Wang, Alf Inge. (2008) Dataspill kan sette olje-Norge på verdenskartet. offshore.no [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Dataspill løfter oljesektoren. Petro & industri [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Dataspill setter Norge på verdenskartet - Agder Avisen. Agder Avisen [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Dataspill setter Norge på verdenskartet - Driva. Driva [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Dataspillstudier. Aftenposten [Avis]. 2008-01-18.
  • Interview
    Wang, Alf Inge. (2008) Schrödingers katt: Dataspill er universitetsfag. NRK [TV]. 2008-03-27.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet. Dagens Næringsliv [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Bergensavisen. Bergensavisen [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Firda Posten. Firda Posten [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Hardanger folkeblad. Hardanger folkeblad [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Indre Akershus Blad. Indre Akershus Blad [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Namdalsavisa. Namdalsavisa [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Nordlys. Nordlys [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Rana Blad. Rana Blad [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Sogn Avis. Sogn Avis [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Tidens Krav. Tidens Krav [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - Vesby Avis. Vestby Avis [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - ab24. ab24 [Internett]. 2008-07-23.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - firda.no. firda.no [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter Norge på verdenskartet - siste.no. siste.no [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge. (2008) Setter opp kjempespill på lerretet. Dagens Næringsliv [Avis]. 2008-06-09.
  • Interview
    Wang, Alf Inge. (2008) To av tre gutter spiller dataspill daglig. Trønderbladet [Internett]. 2008-07-23.
  • Interview
    Wang, Alf Inge. (2008) Unik spillsatsing. Trønder-Avisa [Avis]. 2008-02-21.
  • Interview
    Wang, Alf Inge; Bach, David. (2008) Spillutviklere i utvikling. Under Dusken [Avis]. 2008-01-30.
  • Interview
    Wang, Alf Inge; Cadamarteri, Frank. (2008) Rovdyr vant i ny spillkåring. Adresseavisen [Internett]. 2008-05-10.
  • Interview
    Wang, Alf Inge; Cadamarteri, Frank. (2008) Vil gjøre Trondheim til spillhovedstad. Adresseavisen [Internett]. 2008-05-09.
  • Interview
    Wang, Alf Inge; Clausen, Nora. (2008) Dataspill setter Norge på verdenskartet - Forskningsrådet. Forskningsrådet [Internett]. 2008-06-09.
  • Interview
    Wang, Alf Inge; Dahle, Dag Yngve. (2008) NTNU med dataspillstudier. Teknisk Ukeblad [Avis]. 2008-02-20.
  • Interview
    Wang, Alf Inge; Erlandsen, Hilde. (2008) Dataspill setter Norge på verdenskartet - NTB. NTB [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge; Haugen, Frode. (2008) Dataspill driver teknologiutviklingen. teknofil.no [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge; Jappée, Gjermund. (2008) Kong Conan av Oslo. Aften [Avis]. 2008-03-31.
  • Interview
    Wang, Alf Inge; Nipen, Kjersti. (2008) NTNU vil utfordre verdens spillindustri. Adresseavisen [Avis]. 2008-02-01.
  • Interview
    Wang, Alf Inge; Rossen, Eirik. (2008) Dataspill styrker Norge innen helse og olje. digi.no [Internett]. 2008-07-22.
  • Interview
    Wang, Alf Inge; Thorkildsen, Joakim. (2008) Blodig rovdyrkamp er beste norske spill. Dagbladet [Internett]. 2008-05-10.
  • Interview
    Wang, Alf Inge; Vårvik, Anette. (2008) Buviking samler dataspillkrefter. Trønderbladet [Avis]. 2008-01-24.
  • Interview
    Wang, Alf Inge; Zeiner, Håvard; Sandmo, Espen. (2008) Spillsatsing i Namsos. NRK [Internett]. 2008-02-20.

2007

  • Interview
    Wang, Alf Inge; Vikesland, Pål. (2007) Microsoft og NTNU smarbeider om dataspel. Universitetsavisa [Internett]. 2007-03-22.
  • Interview
    Rossing, Sivert Frøseth; Wang, Alf Inge. (2007) Teknorama. Under Dusken [TV]. 2007-02-13.
  • Interview
    Vikesland, Pål; Wang, Alf Inge. (2007) - Bør satsa stort på dataspel. Universitetsavisa [Avis]. 2007-02-06.
  • Interview
    Wang, Alf Inge. (2007) Dataspill er en ny satsning for Norge. Kosmorama [Avis]. 2007-04-20.
  • Interview
    Wang, Alf Inge. (2007) Dataspill på lek og alvor - produsentforeningen. Produsentforeningen [Internett]. 2007-10-23.
  • Interview
    Wang, Alf Inge. (2007) Fremad for norsk spillindustri. Kosmorama [Avis]. 2007-04-20.
  • Interview
    Wang, Alf Inge. (2007) Får spille i studietida. Vårt Land [Avis]. 2007-02-16.
  • Interview
    Wang, Alf Inge. (2007) Innspill fredag. Dagbladet [Avis]. 2007-04-20.
  • Interview
    Wang, Alf Inge. (2007) JoinGame & NTNU. Spillmodding.no [Internett]. 2007-10-31.
  • Interview
    Wang, Alf Inge. (2007) KOSMORAMA 2007 - Satser på gaming. Adresseavisen [Avis]. 2007-04-11.
  • Interview
    Wang, Alf Inge. (2007) Klart for nasjonal spillkonkurranse. Teknisk Ukeblad [Avis]. 2007-05-18.
  • Interview
    Wang, Alf Inge. (2007) Lecture Quiz. NRK [Radio]. 2007-02-08.
  • Interview
    Wang, Alf Inge. (2007) NTNU og dataspill. Studentradioen i Bergen [Radio]. 2007-03-01.
  • Interview
    Wang, Alf Inge. (2007) NTNU og dataspill, og introduksjon til spillseminar. NRK [Radio]. 2007-04-19.
  • Interview
    Wang, Alf Inge. (2007) NTNU og spillutdanning. NRK [Radio]. 2007-02-08.
  • Interview
    Wang, Alf Inge. (2007) NTNUs spill-forskning er i gang. Computer World [Avis]. 2007-03-16.
  • Interview
    Wang, Alf Inge. (2007) Skal forske på dataspill. Grunder.no [Internett]. 2007-03-23.
  • Interview
    Wang, Alf Inge. (2007) Spill er best på kino. NRK [Radio]. 2007-04-19.
  • Interview
    Wang, Alf Inge. (2007) Test av kinospillet på NRK Newton. NRK [TV]. 2007-05-20.
  • Interview
    Wang, Alf Inge. (2007) Trondheim senter for dataspill. NRK [TV]. 2007-04-18.
  • Interview
    Wang, Alf Inge. (2007) Utvikling igjennom spill. Dagens Næringsliv [Avis]. 2007-10-12.
  • Interview
    Wang, Alf Inge. (2007) Vil skape spill i skyggen av kjempen. Dagens IT [Internett]. 2007-10-24.
  • Interview
    Wang, Alf Inge; Aasen, Christer. (2007) NTNU vil bli best på spillutdanning. Computer World [Avis]. 2007-02-14.
  • Interview
    Wang, Alf Inge; Andersen, Martin. (2007) Oppstart av dataspillutdanning på NTNU. TV Norge [TV]. 2007-02-16.
  • Interview
    Wang, Alf Inge; Bach, David. (2007) Til kamp mot bakleksa. Under Dusken [Avis]. 2007-10-23.
  • Interview
    Wang, Alf Inge; Bjørkeng, Per Kristian. (2007) "Dr. cand.spill". Aftenposten [Avis]. 2007-10-18.
  • Interview
    Wang, Alf Inge; Bjørkeng, Per Kristian. (2007) Spiller på kinolerretet. Aftenposten [Avis]. 2007-10-18.
  • Interview
    Wang, Alf Inge; Brenna, Anders. (2007) NTNU trapper opp satsning på dataspill. digi.no [Internett]. 2007-02-14.
  • Interview
    Wang, Alf Inge; Brostrøm, Øyvind. (2007) Buviking i spissen for forskning på dataspill. Trønderbladet [Avis]. 2007-03-29.
  • Interview
    Wang, Alf Inge; Bryne, Snorre. (2007) Blir dyrere enn Norges dyreste film. Dagbladet [Internett]. 2007-07-31.
  • Interview
    Wang, Alf Inge; Bryne, Snorre. (2007) Nå kommer norske Game Awards. Dagbladet [Internett]. 2007-05-02.
  • Interview
    Wang, Alf Inge; Bryne, Snorre. (2007) Snart kan du spille dataspill i kinosalen. Dagbladet [Internett]. 2007-04-17.
  • Interview
    Wang, Alf Inge; Bryne, Snorre. (2007) Vil lage Norges beste spillutdanning. Dagbladet [Internett]. 2007-02-28.
  • Interview
    Wang, Alf Inge; Ernes, Ann Kristin Berntzen. (2007) Vil til Norge for å forske på dataspill. digi.no [Internett]. 2007-05-03.
  • Interview
    Wang, Alf Inge; Espeland, Stian. (2007) Nybakt storsatsing på dataspill. Adresseavisen [Internett]. 2007-03-17.
  • Interview
    Wang, Alf Inge; Forsberg, Leif Erik. (2007) Intervju om NTNU og dataspill i programmet Hjemfart. Kanal 24 [Radio]. 2007-03-25.
  • Interview
    Wang, Alf Inge; Føyner, Kjersti. (2007) NTNU trapper opp satsning på dataspill (Top Temp). Top Temp [Internett]. 2007-02-16.
  • Interview
    Wang, Alf Inge; Grotnes, Elin Beate. (2007) Dataspill på lek og alvor. Universitetsavisa [Internett]. 2007-10-22.
  • Interview
    Wang, Alf Inge; Haugen, Erlend Langeland. (2007) - Norge bør satse stort på dataspill. Adresseavisen [Avis]. 2007-04-19.
  • Interview
    Wang, Alf Inge; Haugen, Erlend Langeland. (2007) Giske lover plan for dataspill. Adresseavisen [Avis]. 2007-04-26.
  • Interview
    Wang, Alf Inge; Leirset, Espen. (2007) Norsk spillindustri opp av bølgedalen. Teknisk Ukeblad [Avis]. 2007-05-18.
  • Interview
    Wang, Alf Inge; Rossen, Eirik. (2007) Utlyser tre doktorstipend innen dataspill. digi.no [Internett]. 2007-03-23.
  • Interview
    Wang, Alf Inge; Rossing, Sivert Frøseth. (2007) - Dataspill ikke lenger tullete. Under Dusken [Avis]. 2007-05-18.
  • Interview
    Wang, Alf Inge; Rønningen, Audun. (2007) Slagmark i sal 10. Kosmorama [Avis]. 2007-04-21.
  • Interview
    Wang, Alf Inge; Rønningen, Audun. (2007) Slagmark i sal 10 - Teknisk Ukeblad. Teknisk Ukeblad [Internett]. 2007-05-05.
  • Interview
    Wang, Alf Inge; Vikan, Jonas Alsaker. (2007) Filosofer i cyberspace. Adresseavisen [Internett]. 2007-06-26.
  • Interview
    Wang, Alf Inge; Vikan, Jonas Alsaker. (2007) Kosmorama satser på gaming!. Catch Gamer [Internett]. 2007-03-14.
  • Interview
    Wang, Alf Inge; Vikan, Jonas Alsaker. (2007) Vinneren i Kosmoramas spill-film konkurranse!. Catch Gamer [Internett]. 2007-04-20.
  • Interview
    Wang, Alf Inge; Zeiner, Håvard; Ødegaard, Martin. (2007) Dataspill på storskjerm. NRK [Internett]. 2007-04-19.

2005

  • Interview
    Wang, Alf Inge; Arisholm, Erik; Rødland, Anne Winsnes. (2005) Deltar i unikt dataeksperiment. Universitetsavisa [Avis]. 2005-02-11.

2004

  • Academic lecture
    Wang, Alf Inge; Sørensen, Carl-Fredrik; Conradi, Reidar. (2004) A Three Level Framework for Process Support: The MOWAHS Approach. Team-based Software Engineering 2004 (TBSE'2004) . Int. MultiConf. in Comp. Sci. & Comp. Eng.; Las Vegas, Nevada. 2004-06-21 - 2004-06-24.
  • Interview
    Halvorsen, Finn; Wang, Alf Inge. (2004) Medbrakt turistguide. Teknisk Ukeblad [Avis]. 2004-05-21.
  • Interview
    Svaan, Terje; Wang, Alf Inge; Servold, Hege; Brede, Steinar; Gimre, Sigurd. (2004) Stedfølsom turistguide. TV Norge [TV]. 2004-05-16.
  • Interview
    Wang, Alf Inge. (2004) Lokasjonsfølsom turistguide. Computer World [Avis]. 2004-06-02.
  • Interview
    Wang, Alf Inge; Gjerding, May Linn. (2004) Studenter laget mobilguide. Verdens Gang [Avis]. 2004-06-02.
  • Interview
    Wang, Alf Inge; Ravnestad, Jan Rye. (2004) Lokasjonsfølsom turistguide reportasje. NRK [TV]. 2004-06-02.

2003

  • Academic lecture
    Sørensen, Carl-Fredrik; Næss, Bjørn; Strand, Øyvind Sølberg; Wang, Alf Inge; Conradi, Reidar. (2003) A Survey of Mobile Support Needs in the Home Nursing Care. APAMI (Asia-Pacific Association of Medical Informatics) & CJKMI-KOSMI Conference - Ubiquitous Computing in Health Care: From wired to wireless . Asia-Pacific Association of Medical Informatics; Daegu, South-Korea. 2003-10-20 - 2003-10-22.
  • Academic lecture
    Sørensen, Carl-Fredrik; Wang, Alf Inge; Hoftun, Øystein; Bjørkhaugen, Kenneth Aron. (2003) An Evaluation of a Mobile Task Reporting System for Different Mobile Devices. IASTED International Conference on Software Engineering and Applications (SEA'2003) . [Mangler data]; Marina Del Rey, USA. 2003-11-05.
  • Academic lecture
    Wang, Alf Inge; Sørensen, Carl-Fredrik; Indal, Eva. (2003) A Mobile Agent Architecture for Heterogeneous Devices. The 3rd IASTED International Conference on Wireless and Optical Communications (WOC 2003). . [Mangler data]; Banff, Canada. 2003-07-16.
  • Academic lecture
    Wang, Alf Inge; Sørensen, Carl-Fredrik; Schei, Eldrid; Fritzner, Thale Christina. (2003) Case study: Use of the Mobile Tool Handyman for Mobile Work. IASTED International Conference on Software Engineering and Applications (SEA 2003), . [Mangler data]; Marina Del Rey, USA. 2003-11-05.

2002

  • Academic lecture
    Sørensen, Carl-Fredrik; Wang, Alf Inge; Hien, Nam le; Ramampiaro, Herindrasana; Nygård, Mads; Conradi, Reidar. (2002) The MOWAHS Characterisation Framework for Mobile Work. IASTED International Conference on Applied Informatics (AI'2002), . [Mangler data]; Innsbruck, Østerrike. 2002-02-21.
  • Academic lecture
    Torchiano, Marco; Jaccheri, Letizia; Sørensen, Carl-Fredrik; Wang, Alf Inge. (2002) COTS Products Characterization. The 14th Int. Conf. on Software Engineering and Knowledge Engineering (SEKE'02), . [Mangler data]; Ischia, Italy. 2002-07-19.

1999

  • Academic lecture
    Dingsøyr, Torgeir; Jaccheri, Maria Letizia; Wang, Alf Inge. (1999) Teaching software process improvement through a case study. International Conference on Engineering and Computer Education, 9-12 August 1999 . [Mangler data]; Rio, Brasil.
  • Academic lecture
    Wang, Alf Inge. (1999) Experience paper: Using XML to implement a workflow tool. Software Engineering and Applications (SEA'99) . [Mangler data]; Scottsdale, Arizona USA, 6-8 oktober 1999.
  • Academic lecture
    Wang, Alf Inge; Conradi, Reidar; Liu, Chunnian. (1999) A multi-agent architecture for cooperative software engineering. 11th International Conference of Software Engineering and Knowledge Engineering (SEKE'99) . [Mangler data]; Kaiserslautern, Germany, 16-19 Juni 1999.

1998

  • Academic lecture
    Liu, Chunnian; Conradi, Reidar; Nguyen, Minh Ngoc; Wang, Alf Inge. (1998) Planning support to software process evolution. Eighth International Conference on Software Engineering and Kno wledge Engineering (SU-report 1/98) . [Mangler data]; San Francisco.
  • Academic lecture
    Wang, Alf Inge; Larsen, Jens-Otto; Conradi, Reidar; Munch, Bjørn P.. (1998) Improving cooperation support in the EPOS CM system. EWSPT '98 (SU-report 5/98) . [Mangler data]; Weybridge, England.

1997

  • Popular scientific lecture
    Conradi, Reidar; Larsen, Jens-Otto; Minh, Nguyen Ngoc; Wang, Alf Inge; Liu, Chunnian. (1997) Transaction models for software engineering database. Dagstuhl Workshop on Software Engineering Databases . [Mangler data]; FRG.
  • Academic lecture
    Nguyen, Minh Ngoc; Wang, Alf Inge; Conradi, Reidar. (1997) Total software process model evolution in EPOS. ICSE '97 . [Mangler data]; Boston.
  • Popular scientific lecture
    Wang, Alf Inge. (1997) Exercise in process modeling. PROMOTER/RENOIR Summer School on Software Process Technology . [Mangler data]; Grenoble.
NTNU
Studies
  • Master's programmes in English
  • For exchange students
  • PhD opportunities
  • Courses
  • Career development
  • Continuing education
  • Application process
Contact
  • Contact NTNU
  • Employees
  • For alumni
  • Press contacts
  • Researcher support
Discover NTNU
  • Experts
  • Vacancies
  • Pictures from NTNU
  • Innovation resources
  • NTNU in Gjøvik
  • NTNU in Trondheim
  • NTNU in Ålesund
  • Maps
About NTNU
  • NTNU's strategy
  • Research excellence
  • Strategic research areas
  • Organizational chart
  • Libraries
  • About the university
Services
  • For employees
  • For students
  • Blackboard
  • Intranet

Norwegian University of Science and Technology

Use of cookies
Accessibility statement (in Norwegian)
Privacy policy
Editoral responsibility
Sign In