Background and activities
Ilias O. Pappas holds a Ph.D. in business management and information systems and is currently a Postdoc fellow at the Department of Computer Science, NTNU, Norway. His teaching and research activities focus on the areas of strategic university-industry R&D partnerships, social innovation and entrepreneurship, as well as Internet marketing and information technology adoption. He has worked on EU-funded projects that support SMEs to innovate, network and grow by promoting innovation through collaboration platforms. Pappas has been a Guest Editor for the journals Information & Management and Information Systems and e-Business Management. He has published articles in peer reviewed journals and conferences including Journal of Business Research, European Journal of Marketing, Computers in Human Behavior, Information & Management, Psychology & Marketing. Pappas is a recipient of ERCIM and Marie Skłodowska-Curie fellowships.
Scientific, academic and artistic work
A selection of recent journal publications, artistic productions, books, including book and report excerpts. See all publications in the database
- (2018) User experience in personalized online shopping: a fuzzy-set analysis. European Journal of Marketing.
- (2018) Experimenting a digital collaborative platform for supporting social innovation in multiple settings. Communications in Computer and Information Science. vol. 863.
- (2017) Identifying Dropout Factors in Information Technology Education: A Case Study. IEEE Global Engineering Education Conference, EDUCON.
- (2017) The role of contemporary skills in information technology professionals: An FsQCA approach. Lecture Notes in Computer Science. vol. 10595 LNCS.
- (2017) Explaining travellers online information satisfaction: A complexity theory approach on information needs, barriers, sources and personal characteristics. Information & Management. vol. 54 (6).
- (2017) Designing social commerce platforms based on consumers ’ intentions. Behavior and Information Technology. vol. 36 (12).
- (2017) Determining consumer engagement in word-of-mouth: Trust and network ties in a social commerce setting. Lecture Notes in Computer Science. vol. 10595 LNCS.
- (2017) Big data analytics capabilities: a systematic literature review and research agenda. Information Systems and E-Business Management.
- (2017) Online reviews or marketer information? An eye-tracking study on social commerce consumers. Lecture Notes in Computer Science. vol. 10595 LNCS.
- (2017) Mobile learning adoption through the lens of complexity theory and fsQCA. IEEE Global Engineering Education Conference, EDUCON.
- (2017) Assessing Student Behavior in Computer Science Education with an fsQCA Approach: The Role of Gains and Barriers. ACM Transactions on Computing Education. vol. 17 (2).
- (2017) Investigating students’ use and adoption of with-video assignments: lessons learnt for video-based open educational resources. Journal of Computing in Higher Education.
- (2017) Fuzzy set analysis as a means to understand users of 21st-century learning systems: The case of mobile learning and reflections on learning analytics research. Computers in Human Behavior.
- (2017) Sense and sensibility in personalized e-commerce: How emotions rebalance the purchase intentions of persuaded customers. Psychology & Marketing. vol. 34 (10).
- (2017) Emotions in Motion: The Combined Effect of Positive and Negative Emotions on Personalised E-Commerce. nternational Journal of Online Marketing. vol. 7 (1).
- (2017) Social Media and Analytics for Competitive Performance: A Conceptual Research Framework. Lecture Notes in Business Information Processing. vol. 263.
- (2017) Motivations and emotions in social media: Explaining users' satisfaction with FsQCA. Lecture Notes in Computer Science. vol. 10595 LNCS.
- (2016) An international perspective on Facebook intrusion. Psychiatry Research. vol. 242.
- (2016) Cultural and Personality Predictors of Facebook Intrusion: A Cross-Cultural Study. Frontiers in Psychology. vol. 7 (1895).
- (2016) Understanding student retention in computer science education: The role of environment, gains, barriers and usefulness. Education and Information Technologies : Official Journal of the IFIP technical committee on Education.