George Adrian Stoica
George Adrian Stoica
Associate Professor
Department of Computer Science Faculty of Information Technology and Electrical EngineeringBackground and activities
Scientific, academic and artistic work
A selection of recent journal publications, artistic productions, books, including book and report excerpts. See all publications in the database
2018
- (2018) Designing New Learning Scenarios For Multi-Campus Large Classes In Mathematics. eLearning and Software for Education. vol. 1.
- (2018) Finding the Right Pedagogy and Related Prerequisites for A Two Campus Learning Environment. eLearning and Software for Education. vol. 1.
2017
- (2017) Towards an Accessible Response System. eLearning and Software for Education. vol. 2.
- (2017) PeLe – A Tool To Support Learning Through Immediate Feedback. eLearning and Software for Education. vol. 2.
- (2017) Just adding technology is not enough for improving education. ICERI proceedings.
- (2017) Making Sense Of Text Responses - The Sequel. EDULEARN proceedings.
- (2017) Creating a Learning Space For Collaboration, Communication And Interaction. eLearning and Software for Education. vol. 2.
- (2017) Using technology in class, not just having technology in class. EDULEARN proceedings.
- (2017) Gamifying Experiences Using a Peer Learning Assessment System: Combining Two Separate Research Traditions to Promote Student Learning. Entertainment Computing–ICEC 2017: 16th IFIP TC 14 International Conference Proceedings.
2016
- (2016) Taking The Pulse Of The Classroom With Response Technology. eLearning and Software for Education. vol. 1.
- (2016) Use Of An Evaluation System In Welcoming Session For New University Students. INTED2016 Proceedings 10th International Technology, Education and Development Conference, March 7th-9th, 2016 — Valencia, Spain.
- (2016) Evaluating A Versatile Learning Space. EDULEARN16 Proceedings.
- (2016) Making Sense of Texts Gathered With Classroom Response Technology. INTED2016 Proceedings 10th International Technology, Education and Development Conference, March 7th-9th, 2016 — Valencia, Spain.
- (2016) Interventions On Learning, Stimulated By The Use Of Text-based Student Response System. EDULEARN16 Proceedings.
2012
- (2012) PeLe - A Software System to Assist Innovative Teaching and Assessment. ICERI 2012 Conference Proceedings.
- (2012) User Experience Design for the Interactive Classroom Technology. ICERI 2012 Conference Proceedings.
- (2012) Peer Learning Assessment Services for Modern Mobile Devices. EDULEARN12 Proceedings.
2010
- (2010) MuseumScrabble: Design of a mobile game for children's interaction with a digitally augmented cultural space. International Journal of Mobile Human Computer Interaction. vol. 2 (2).
2009
- (2009) MobiAct: Supporting Personalized Interaction with Mobile Context-aware Applications. Artificial Intelligence Applications and Innovations III. Proceedings of the 5th IFIP Conference on Artificial Intelligence Applications and Innovations (AIAI'2009), April 23-25, 2009, Thessaloniki, Greece.
2005
- (2005) Mystery in the Museum: Collaborative Learning Activities using Handheld Devices. 7th International Conference on Human Computer Interaction with Mobile Devices and Services MobileHCI05.