IE501914 - Immersive Technologies


Examination arrangement

Examination arrangement: Portfolio assessment
Grade: Letter grades

Evaluation Weighting Duration Grade deviation Examination aids
Portfolio assessment 100/100

Course content

This course builds on the theory introduced in Computer Graphics I. In addition, students will learn how to apply this theory using advanced graphics engines (e.g., Unity3D) in projects involving immersive technologies, such as (but not limited to)

  • Virtual Reality (VR)
  • Augmented Reality (AR)
  • Mixed Reality (MR)

Learning outcome


  • Have knowledge of selected topics in computer graphics.
  • Have knowledge of algorithms and data structures used in computer graphics.
  • Have knowledge of concepts and technologies related to VR, AR, and MR.


  • Be able to demonstrate programming skills in advanced graphics engines.
  • Be able to create interactive computer graphics using advanced graphics engines.
  • Be able to create immersive applications using advanced graphics engines.

General competence:

  • Have general knowledge about the subject's possibilities and limitations.
  • Have the competence to analyze and communicate research questions within the field of computer graphics.
  • Have general knowledge required to contribute to innovation in the field of computer graphics.

Learning methods and activities

Lectures, exercises, and discussions in groups and in plenum, and practical laboratory work. Mandatory exercises: 1-3 mandatory assignments that must be passed to gain admission to the examination.

Compulsory assignments

  • Mandatory assignments

Further on evaluation

The portfolio consists of a predefined number (3-10) of hands-on activities and project assignments. The portfolio contains assignments that are carried out, digitally documented and submitted during the term. Both individual and team assignments may be given. Assignments are designed to help students achieve specific course learning outcomes, and formative feedback is given during the period of the portfolio. The assessment is an overall evaluation of the portfolio.

Specific conditions

Admission to a programme of study is required:
Master in engineering in Simulation and Visualization (880MVS)

Required previous knowledge

IE500217 Computer Graphics I

Course materials

Course literature will be announced at the start of the course.

More on the course



Version: 1
Credits:  7.5 SP
Study level: Second degree level


Term no.: 1
Teaching semester:  SPRING 2024

Language of instruction: English

Location: Ålesund

Subject area(s)
  • Graphics/Image Processing
  • Engineering Subjects
Contact information

Department with academic responsibility
Department of ICT and Natural Sciences


Examination arrangement: Portfolio assessment

Term Status code Evaluation Weighting Examination aids Date Time Examination system Room *
Autumn ORD Portfolio assessment 100/100 INSPERA
Room Building Number of candidates
Spring ORD Portfolio assessment 100/100 INSPERA
Room Building Number of candidates
  • * The location (room) for a written examination is published 3 days before examination date. If more than one room is listed, you will find your room at Studentweb.

For more information regarding registration for examination and examination procedures, see "Innsida - Exams"

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