IMT4309 - Usability and Human Factors in Interaction Design

About

Examination arrangement

Examination arrangement: Home examination/Assignment
Grade: Letters

Evaluation form Weighting Duration Examination aids Grade deviation
Home examination 4/10 5 hours
Assignment 6/10

Course content

-Definition of interaction design (including user experience, and experience design)
-Core concepts in usability (including definition of usability, mental models, affordances, constraints, mapping, metaphors, visibility and feedback)
-Gestalt theory, interaction styles and interaction patterns
-Human factors, human error, embodied knowledge, user behavior and strategies
-Cognitive dimensions, such as perception, memory and attention, and the implications for design
-Usability heuristics (e.g. Nielsen, Schneiderman and Norman)
-Multimodality and various forms of interaction
-Universal design, inclusive design and design for all: people with disabilites and the use of technology
-Web Content Accessibility Guidelines (WCAG 2.0) and accessible web
-Standards and guidelines for usability work
-Prototyping (hi-fi/lo-fi, vertical/horizontal, evolutionary/experimental) and different techniques for prototyping (including serial and parallel prototyping)
-Development of wireframes, paper prototypes, and interactive prototypes.
-Expert assessments of usability (including heuristic evaluation, discount evaluation, PACT analysis and cognitive walkthrough)

Learning outcome

The student, upon completion of this course, will:
Knowledge 
-Have comprehensive knowledge of Interaction Design
-Have advanced knowledge of the term usability and its critical importance, as well as cognitive issues related to user behavior, and have specialized knowledge on a limited topic within usability
-Be able to recognize, analyze, compare and apply various design guidelines (heuristics) and methods for expert evaluation and inspection of interface design
-Have in-depth knowledge of various techniques for prototyping, and be able to apply this knowledge to the development of interface design and interaction

Skills
-Be able to analyze, inspect and respond critically to usability with respect to end-users in the development and evaluation of interactive systems
-Be able to discuss requirements for the design of user interfaces in digital media with regards to human factors and end-users needs, including people with disabilities
-Be able to analyze and assess the appropriateness of various methods for expert evaluation and inspection of user interfaces
-Be able to perform independent practical work in interaction design and usability
-Be able to analyse and inspect interactive systems in development and evaluation phases based on research-based and best-practice based knowledge of usability and end-users needs

Overall competence 
-Be able to develop an understanding of and reflect upon theory, definitions and concepts in the field of usability, and contribute to the improvement of existing designs and IT solutions and to innovations within technology and design

Learning methods and activities

-Seminars and lectures
-Group work
-Essay
-Assignments
-Student presentations

Coursework requirement:
-Portfolio submitted with compulsory assignments and exercises (must be approved)
-Part-time students may replace mandatory group sessions with individual project (must be approved)
-Active participation in group assignments or individual exercises

Compulsory assignments

  • Coursework Requirements

Further on evaluation

Re-sit: No re-sit exam is offered, assessment form (s) must be retaken the next time the course is running.

Forms of assessment:
-Home exam, 5 hours, to be handed in electronically (40 %)Groupwork (60 %)Both parts must be passed separately.

Specific conditions

Exam registration requires that class registration is approved in the same semester. Compulsory activities from previous semester may be approved by the department.

Admission to a programme of study is required:
Applied Computer Science (MACS)
Applied Computer Science (MACS-D)
Interaction Design (MIXD)
Interaction Design (MIXD-D)

Course materials

-Johnson, Jeff (2014) Designing with the Mind in Mind. 2nd ed., Elsevier Science. ISBN: 9780124079144
-Rogers, Yvonne, Helen Sharp, Jenny Preece (2015) Interaction Design: Beyond Human-Computer Interaction, 4rd ed., J. Wiley & Sons
-Selected articles in a compendium.

Credit reductions

Course code Reduction From To
IMT4032 7.5 2017-09-01

Timetable

Detailed timetable

Examination

Examination arrangement: Home examination/Assignment

Term Statuskode Evaluation form Weighting Examination aids Date Time Room *
Autumn ORD Home examination** 4/10

Release
2017-10-17

Submission
2017-10-17

Autumn ORD Assignment 6/10
  • * The location (room) for a written examination is published 3 days before examination date.
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