Background and activities

Research Area

I work on the subjective and physiological assessments of digital storytelling and new media applications. My research focuses on holistic measures for user-perceived quality in immersive media vis-a-vis various forms of presence and immersion. I am currently working on the relation between content and context influence factors in the formation of an overall Quality of Experience (QoE) of VR applications.

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Expertise, Skills & Activities

Immersion & Presence . Digital Storytelling.  Quality Modeling & Assessment . 3D Modeling & Virtual Environments . CAD Applications & Prototyping. Graphics & Visualization . 

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Background

I graduated in Architecture (B.Arch)​ with interests surrounding associative design and digital tectonics. A master's thesis on "Self-Sufficient Habitats" (M.Arch) shifted my research focus towards the confluence of new media and the built environment, which led me to a second masters degree (M.A.) in Media Technology. 

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Scientific, academic and artistic work

Displaying a selection of activities. See all publications in the database

Journal publications

  • Perkis, Andrew; Irshad, Shafaq; Hameed, Asim. (2019) Solving Complex Issues through Immersive Narratives — Does QoE Play a Role?. SIGMM Records.

Part of book/report

Others

  • Perkis, Andrew; Hameed, Asim. (2018) Immersive media experiences - what do we need to move forward?. SMPTE 2018 . SMPTE; Los Angeles. 2018-10-22 - 2018-10-25.