Background and activities
- Model-based development of user interfaces (MBDUI)
- Model-driven development (MDD)
- IT-support for programming education
- Object-oriented programming
- User-centred design and development of user interfaces
- Model-based development with Eclipse
- Eclipse as development and application platform
Scientific, academic and artistic work
A selection of recent journal publications, artistic productions, books, including book and report excerpts. See all publications in the database
- (2018) Ontology-Based Domain Analysis for Model Driven Pervasive Game Development. Information. vol. 9 (5).
- (2018) Evidence for Programming Strategies in University Coding Exercises. Lecture Notes in Computer Science. vol. 11082.
- (2015) An evaluation of an enhanced model driven approach for computer game creation. Lecture Notes in Business Information Processing. vol. 214.
- (2015) An evaluation of ontology based domain analysis for model driven development. International Journal on Semantic Web and Information Systems. vol. 11 (4).
- (2015) RealCoins: A Case Study of Enhanced Model Driven Development for Pervasive Games. International Journal of Multimedia and Ubiquitous Engineering. vol. 10 (5).
- (2015) Jigsaw Language Toolkit. NIK: Norsk Informatikkonferanse.
- (2014) PerGO: An Ontology towards Model Driven Pervasive Game Development. Lecture Notes in Computer Science. vol. 8842.
- (2012) Graph of Game Worlds: New Perspectives on Video Game Architectures. Computers in Entertainment.
- (2008) Integrating Dialog Modeling and Domain Modeling - the Case of Diamodl and the Eclipse Modeling Framework. Journal of universal computer science (Online). vol. 14 (19).
- (2008) Enhancing the Usability of BPM-Solutions by COmbining Process and User-Interface Modelling. Lecture Notes in Business Information Processing. vol. 15.
- (2007) Model-based user interface design in the context of workflow models. Lecture Notes in Computer Science. vol. 4849.
- (2006) Use of Tailored Process Models to Support ERP End-Users. Lecture Notes in Informatics.
- (2003) Dialog modelling with interactors and UML Statecharts - A hybrid approach. Lecture Notes in Computer Science. vol. 2844.
- (2007) NIK 2007. Tapir Akademisk Forlag. 2007. ISBN 978-82-519-2272-2.
- (2002) Model-based User Interface Design. 2002. ISBN 82-471-5459-5.
Part of book/report
- (2018) Gaze insights into debugging behavior using learner-centred analysis. LAK '18 Proceedings of the 8th International Conference on Learning Analytics and Knowledge.
- (2018) Utilizing Real-Time Descriptive Learning Analytics to Enhance Learning Programming. Learning, Design, and Technology: An International Compendium of Theory, Research, Practice, and Policy.
- (2016) Adaptable Learning and Learning Analytics: A Case Study in a Programming Course. Adaptive and Adaptable Learning - Proceedings of the 11th European Conference on Technology Enhanced Learning EC-TEL 2016.
- (2015) A Workflow for Model Driven Game Development. Proceedings of the 2015 IEEE 19th International Enterprise Distributed Object Computing Conference.
- (2015) Lessons from Practicing an Adapted Model Driven Approach in Game Development. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.