Background and activities
Scientific, academic and artistic work
A selection of recent journal publications, artistic productions, books, including book and report excerpts. See all publications in the database
- (2021) Systematic Review of Design Guidelines for Full-Body Interactive Games. Interacting with computers.
- (2019) Assessing Motivational Differences Between Young and Older Adults When Playing an Exergame. Games for Health Journal. vol. 9 (1).
Part of book/report
- (2020) ExerTiles: A Tangible Interactive Physiotherapy Toolkit for Balance Training with Older Adults. OZCHI'20: Proceedings of the 32nd Australian Conference on Human-Computer-Interaction.
- (2019) Twelve Ways to Reach for a Star: Player Movement Strategies in a Whole-Body Exergame. 2019 IEEE 7th International Conference on Serious Games and Applications for Health (SeGAH).