TDT4570 - Game Technology, Specialization Project


Examination arrangement

Examination arrangement: Work
Grade: Letters

Evaluation Weighting Duration Grade deviation Examination aids
Work 100/100

Course content

Project work, with primary aim to be a foundation for the master thesis the following semester. The project will focus on issues in computer architecture or design, algorithm construction, high performance computing, graphics or visualisation.

Learning outcome

The student will learn how to go into a specific problem within the domain game technology using scientific methods, including aquiring complementary knowledge from litterature and other sources, and combining this with her/his own a priori knowledge. Furthermore, the student will learn how to complete a larger, independent project, including writing a project plan with milestones, reporting partial results and writing a final report according to professional and scientific standards.

Learning methods and activities

Independent work under guidance of supervisor.

Required previous knowledge

Course materials

Announced at semester start.

More on the course



Version: 1
Credits:  15.0 SP
Study level: Second degree level


Term no.: 1
Teaching semester:  AUTUMN 2010

Language of instruction: English


Subject area(s)
  • Computer Systems
  • Informatics
Contact information
Course coordinator:

Department with academic responsibility
Department of Computer Science


Examination arrangement: Work

Term Status code Evaluation Weighting Examination aids Date Time Examination system Room *
Autumn ORD Work 100/100
Room Building Number of candidates
  • * The location (room) for a written examination is published 3 days before examination date. If more than one room is listed, you will find your room at Studentweb.

For more information regarding registration for examination and examination procedures, see "Innsida - Exams"

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