course-details-portlet

TDT4570

Game Technology, Specialization Project

Credits 15
Level Second degree level
Course start Autumn 2010
Duration 1 semester
Language of instruction English
Examination arrangement Work

About

About the course

Course content

Project work, with primary aim to be a foundation for the master thesis the following semester. The project will focus on issues in computer architecture or design, algorithm construction, high performance computing, graphics or visualisation.

Learning outcome

The student will learn how to go into a specific problem within the domain game technology using scientific methods, including aquiring complementary knowledge from litterature and other sources, and combining this with her/his own a priori knowledge. Furthermore, the student will learn how to complete a larger, independent project, including writing a project plan with milestones, reporting partial results and writing a final report according to professional and scientific standards.

Learning methods and activities

Independent work under guidance of supervisor.

Required previous knowledge

Course materials

Announced at semester start.

Subject areas

  • Computer Systems
  • Informatics

Contact information

Course coordinator

Department with academic responsibility

Department of Computer Science

Examination

Examination

Examination arrangement: Work
Grade: Letters

Ordinary examination - Autumn 2010

Work
Weighting 100/100