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  1. Employees

Språkvelger

Norsk

Kristine Ask

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Kristine Ask

Associate Professor
Department of Interdisciplinary Studies of Culture
Faculty of Humanities

kristine.ask@ntnu.no
+4797563531 6523B Bygg 6 Dragvoll, Trondheim
ResearchGate Spillpikene - et ressursnettverk om spill, kultur og kjønn
About Research Publications Teaching Media

About

I am an Associate Professor at Department of Interdisciplinary Studies of Culture where I research the relationship between technology and society. I am interested in how digital technologies are made part of our everyday life, and how appropriation can lead to new and unexpected meanings and practices. In addition I am concerned with how technology can be used to include and exclude vulnerable groups of users.

In both research and teaching I combine internet- and game studies with perspectives from Science and Technology Studies (STS). I use using qualitative methods like interviews and ethnography in combination with theoretical approaches such as actor-network-theory, script and domestication, to focus on my analysis on the heterogenous, complex, changeable and relational.

In 2016 I defended my PhD thesis “Ludic Work: Assemblages, domestication and co-productions of play”. While playing video games are often framed as an all-encompassing activity too fun to put down, my research shows that neither engagement nor fun comes from nothing -it is the result of ludic work. The papers in my thesis discuss negotiations of play in everyday life, how players become experts, friendship in online games, organization of gaming communities and the involvement of non-human actors in play.

I teach two bachelor courses: KULT1101 Digital Cultures/HFO1001 Digital Changes and KULT2201 Digitalization and Societal change. In addition, I advise both master- and PhD students on topics such as internet, gaming, innovation and users.

Research interests

  • Digitalization
  • User perspective
  • Online communities
  • Pop culture
  • Technology and gender
  • Everyday life

Ongoing research projects

LANGUAGE, INTEGRATION AND MEDIA (LIM)

Today’s migration situation has brought opportunities and challenges to the Norwegian education system. LIM addresses both through a focus on integration of students of upper secondary school age (VGs). Research shows that learning strategies that include both Norwegian and migrant students are important for successful integration. In LIM we will develop three innovative and engaging learning opportunities for Norwegian and migrant students aimed at improving academic and integration outcomes. 

Project website: https://www.ntnu.edu/web/isl/lim

GAMER PARENTS MEDIATING PLAY (GAME)

This project investigates how gamer parents mediate player practices in their children. Conflicts between parents and children about time spent playing video games and gaming interests in general, are common. These conflicts arise, at least in part, from parents' lack of experience with digital games, so what happens when people who have been gaming most of their lives become parents themselves? How does gaming literacy among parents shape the gaming habits of their children?

Membership

  • Coordinator: One-year programme in Science and Technology Studies (STS)
  • Editor Nordic Journal of Science and Technology
  • Regular blogger at the award-winning blog www.spillpikene.no
  • External program examiner for Digital Culture at UiB

Research publications

Svendsen, S. H. B., Ask, K., Øygardslia, K., Skotnes, C. E., Ringrose, P., Grut, G., & Røkenes, F. (2021). Migration narratives in educational digital storytelling: which stories can be told?. Learning, Media and Technology, 1-15.

Ask, K., Spilker, H. S., & Hansen, M. (2019). The politics of user-platform relationships: Co-scripting live-streaming on Twitch.tv. First Monday, 24(7).

Ask, K., & Sørensen, K. H. (2019). Domesticating technology for shared success: collective enactments of World of Warcraft. Information, Communication & Society, 22(1), 73-88.

Ask, K., & Abidin, C. (2018). My life is a mess: self-deprecating relatability and collective identities in the memification of student issues. Information, Communication & Society, 21(6), 834-850.

Ask, K., & Chen, M. (2018). Alignments & Alliances: Associations of Value. Banks, J (red.) Avatar, Assembled. The Social and Technical Anatomy of Digital Bodies. Peter Lang Publishing Group

Spilker, H. S., Ask, K., & Hansen, M. (2018). The new practices and infrastructures of participation: how the popularity of Twitch. tv challenges old and new ideas about television viewing. Information, Communication & Society, 1-16.

Jaccheri, L., Wang, A., Ask, K., Petersen, S., & Brend, K. (2017, September). Women and Computer Games (Workshops and Tutorials). In 16th International Conference on Entertainment Computing (ICEC) (pp. 507-509). Springer International Publishing.

Ask, K. (2016): Ludic Work. Assemblages, domestications and co-productions of play. Doktorgradsavhandling NTNU, Trondheim. Norge.

Ask, K., Svendsen, S. H. B., & Karlstrøm, H. (2016). Når jentene må inn i skapet: Seksuell trakassering og kjønnsfrihet i online dataspill. Norsk medietidsskrift, 23(01), 1-21.

Ask, K. (2016). The value of calculations: The coproduction of theorycraft and player practices. Bulletin of Science, Technology & Society, 36(3), 190-200.

Ask, K. & Svendnsen, S.H.B (2014). Bug or feature? Seksuell trakassering i online dataspill. Report available at: https://www.academia.edu/9040572/_Bug_or_feature_Seksuell_trakassering_i_online_dataspill

Ask, K. & Antonsen, M. (2013). Harry Potter og de uløselige kontroverser. Et essay om popkultur, teknologideterminisme og et ønske om magiske løsninger. Bøygen, Vol 1

Eklund, L., & Ask, K. (2013). The strenuous task of maintaining and making friends: Tensions between play and friendship in MMOs. In DiGRA 2013: DeFragging Game Studies, Atlanta Georgia, US.

Ask, K. (2011). Spiller du riktig?–Tid, moral og materialitet i domestiseringen av et online dataspill. Norsk medietidsskrift, 18(02), 140-157.

Selected examples of science communication

Ask, K., Antonsen, M. A., & Karlstrøm, H. (2014). The many faces of engagement. Nordic Journal of Science and Technology Studies 2014 ;Volum 2.(2)

Antonsen, M., Ask, K. & Johansen, A. (2013). Making sense of Nordicness, or making Nordicness?. Nordic Journal of Science and Technology Studies 2013 ;Volum 1.(1) s. 3-4

Ask, K (2015) What I said about games and gender at UNs Women Conference CSW. Blogpost at spillpikene.no (March 26th)

Bergstrøm, Ida Irene (2015). Online computer games force women into the closet. Sciencenordic.com (February 17th)

 

Competencies

  • Computer games
  • Digitalization
  • Discrimination
  • Everyday life
  • Gender and ICT
  • Meme
  • Science and technology studies
  • TikTok
  • User perspective

Research

  • DIGIKULT

Publications

  • Chronological
  • By category
  • See all publications in Cristin

2022

  • Moratti, Sofia; Ask, Kristine. (2022) Editorial. Reflecting on communal responsibility in science. Nordic Journal of Science and Technology Studies
    Editorial
  • Øygardslia, Kristine; Ask, Kristine. (2022) Facilitating Social Inclusion of Migrant Students through Digital Games: Design Principles and Pitfalls in Wanderers. Proceedings of the European Conference on Games Based Learning (ECGBL)
    Academic article
  • Sørenssen, Ingvild Kvale; Ask, Kristine; Moltubakk, Stine Thordarson. (2022) Gamer-parent identity: Positioning parenthood between fun screentime and ideals of responsibility. Games+Learning+Society Conference Proceedings
    Academic article

2021

  • Ask, Kristine; Sørenssen, Ingvild Kvale; Moltubakk, Stine Thordarson. (2021) The struggle and enrichment of play: Domestications and overflows in the everyday life of gamer parents. Nordicom Review
    Academic article
  • Granås, Silje Bechmann; Kvaal, Stig; Ask, Kristine. (2021) De andre gründerne. Hvordan konstrueres kvinnelig gründerskap?. NTNU
    Masters thesis
  • Ask, Kristine; Søraa, Roger Andre. (2021) Digitalisering - samfunnsendring, brukerperspektiv og kritisk tenkning. Fagbokforlaget Fagbokforlaget
    Textbook
  • Svendsen, Stine H. Bang; Ask, Kristine; Øygardslia, Kristine; Skotnes, Christian Engen; Ringrose, Priscilla; Grut, Gunnar. (2021) Migration narratives in educational digital storytelling: which stories can be told?. Learning, Media & Technology
    Academic article

2020

  • Ask, Kristine; Øygardslia, Kristine; Røkenes, Fredrik Mørk; Svendsen, Stine H. Bang; Grut, Gunnar; Ringrose, Priscilla. (2020) Vi er alle vandrere – Et undervisningsopplegg om migrasjon basert på møter mellom elever i voksenopplæring og VGS.
    Digital learning tools

2019

  • Dalsaune, Carmen Elizabeth; Næss, Robert; Ask, Kristine. (2019) Analog Politikk, Digital Fremtid?. Institutt for tverrfaglige kulturstudier
    Masters thesis
  • Ask, Kristine; Spilker, Hendrik Storstein; Hansen, Martin. (2019) The politics of user-platform relationships: Co-scripting live-streaming on Twitch.tv. First Monday
    Academic article

2018

  • Ask, Kristine; Chen, Mark. (2018) Alignments & Alliances. Associations of Value. Peter Lang Publishing Group
    Academic chapter/article/Conference paper
  • Ask, Kristine; Abidin, Crystal. (2018) My life is a mess: self-deprecating relatability and collective identities in the memification of student issues. Information, Communication & Society
    Academic article
  • Mathiassen, Oda Bjelland; Kvaal, Stig; Ask, Kristine. (2018) Stairways to heaven? AssiStep, en fortelling om entreprenørskap, velferdsteknologi og innovasjon. KULT, NTNU
    Masters thesis
  • Spilker, Hendrik Storstein; Ask, Kristine; Hansen, Martin. (2018) The new practices and infrastructures of participation: how the popularity of Twitch.tv challenges old and new ideas about television viewing. Information, Communication & Society
    Academic article

2017

  • Næss, Robert; Ask, Kristine; Baltscheffslij Simonsen, Mats. (2017) Digitalisering av norsk dagligvarehandel. En kvalitativ studie av visjonsarbeid, brukerforståelser og dets implikasjoner på innovative prosesser. NTNU
    Masters thesis
  • Jaccheri, Maria Letizia; Wang, Alf Inge; Ask, Kristine; Petersen, Sobah Abbas; Brend, Kristina. (2017) Women and computer games (workshops and tutorials). Lecture Notes in Computer Science (LNCS)
    Academic article
  • Ask, Kristine. (2017) Den skjøre leken.
    Popular scientific chapter/article
  • Ask, Kristine; Sørensen, Knut Holtan. (2017) Domesticating technology for shared success: collective enactments of World of Warcraft. Information, Communication & Society
    Academic article
  • Ask, Kristine. (2017) The Value of Calculations: The Coproduction of Theorycraft and Player Practices. Bulletin of Science, Technology & Society
    Academic article

2016

  • Ask, Kristine; Sørensen, Knut Holtan; Lagesen, Vivian Anette; Gansmo, Helen Jøsok. (2016) Ludic Work: Assemblages, domestications and co-productions of play. NTNU
    Doctoral dissertation
  • Murtaza Salman, Abdulhusein; Ask, Kristine; Aune, Margrethe. (2016) Trygghetsalarmens mange ansikt Trygghet for hvem? En kvalitativ studie av trygghetsalarmtjenesten i Trondheim kommune. . Institutt for tverrfaglige kulturstudier, NTNU
    Masters thesis
  • Ask, Kristine; Svendsen, Stine H. Bang; Karlstrøm, Henrik. (2016) Når jentene må inn i skapet: Seksuell trakassering og kjønnsfrihet i online dataspill. Norsk Medietidsskrift
    Academic article

2015

  • Elisabeth Stephanie, Guillot; Ask, Kristine. (2015) The WoW factor. Leadership in World of Warcraft as Sociotechnical Practice. Institutt for Tverrfaglige Kulturstudier, NTNU
    Masters thesis
  • Salvesen, Mari; Ask, Kristine; Aune, Margrethe. (2015) Det målbare mennesket. En kvalitativ studie av unge kvinners bruk av treningsapper. Institutt for tverrfaglige kulturstudier, NTNU
    Masters thesis

2014

  • Ask, Kristine; Antonsen, Marie Auensen; Karlstrøm, Henrik. (2014) The many faces of engagement. Nordic Journal of Science and Technology Studies
    Editorial
  • Ask, Kristine; Moltubakk, Stine Thordarson; Halvorsen, Kristina. (2014) Leken teknologi. Faktafyk : om saker ungdom er opptekne av
    Popular scientific article

2013

  • Antonsen, Marie; Ask, Kristine; Johansen, Anja. (2013) Making sense of Nordicness, or making Nordicness?. Nordic Journal of Science and Technology Studies
    Editorial
  • Ask, Kristine; Antonsen, Marie. (2013) Harry Potter og de uløselige kontroverser Et essay om popkultur, teknologideterminisme og et ønske om magiske løsninger. Bøygen: Organ for nordisk språk og litteratur
    Article in business/trade/industry journal
  • Levold, Nora; Lars Bjørnar, Skancke; Ask, Kristine. (2013) Mellom problem og nytte - Visjoner for digitale spill som læringsverktøy. NTNU
    Masters thesis
  • Skancke, Lars; Levold, Nora; Ask, Kristine. (2013) Mellom problem og nytte: Visjoner for digitale spill som læringsverktøy. NTNU
    Masters thesis

2011

  • Levold, Nora; Ask, Kristine; Moltubakk, Stine Thordarson. (2011) Estetikkens programmering. Spilldesign mellom kunst og kode. NTNU
    Masters thesis
  • Ask, Kristine. (2011) Spiller du riktig? Tid, moral og materialitet i domestiseringen av et online dataspill. Norsk Medietidsskrift
    Academic article

2010

  • Næss, Robert; Ask, Kristine; Antonsen, Marie; Löfström, Erica. (2010) Framtidshverdag. Forskningstorget 2010
    Other presentation

2007

  • Ask, Kristine; Sørensen, Knut Holtan. (2007) Ekte liv i syntetisk verden? Sosiotekniske montasjer i et online dataspill. Institutt for tverrfaglige kulturstudier, NTNU
    Masters thesis

Journal publications

  • Moratti, Sofia; Ask, Kristine. (2022) Editorial. Reflecting on communal responsibility in science. Nordic Journal of Science and Technology Studies
    Editorial
  • Øygardslia, Kristine; Ask, Kristine. (2022) Facilitating Social Inclusion of Migrant Students through Digital Games: Design Principles and Pitfalls in Wanderers. Proceedings of the European Conference on Games Based Learning (ECGBL)
    Academic article
  • Sørenssen, Ingvild Kvale; Ask, Kristine; Moltubakk, Stine Thordarson. (2022) Gamer-parent identity: Positioning parenthood between fun screentime and ideals of responsibility. Games+Learning+Society Conference Proceedings
    Academic article
  • Ask, Kristine; Sørenssen, Ingvild Kvale; Moltubakk, Stine Thordarson. (2021) The struggle and enrichment of play: Domestications and overflows in the everyday life of gamer parents. Nordicom Review
    Academic article
  • Svendsen, Stine H. Bang; Ask, Kristine; Øygardslia, Kristine; Skotnes, Christian Engen; Ringrose, Priscilla; Grut, Gunnar. (2021) Migration narratives in educational digital storytelling: which stories can be told?. Learning, Media & Technology
    Academic article
  • Ask, Kristine; Spilker, Hendrik Storstein; Hansen, Martin. (2019) The politics of user-platform relationships: Co-scripting live-streaming on Twitch.tv. First Monday
    Academic article
  • Ask, Kristine; Abidin, Crystal. (2018) My life is a mess: self-deprecating relatability and collective identities in the memification of student issues. Information, Communication & Society
    Academic article
  • Spilker, Hendrik Storstein; Ask, Kristine; Hansen, Martin. (2018) The new practices and infrastructures of participation: how the popularity of Twitch.tv challenges old and new ideas about television viewing. Information, Communication & Society
    Academic article
  • Jaccheri, Maria Letizia; Wang, Alf Inge; Ask, Kristine; Petersen, Sobah Abbas; Brend, Kristina. (2017) Women and computer games (workshops and tutorials). Lecture Notes in Computer Science (LNCS)
    Academic article
  • Ask, Kristine; Sørensen, Knut Holtan. (2017) Domesticating technology for shared success: collective enactments of World of Warcraft. Information, Communication & Society
    Academic article
  • Ask, Kristine. (2017) The Value of Calculations: The Coproduction of Theorycraft and Player Practices. Bulletin of Science, Technology & Society
    Academic article
  • Ask, Kristine; Svendsen, Stine H. Bang; Karlstrøm, Henrik. (2016) Når jentene må inn i skapet: Seksuell trakassering og kjønnsfrihet i online dataspill. Norsk Medietidsskrift
    Academic article
  • Ask, Kristine; Antonsen, Marie Auensen; Karlstrøm, Henrik. (2014) The many faces of engagement. Nordic Journal of Science and Technology Studies
    Editorial
  • Ask, Kristine; Moltubakk, Stine Thordarson; Halvorsen, Kristina. (2014) Leken teknologi. Faktafyk : om saker ungdom er opptekne av
    Popular scientific article
  • Antonsen, Marie; Ask, Kristine; Johansen, Anja. (2013) Making sense of Nordicness, or making Nordicness?. Nordic Journal of Science and Technology Studies
    Editorial
  • Ask, Kristine; Antonsen, Marie. (2013) Harry Potter og de uløselige kontroverser Et essay om popkultur, teknologideterminisme og et ønske om magiske løsninger. Bøygen: Organ for nordisk språk og litteratur
    Article in business/trade/industry journal
  • Ask, Kristine. (2011) Spiller du riktig? Tid, moral og materialitet i domestiseringen av et online dataspill. Norsk Medietidsskrift
    Academic article

Books

  • Ask, Kristine; Søraa, Roger Andre. (2021) Digitalisering - samfunnsendring, brukerperspektiv og kritisk tenkning. Fagbokforlaget Fagbokforlaget
    Textbook

Part of book/report

  • Ask, Kristine; Chen, Mark. (2018) Alignments & Alliances. Associations of Value. Peter Lang Publishing Group
    Academic chapter/article/Conference paper
  • Ask, Kristine. (2017) Den skjøre leken.
    Popular scientific chapter/article

Report

  • Granås, Silje Bechmann; Kvaal, Stig; Ask, Kristine. (2021) De andre gründerne. Hvordan konstrueres kvinnelig gründerskap?. NTNU
    Masters thesis
  • Dalsaune, Carmen Elizabeth; Næss, Robert; Ask, Kristine. (2019) Analog Politikk, Digital Fremtid?. Institutt for tverrfaglige kulturstudier
    Masters thesis
  • Mathiassen, Oda Bjelland; Kvaal, Stig; Ask, Kristine. (2018) Stairways to heaven? AssiStep, en fortelling om entreprenørskap, velferdsteknologi og innovasjon. KULT, NTNU
    Masters thesis
  • Næss, Robert; Ask, Kristine; Baltscheffslij Simonsen, Mats. (2017) Digitalisering av norsk dagligvarehandel. En kvalitativ studie av visjonsarbeid, brukerforståelser og dets implikasjoner på innovative prosesser. NTNU
    Masters thesis
  • Ask, Kristine; Sørensen, Knut Holtan; Lagesen, Vivian Anette; Gansmo, Helen Jøsok. (2016) Ludic Work: Assemblages, domestications and co-productions of play. NTNU
    Doctoral dissertation
  • Murtaza Salman, Abdulhusein; Ask, Kristine; Aune, Margrethe. (2016) Trygghetsalarmens mange ansikt Trygghet for hvem? En kvalitativ studie av trygghetsalarmtjenesten i Trondheim kommune. . Institutt for tverrfaglige kulturstudier, NTNU
    Masters thesis
  • Elisabeth Stephanie, Guillot; Ask, Kristine. (2015) The WoW factor. Leadership in World of Warcraft as Sociotechnical Practice. Institutt for Tverrfaglige Kulturstudier, NTNU
    Masters thesis
  • Salvesen, Mari; Ask, Kristine; Aune, Margrethe. (2015) Det målbare mennesket. En kvalitativ studie av unge kvinners bruk av treningsapper. Institutt for tverrfaglige kulturstudier, NTNU
    Masters thesis
  • Levold, Nora; Lars Bjørnar, Skancke; Ask, Kristine. (2013) Mellom problem og nytte - Visjoner for digitale spill som læringsverktøy. NTNU
    Masters thesis
  • Skancke, Lars; Levold, Nora; Ask, Kristine. (2013) Mellom problem og nytte: Visjoner for digitale spill som læringsverktøy. NTNU
    Masters thesis
  • Levold, Nora; Ask, Kristine; Moltubakk, Stine Thordarson. (2011) Estetikkens programmering. Spilldesign mellom kunst og kode. NTNU
    Masters thesis
  • Ask, Kristine; Sørensen, Knut Holtan. (2007) Ekte liv i syntetisk verden? Sosiotekniske montasjer i et online dataspill. Institutt for tverrfaglige kulturstudier, NTNU
    Masters thesis

UTSTILLING

  • Næss, Robert; Ask, Kristine; Antonsen, Marie; Löfström, Erica. (2010) Framtidshverdag. Forskningstorget 2010
    Other presentation

PRODUKT

  • Ask, Kristine; Øygardslia, Kristine; Røkenes, Fredrik Mørk; Svendsen, Stine H. Bang; Grut, Gunnar; Ringrose, Priscilla. (2020) Vi er alle vandrere – Et undervisningsopplegg om migrasjon basert på møter mellom elever i voksenopplæring og VGS.
    Digital learning tools

Teaching

Courses

  • KULT3307 - STS: Knowledge communication, interactional expertise and project work

Media

2022

  • Lecture
    Moratti, Sofia; Søraa, Roger Andre; Cheng, Yu; Kharas, Mark William; Pink, Sarah; Ask, Kristine. (2022) Workshop | Working and Living with Robots. Robotics4EU Healthcare Workshop 2022-01-18 -
  • Lecture
    Ask, Kristine. (2022) Prokrastinering. KULT Phd seminar 2022-05-24 - 2022-05-24
  • Lecture
    Ask, Kristine. (2022) Å forske på internett. Gjesteforelesning i KULT3302 2022-03-22 - 2022-03-22
  • Lecture
    Ask, Kristine. (2022) Using work-life relevance to adress student identity. SFK teacher meetigs 2022-10-28 - 2022-10-28
  • Academic lecture
    Ask, Kristine. (2022) User-perspectives on TikTok. DIGIKULT DIGIKULT ANNUAL SEMINAR 2022-12-12 - 2022-12-12
  • Academic lecture
    Ask, Kristine. (2022) User platform relationships on TikTok. Norsk Medieforskerlag Norsk Medieforskerkonferanse , Stavanger 2022-10-13 - 2022-10-14
  • Lecture
    Ask, Kristine. (2022) Perspektiver på spill og internett i skolehverdagen. Etter og videreutdanning i pedagogikk 2022-11-10 - 2022-11-10
  • Interview
    Ask, Kristine. (2022) En gamer, jeg?. NRK NRK [Internet] 2022-04-17
  • Academic lecture
    Sørenssen, Ingvild Kvale; Ask, Kristine; Moltubakk, Stine Thordarson. (2022) Gamer-parent identity: Positioning parenthood between fun screentime and ideals of responsibility. UC Irvine Games Learning SOciety , UC Irvine 2022-06-15 - 2022-06-17

2021

  • Interview
    Søraa, Roger Andre; Ask, Kristine. (2021) Digitalisering. Samfunnsendring, brukerperspektiv og kritisk tenkning. https://www.youtube.com/watch?v=Ux-SeHipULU https://www.youtube.com/watch?v=Ux-SeHipULU [Internet] 2021-05-21

2020

  • Academic lecture
    Ask, Kristine; Moltubakk, Stine Thordarson. (2020) Balanse i lidenskap - Gamer-foreldre, regulering og hverdag. UiO og Medieforskerlaget Medieforskerkonferansen 2020 2020-10-22 - 2020-10-23
  • Popular scientific lecture
    Ask, Kristine; Moltubakk, Stine Thordarson. (2020) Bug or feature? Seksuell trakassering i online dataspill. Hyperion Foredrag , Zoom 2020-11-04 - 2020-11-04
  • Interview
    Ask, Kristine. (2020) Lotta (22) with advice for women who want to get into gaming. Newsbeezer Newsbeezer [Internet] 2020-08-30
  • Interview
    Ask, Kristine. (2020) Barndomsvenninnene ble gjenforent via gaming på nett: – Nå snakker vi hver dag. P3 P3 [Internet] 2020-07-19
  • Interview
    Ask, Kristine. (2020) Blå Kors står bak en ny dokumentarserie om gaming på NRK. Blå Kors Blå Kors [Internet] 2020-10-30
  • Interview
    Ask, Kristine. (2020) Gaming. NRK Skole NRK Skole [TV] 2020-10-30
  • Interview
    Ask, Kristine. (2020) Jenter som gamer må ofte spille med guttenavn for å unngå trakassering. KK KK [Journal] 2020-12-01
  • Interview
    Ask, Kristine. (2020) Lotta (22) med råd til kvinner som vil inn i gaming. VG VG [Newspaper] 2020-08-30
  • Academic lecture
    Ask, Kristine. (2020) What a gendered perspective can teach us about digital games. NTNU TPD4168 - Spilldesign 2020-10-26 - 2020-10-26
  • Lecture
    Ask, Kristine; Svendsen, Stine H. Bang; hartline, france rose. (2020) DION Mental Health Workshop. DION DION Mental Health Workshop 2020-11-16 - 2020-11-16
  • Popular scientific lecture
    Ask, Kristine; Hygen, Beate Wold; Festøy, Elin; Godager, Gaute. (2020) Ungdom, gaming & psykisk helse - Åpent møte med paneldiskusjon. Litteraturhuset i Trondheim og Barn&unge-kongressen Ungdom, gaming & psykisk helse - Åpent møte med paneldiskusjon , Trondheim 2020-12-01 - 2020-12-01
  • Academic lecture
    Ask, Kristine. (2020) Dataspill for alle. Inklusjon i spilldesign og skolehverdag. NKUL NKUL Temadag om spill og læring 2020-12-09 - 2020-12-09
  • Academic lecture
    Ask, Kristine. (2020) Kjedelig og frustrerende. En annerledes fortelling om dataspillenes skjønnhet og appell (del 1 & 2). Barn og Unge Kongressen , Trondheim 2020-12-01 - 2020-12-03
  • Interview
    Ask, Kristine. (2020) Når livet skjer i spillet. Klar Tale Klar Tale [Journal] 2020-05-23
  • Interview
    Ask, Kristine. (2020) Fortellinger om hvite menn som løser problemer med vold dominerer dataspill. Kilden Kilden [Internet] 2020-05-26
  • Interview
    Ask, Kristine. (2020) Fem spel for heile familien. NRK NRK [Internet] 2020-04-07
  • Interview
    Ask, Kristine. (2020) Tøffere kår for jenter i dataspill?. Barnevakten Barnevakten [Internet] 2020-02-26
  • Popular scientific lecture
    Ask, Kristine. (2020) Roboter som hater kvinner. Samfundet Samfundsmøte Roboter som hater kvinner 2020-03-07 - 2020-03-07

2019

  • Interview
    Ask, Kristine. (2019) Gutter og jenter ­påvirkes forskjellig av dataspilling. Aftenposen Aftenposen [Newspaper] 2019-04-24
  • Popular scientific lecture
    Moltubakk, Stine Thordarson; Ask, Kristine. (2019) Foreldre og gaming: ​På tide med en fredsavtale?. Torucon Torucon 2019 , Trondheim 2019-08-10 - 2019-08-11
  • Academic lecture
    Moltubakk, Stine Thordarson; Ask, Kristine. (2019) Control for the sake of Freedom: Negotiating play in Norwegian Gamer-families. Malmö University NordMedia 2019 , Malmö 2019-08-21 - 2019-08-23
  • Interview
    Ask, Kristine. (2019) - Steinkjer blir kjedelig. Forslag om studiestedsstruktur ved Nord universitet. Steinkjer-Avisa Steinkjer-Avisa [Newspaper] 2019-05-16
  • Interview
    Ask, Kristine. (2019) Fem år etter #Gamergate er hun fortsatt et hatobjekt på nett. Aftenposten Aftenposten [Newspaper] 2019-07-30
  • Popular scientific lecture
    Ask, Kristine. (2019) Dataspillenes problematiske arv – eller hvorfor det er på tide å dekolonialisere spill i skolen. Spillpikene Spillpikenes Jubileumskveld 10 år , Trondheim 2019-10-03 - 2019-10-03
  • Lecture
    Ask, Kristine. (2019) Dataspill for alle: Inklusjon i spilldesign og skolehverdag. Kulturtanken Den kulturelle skolesekken Norge Spilltanken , Oslo 2019-09-17 - 2019-09-17
  • Interview
    Ask, Kristine. (2019) Trigger-effekten. Klassekampen Klassekampen [Newspaper] 2019-11-06

2018

  • Interview
    Ask, Kristine. (2018) Diskusjoner for evigheten. Forskerforum Forskerforum [Journal] 2018-11-01
  • Interview
    Ask, Kristine. (2018) Vi vil ikke ofre machomannen på mangfoldets alter. Gamereactor Gamereactor [Internet] 2018-09-17
  • Interview
    Ask, Kristine. (2018) Vurderte å ta ut ferie for å spille. Stavanger Aftenblad Stavanger Aftenblad [Newspaper] 2018-08-15
  • Interview
    Ask, Kristine. (2018) Ny utvidelsespakke til World of Warcraft. trd.by trd.by [Internet] 2018-08-14
  • Popular scientific lecture
    Ask, Kristine. (2018) Dataspill som fritid. FAU Foreldremøte 2018-02-14 -
  • Interview
    Ask, Kristine. (2018) Sex, sjikane og videospill. Morgenbladet Morgenbladet [Newspaper] 2018-09-21

2017

  • Academic lecture
    Ask, Kristine; Abidin, Crystal. (2017) My life is a mess: Self-deprecating relatability and the memefication of student publics. AOIR Association of Internet Researcher AOIR 2017 Asspciation of Internet Researchers Conference Networked Publics , Tartu 2017-10-18 - 2017-10-21
  • Interview
    Ask, Kristine. (2017) Bruker to timar dagleg på å skrive «SKAM»-historiar. P3.no P3.no [Internet] 2017-02-16
  • Interview
    Ask, Kristine. (2017) Barselgruppe på nett. Foreldre og Barn Foreldre og Barn [Journal] 2017-11-01
  • Academic lecture
    Ask, Kristine. (2017) Ludisk arbeid- Lekens manglende magi. Buskerud Folkshøgskole Seminar 2017-01-04 - 2017-01-04
  • Popular scientific lecture
    Ask, Kristine. (2017) Gamergate, konspirasjoner og nye sannheter. Minimalen Kortfilmfestival Forum: Samtidspropaganda , Trondheim 2017-01-24 - 2017-01-24
  • Academic lecture
    Ask, Kristine. (2017) Spill og dannelse - en drøfting. Buskerud Folkshøgskole Seminar 2017-08-08 - 2017-08-08
  • Academic lecture
    Ask, Kristine. (2017) Lek krever hardt arbeid. NTNU NKUL: Nasjonal konferanse om bruk av IKT i utdanning og læring , Trondheim 2017-05-10 - 2017-05-12

2016

  • Popular scientific lecture
    Ask, Kristine. (2016) Forskningsfronten om spill og kjønn. Spillpikene og Teknisk Museum SENT Spillpikene , Oslo 2016-11-10 - 2016-11-10
  • Interview
    Ask, Kristine. (2016) Alt står på spill. Morgenbladet Morgenbladet [Newspaper] 2016-02-26
  • Interview
    Ask, Kristine. (2016) Kvinner trakassering i online-spill. Vårt Land Vårt Land [Newspaper] 2016-08-12
  • Lecture
    Ask, Kristine. (2016) Framtidenns eksperter: Fra World of Warcraft til Pokemon Go. Institutt for Tverrfaglige Kulturstudier KULTlab: Popkultur , Trondheim 2016-08-24 - 2016-08-24
  • Interview
    Ask, Kristine. (2016) - Jeg måtte ut av senga i dag, det var en Pokémon utenfor huset. Trondheim By Trondheim By [Newspaper] 2016-07-14
  • Interview
    Ask, Kristine. (2016) Bedrifter vil ha Pokemon Go. NRK Nyhetsmorgen NRK Nyhetsmorgen [Radio] 2016-07-20
  • Popular scientific lecture
    Ask, Kristine. (2016) Fanaktivisme. Torucon Torucon , Trondheim 2016-08-13 - 2016-08-13
  • Interview
    Ask, Kristine. (2016) Teknologien som forandrer oss: Privatliv. NRK NRK [TV] 2016-10-13
  • Interview
    Ask, Kristine. (2016) Teknologien som forandrer oss: Hjernen. NRK NRK [TV] 2016-10-07
  • Interview
    Ask, Kristine. (2016) Derfor blir vi hekta på Pokémon Go. Vårt Land Vårt Land [Newspaper] 2016-07-21
  • Interview
    Ask, Kristine. (2016) Hva er det med Pokémon GO?. NRK Ytring NRK Ytring [Radio] 2016-07-24
  • Interview
    Ask, Kristine. (2016) Pokémonfeberen har nådd Norge. Adressa Adressa [Newspaper] 2016-07-14
  • Popular scientific lecture
    Næss, Robert; Ingeborgrud, Lina; Søraa, Roger Andre; Solbu, Gisle; Ask, Kristine; Heidenreich, Sara. (2016) "Undringsboksen" - Hvor går dine grenser? (Stand på forskningstorget). Forskningsdagene 2016-09-30 - 2016-10-01
  • Lecture
    Pötzsch, Holger; Ask, Kristine; setlak, wojciech; Egeberg, Kristoffer. (2016) Digital Lives: War in Games. Stiftelsen Fritt Ord, Spillpikene.no, Pressfire Digital Games: War in Games (paneldebatt) , Stiftelsen Fritt Ord, Oslo 2016-01-27 - 2016-01-27
  • Interview
    Ask, Kristine. (2016) Fra trakassering i skolegården til hets på nett. Samfunnsvitern Samfunnsvitern [Business/trade/industry journal] 2016-02-29
  • Lecture
    Ask, Kristine. (2016) Spillpiker og andre enhjørninger: Om spill og kjønn. Høgskolen i Lillehammer/KoRus Øst Spilleproblematikk , Gardermoen 2016-01-27 - 2016-01-27
  • Popular scientific lecture
    Ask, Kristine. (2016) Spillpiker og andre enhjørninger. Hyperion Fabelaften , Trondheim 2016-02-04 - 2016-02-04

2015

  • Interview
    Ask, Kristine. (2015) Kvinnelige spillfigurer får mer hjelp om de er pene. TEK.no TEK.no [Internet] 2015-05-06
  • Interview
    Ask, Kristine. (2015) Spillere i harnisk over kvinner i "FIFA 16". Filmpolitiet Filmpolitiet [Internet] 2015-05-29
  • Interview
    Ask, Kristine. (2015) Gamere lager egne regler mot mobbekultur. Vårt Land Vårt Land [Newspaper] 2015-11-27
  • Interview
    Ask, Kristine. (2015) Lagspill på nett lærer barna om samarbeid og fellesskap. Barnevakten Barnevakten [Internet] 2015-05-08
  • Interview
    Ask, Kristine. (2015) Stygge avatarer får mindre hjelp. forskning.no forskning.no [Internet] 2015-05-06
  • Popular scientific lecture
    Ask, Kristine. (2015) Gamergate, trakassering og kjønn i Gamermiljøet. Svartlamoen Svartlamodagen , Trondheim 2015-05-30 - 2015-05-30
  • Interview
    Ask, Kristine. (2015) Online comptuer games force women into the closet. Science Nordic Science Nordic [Internet] 2015-05-17
  • Interview
    Ask, Kristine. (2015) «Herregud, ho er jo jente». ABC Nyheter ABC Nyheter [Internet] 2015-02-25
  • Interview
    Ask, Kristine. (2015) Femi-nazi eller eyecandy. Framtida Framtida [Journal] 2015-03-07
  • Interview
    Ask, Kristine. (2015) Digital kjønnsdiskriminering. Dusken.no Dusken.no [Internet] 2015-03-05
  • Lecture
    Ask, Kristine. (2015) Seksuell trakassering i online dataspill. Senter for Kjønnsforskning, NTNU Forskerstafett, 8-mars uka , Trondheim 2015-03-05 - 2015-03-05
  • Academic lecture
    Ask, Kristine. (2015) Sexual harassment in online games. FN. Panel organisert av Likestillingsombudet. CSW59/Beijing+20 (2015) Commision of the State of Women , New York 2015-03-09 - 2015-03-20
  • Programme participation
    Ask, Kristine. (2015) Fem ting som bidrar til kjønnsforskjeller i spill. Rad Crew Podcast Rad Crew Podcast [Internet] 2015-02-12
  • Popular scientific lecture
    Ask, Kristine. (2015) "Rød Lunsj om feminisme, dataspill og gamergate". Rød Ungdom Rød Lunsj , Trondheim 2015-04-17 -
  • Interview
    Ask, Kristine. (2015) "Blir man flinkere til å samarbeid ved å spille spill?". Dusken.no Nerdeprat Dusken.no Nerdeprat [Radio] 2015-11-05
  • Interview
    Ask, Kristine. (2015) Spill lurer oss til å droppe fordommene. Ekstra Ekstra [Newspaper] 2015-10-31
  • Interview
    Ask, Kristine. (2015) Spill lurer oss til å droppe fordommene. Forskning.no Forskning.no [Internet] 2015-10-29
  • Popular scientific lecture
    Ask, Kristine. (2015) Sexual harassment in online video games. Likestillings- og diskrimineringsombudet Konferanse om hatytringer mot kvinner og jenter , Oslo 2015-10-06 - 2015-10-06
  • Interview
    Ask, Kristine. (2015) Norske studenter advares mot pensum. Universitas Universitas [Newspaper] 2015-09-16
  • Interview
    Ask, Kristine. (2015) Gaming og grønne skoger. Dusken Dusken [Newspaper] 2015-11-03

2014

  • Programme participation
    Ask, Kristine. (2014) Lærelyst med dataspill. Schrødingers Katt Schrødingers Katt [TV] 2014-03-06
  • Academic lecture
    Ask, Kristine. (2014) Avhengig eller engasjert?. Medienes Publikum vår 2014 forelesningsrekke 2014-03-13 - 2014-03-13
  • Interview
    Ask, Kristine. (2014) Å gå dit verden løser seg opp. Sunnmørsposten Sunnmørsposten [Newspaper] 2014-02-06
  • Popular scientific lecture
    Ask, Kristine. (2014) Spillkultur og den digitale leken. Fagnettverket DH Fagdag for Design og Håndverk , Charlottenlund Skole, Trondheim 2014-03-12 - 2014-03-12
  • Popular scientific lecture
    Ask, Kristine. (2014) Nettvett (eller vanlig vett som det også er kjent som). FAU Strindheim skole FAU møte Strindheim skole 2014-02-12 - 2014-02-12
  • Lecture
    Ask, Kristine. (2014) Spillpiker og andre enhjørninger. Human Etisk Forbund Seminar for konfirmantledere 2014-02-02 -
  • Popular scientific lecture
    Ask, Kristine. (2014) Seksuell trakassering i onlinespill - bug or feature?. DigIT DigIT 2014 , Dokkhuset, Trondheim 2014-03-08 - 2014-03-08
  • Interview
    Ask, Kristine. (2014) Spill og akademia. Ctrl Alt Delete Ctrl Alt Delete [Radio] 2014-03-05
  • Interview
    Ask, Kristine. (2014) "Fanfiction and fantasier på internett". Juntafil Juntafil [Radio] 2014-02-06
  • Interview
    Ask, Kristine. (2014) Forskerprofilen: "Som forsker bør man sensurere seg selv". Universitetsavisa Universitetsavisa [Newspaper] 2014-05-13
  • Interview
    Ask, Kristine. (2014) Vet du hvorfor du bør dele flere kattebilder på nettet?. Vårt Land Vårt Land [Newspaper] 2014-06-24
  • Popular scientific lecture
    Ask, Kristine. (2014) Spillpiker og andre enhjørninger: om dataspill og kjønn. Rotary Trondheim Rotary klubbmøte , Trondheim 2014-10-08 - 2014-10-08
  • Lecture
    Ask, Kristine; Svendsen, Stine H. Bang. (2014) "Bug or feature?" Seksuell trakassering i online dataspill. Prosjektet Seksuell trakassering i online dataspill Spill(u)kultur: Et seminar om spill og kjønn , Trondheim 2014-09-18 - 2014-09-18
  • Popular scientific lecture
    Ask, Kristine. (2014) Nettvett og dataspill. FAU ved Blussvoll Skolle Foreldremøte på Blussvoll skole , Trondheim 2014-11-20 - 2014-11-20
  • Academic lecture
    Ask, Kristine; Svendsen, Stine H. Bang. (2014) Fangirls, affect and strategies of inclusion in the new gaming public. AOIR (Association of Internet Researchers) IR15: Boundaries and intersections , Deagu 2014-10-22 - 2014-10-24
  • Academic lecture
    Ask, Kristine; Svendsen, Stine H. Bang. (2014) Sexual harassment in online games: bug or feature?. AOIR (Association of Internet Researchers) IR15: Boundaries and intersections , Deagu 2014-10-22 - 2015-10-24
  • Lecture
    Ask, Kristine. (2014) Hvem er hardcore- og casualspilleren?. Join Game Join Game: Hvem er dataspilleren? , Lillestrøm 2014-11-07 - 2014-11-07
  • Interview
    Ask, Kristine. (2014) Kvinnelig trakassering i dataspill. NRK Lørdagsrevyen NRK Lørdagsrevyen [TV] 2014-11-08
  • Interview
    Ask, Kristine. (2014) Kvinnelige nettspillere blir sextrakassert. Adressa Adressa [Newspaper] 2014-09-18
  • Interview
    Ask, Kristine. (2014) Kvinnelige dataspillere skjuler sitt kjønn online. MSN MSN [Internet] 2014-10-26
  • Interview
    Ask, Kristine. (2014) Hetsing i spill. Kulturnytt på NRK P2 Kulturnytt på NRK P2 [Radio] 2014-09-04
  • Interview
    Ask, Kristine. (2014) Med Facebook på hodet. Adressa Adressa [Newspaper] 2014-06-04
  • Interview
    Ask, Kristine. (2014) Uvitende om sex og vold i dataspill. Vårt Land Vårt Land [Newspaper] 2014-08-30
  • Interview
    Ask, Kristine. (2014) Fenjima Manrique fikk drapstrussel skrevet i bæsj på døren. NRK NRK [Internet] 2014-10-30
  • Interview
    Ask, Kristine. (2014) Kvinnelige dataspillere skjuler sitt kjønn online. Aftenposten Aftenposten [Newspaper] 2014-10-26
  • Interview
    Ask, Kristine. (2014) Kvinner spiller menn på nett. Journalen Journalen [Newspaper] 2014-10-08
  • Interview
    Ask, Kristine. (2014) Har du opplevd seksuell trakassering i et onlinespill?. Pressfire Pressfire [Internet] 2014-10-14
  • Interview
    Ask, Kristine. (2014) Kvinnelige nettspillere later som de er menn. Forskning.no Forskning.no [Internet] 2014-10-03
  • Interview
    Ask, Kristine. (2014) ONLINE DATASPILL TVINGER KVINNER INN I SKAPET. Kilden Kilden [Internet] 2014-09-30
  • Popular scientific lecture
    Ask, Kristine. (2014) Sexual harassment i online video games: Bug or feature?. CISV Trøndelag CISV Sommerleir , Trondheim 2014-07-07 - 2014-07-07
  • Interview
    Ask, Kristine. (2014) Med Facebook på hodet. Fædrelandsvennen Fædrelandsvennen [Newspaper] 2014-06-03

2013

  • Interview
    Ask, Kristine. (2013) EU skylder på barna for lettkledd figur i pedagogisk spill. NRK Nett NRK Nett [Internet] 2013-03-23
  • Popular scientific lecture
    Ask, Kristine. (2013) Fagkveld om: "Greek and roman games in the computer age". Fagutvalget ved Filosofi ved NTNU Fagkveld , Trondheim 2013-04-03 - 2013-04-03
  • Academic lecture
    Ask, Kristine; Eklund, Lina. (2013) The strenuous task of maintaining and making friends: Tensions between play and friendship in MMOs. DiGRA DiGRA 2013 - DeFragging Game Studies , Atlanta 2013-09-26 - 2013-09-29
  • Interview
    Ask, Kristine. (2013) Lær av dataspill. Under Dusken Under Dusken [Journal] 2013-11-14
  • Interview
    Ask, Kristine. (2013) Kan lære mye av World of Warcraft. forskning.no forskning.no [Business/trade/industry journal] 2013-10-25
  • Interview
    Ask, Kristine. (2013) Tullekatter bygger nettverk. Gemini Gemini [Business/trade/industry journal] 2013-09-24
  • Interview
    Ask, Kristine. (2013) Forsker: -RBK fans er påfallende lik Beliebers. NRK Nett NRK Nett [Internet] 2013-09-24
  • Interview
    Ask, Kristine. (2013) Helt sjef -fordi de spiller data. VG VG [Newspaper] 2013-04-07
  • Interview
    Ask, Kristine. (2013) Kunsten å dele seg til suksess. Aftenposten Aftenposten [Newspaper] 2013-07-27
  • Academic lecture
    Ask, Kristine. (2013) Domesticating play. Nordic STS 1st Nordic STS Conference , Hell 2013-04-24 -
  • Academic lecture
    Ask, Kristine. (2013) "I want to major in Altair's ass" The performance of female gamer identities in a fangirl context. NordMedia NordMedia 2013 , Oslo 2013-08-08 -
  • Interview
    Ask, Kristine. (2013) Fankultur. NRK Norgesglasset NRK Norgesglasset [Radio] 2013-09-25
  • Interview
    Ask, Kristine. (2013) Crowdfunding. NRK Kulturhuset NRK Kulturhuset [Radio] 2013-04-09
  • Academic lecture
    Ask, Kristine. (2013) Hvordan morsomme katter kan redde verden. Digiale Kulturer UiB Fagkveld Digitale Kulturer , Bergen 2013-01-28 - 2013-01-28

2012

  • Popular scientific lecture
    Ask, Kristine. (2012) Kulturperspektivet -nedenifra. eTrøndelag Kultur på nett 2012 , Trondheim 2012-03-05 - 2012-03-05
  • Academic lecture
    Ask, Kristine. (2012) Domesticating Play. Society for Social Studies of Science (4S) 4S 2012 , Købenavn 2012-10-17 -
  • Academic lecture
    Ask, Kristine; Lars, Skancke. (2012) Digital games in the Norwegian educational discourse. Society for Social Studies of Science (4S) 4S 2012 , Købenavn 2012-10-17 -
  • Popular scientific lecture
    Ask, Kristine. (2012) Legg fra deg konsollen og kom deg tilbake til kjøkkenet! Om trakassering av jenter i online dataspill. Redd Barna Møte med Redd Barna , Oslo 2012-09-11 -
  • Poster
    Ask, Kristine; Chen, Mark; Kelly, Shawna; McKnight, John Carter. (2012) Learning to play the boundaries of World of Warcraft. Games Learning Society GLS 8.0 , Madison 2012-06-13 - 2012-06-15
  • Interview
    Ask, Kristine. (2012) Jenter opplever seksuell trakassering i onlinespill. [Radio] 2012-08-03

2011

  • Popular scientific lecture
    Ask, Kristine. (2011) Dataspill og spillsamfunn. Samfundet Excenteraften på Samfundet , Samfundet, Trondheim 2011-02-02 - 2011-02-02
  • Academic lecture
    Ask, Kristine. (2011) Scientific play? How players remake World of Warcraft as a game of numbers. GLS v/Madison University Games Learning Society 7.0 , Madison 2011-06-15 - 2011-06-17
  • Academic lecture
    Karlsen, Faltin; Ask, Kristine; Chen, Mark; Christopher, Paul. (2011) Playing by the numbers: A panel on theorycrafting. Digital Games Research Association DiGRA 2011: Think Design Play 2011-09-14 - 2011-09-17
  • Academic lecture
    Ask, Kristine; Karlsen, Faltin; Chen, Mark; Paul, Christoper. (2011) Playing by the numbers? A panel on theorycrafting. DiGRA (Digital Games Research Association) Think, Design, Play. DiGRA 2011 Conference , Hilversum 2011-09-14 - 2011-09-17
  • Academic lecture
    Ask, Kristine. (2011) Are we even playing the same game? How three different player groups have domesticated World of Warcraft. DiGRA (Digital Games Research Association) Think, Design, Play. DiGRA 2011 Conference , Hilversum 2011-09-14 - 2011-09-17
  • Academic lecture
    Ask, Kristine. (2011) Power gaming, positivism and synthetic play. The effects of theorycrafting on player practices. Society for Social Studies of Science 4S 2011 , Cleveland, Ohio 2011-11-02 - 2011-11-05

2010

  • Academic lecture
    Ask, Kristine. (2010) Knowing play. EASST EASST 2011: Practising science and technology, performing the social , Trento 2010-09-02 - 2010-09-04
  • Academic lecture
    Ask, Kristine. (2010) Scripting players, scripting design. Helsinki Collegium for Advanced Studies Workshop: Role of users in changing technology and practice? , Helsinki 2010-08-19 - 2010-08-20
  • Poster
    Ask, Kristine. (2010) The tools of play and knowledge. GLS Games, Learning and Society (GLS 6.0) 2010 , Madison, Wisconsin 2010-06-09 - 2010-06-11
  • Popular scientific lecture
    Ask, Kristine. (2010) Lek eller arbeid i World of Warcraft?. NTNUs programkomite for spillforskning Seminarserie om dataspill 2010-09-28 -
  • Academic lecture
    Ask, Kristine. (2010) Playing on the edge. Association of Internet Researchers (AoIR) IR 11.0 Sustainability, Participation, Action , Gøteborg 2010-10-21 - 2010-10-23
  • Popular scientific lecture
    Ask, Kristine. (2010) Når spillere designer. Norwegian Game Awards Norwegian Game Awards Kickoff 2010-11-17 -
  • Popular scientific lecture
    Ask, Kristine. (2010) Vitenskapelig spilling. En introduksjon til Theorycraft. Join Game. Nasjonalt ressursnettverk for dataspill JoinGame Workshop XI: "Blandet drops" 2010-11-11 -
  • Interview
    Ask, Kristine. (2010) Konfliktfylt dataspilling. Forskning.no Forskning.no [Internet] 2010-10-15

2009

  • Interview
    Ask, Kristine. (2009) Satser mer på barn. Aftenposten Aftenposten [Newspaper] 2009-05-13
  • Academic lecture
    Ask, Kristine. (2009) World of Scriptcraft. The collective remaking of computergames. 4S 4S Annual Conference 2010 , Washington DC 2009-10-28 - 2009-10-31
  • Popular scientific lecture
    Klevjer, Rune; Mortensen, Torill Elvira; Karlsen, Faltin; Bryne, Snorre; Enevold, Jessica; Brinch, Sara. (2009) Myter og Realiteter. Dataspill i media, forskning og hverdag. JoinGame JoinGame workshop , Oslo 2009-02-06 -
  • Popular scientific lecture
    Ask, Kristine. (2009) Dataspill og kultur - en introduksjon. Røde Kors Trondheim Foredrag om spill , Trondheim 2009-05-25 - 2009-05-25
  • Popular scientific lecture
    Ask, Kristine. (2009) World of Socialcraft. Norsk kulturforum BLIKK-konferanse i Rogaland , Utstein Kloster Hotell 2009-03-19 - 2009-03-19

2008

  • Interview
    Ask, Kristine. (2008) "World of Warcraft". NRK NRK [TV] 2008-11-13
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