Course - Prototyping Tangible User Experiences - TPD4126
Prototyping Tangible User Experiences
This course is no longer taught and is only available for examination.
About
About the course
Course content
The course gives an introduction to how to create interactive products and user experiences with technology, microprocessors, sensors, and output units. The course has the following content:
- Basic concepts about software and hardware
- Open source and open content
- Development cycles of prototyping and evaluation
- Methods about how to put together hardware components such as microprocessors, sensors, and output units
- How to program interactive behavior
- Basic evaluation procedures grounded on both aesthetic appreciation and technical quality
- Basic programming in Arduino
- Descriptions about interactive user experiences
Learning outcome
Upon completing the course, students will be able to:
Knowledge:
- make products interactive with hardware such as microprocessors, sensor, digital output units, and code
- make the next generation of tangible interactive user experiences
Skills:
- program in Arduino
- put together hardware such as microprocessors, sensors, and digital output units.
- retrieve data from sensors and digital output units
- make products interactive with microprocessors, sensors, digital output units, and code.
- use open source code and open access content
General qualifications:
- collaborate on the production of good code
- make better interactive products using an iterative design process with prototyping and user testing
Learning methods and activities
There will be a combination of lectures and project work. The students will have to complete individual assignments and a group-based project. The individual work is mandatory and consists of the implementation and presentation of an assignment given by the teacher. The group-based project is a relatively open assignment where the students shall apply a classic iterative design process with the following phases:
- User studies
- Idea and concept development
- Prototyping
- Usability testing
- Implementation
Compulsory assignments
- Complete and present an assignment
Further on evaluation
The assessment will be done based on individual assignments and a final group project based on various deliverables, such as an interactive prototype, a reflection on the design process through a blog, an exhibition with a demonstration of the prototype, and a short video of the result. The final deliverables will be announced at the project kick-off.
Retake of the course will require new participation/deliverables in all activities. Retake of the examination can be done in the following semester.
Specific conditions
Admission to a programme of study is required:
Industrial Design Engineering (MTDESIG)
Required previous knowledge
TDT4110 - Information Technology, Introduction
Course materials
All necessary course materials will be available on NTNU's learning management system. All the required hardware will be available to students during the course.
Credit reductions
Course code | Reduction | From |
---|---|---|
TPD4132 | 7.5 sp | Autumn 2025 |
Subject areas
- Computer Systems