course-details-portlet

TPD4126 - Prototyping Tangible User Experiences

About

Examination arrangement

Examination arrangement: Work
Grade: Letters

Evaluation Weighting Duration Grade deviation Examination aids
Work 100/100

Course content

The course gives an introduction to how to create interactive products and user experiences with technology, microprocessors, sensors, and output units. The course has the following content: 

  • Basic concepts about software and hardware
  • Open source and open content 
  • Development cycles of prototyping and evaluation 
  • Methods about how to put together hardware components such as microprocessors, sensors, and output units 
  • How to program interactive behavior 
  • Basic evaluation procedures grounded on both aesthetic appreciation and technical quality
  • Basic programming in Arduino
  • Descriptions about interactive user experiences

Learning outcome

Knowledge: 

The candidate

  • Can make products interactive with hardware such as microprocessors, sensor, digital output units, and code
  • Can make the next generation of interactive user experiences

Skills:

The candidate

  • Can put together hardware such as microprocessors, sensors, and digital output units. 
  • Can retrieve data from sensors and digital output units
  • Can make products interactive with microprocessors, sensors, digital output units, and code.
  • Can use open source code and open access content

General qualifications:

The candidate

  • Can collaborate on the production of good code
  • Can make better interactive products using an iterative design process with prototyping and user testing

Learning methods and activities

There will be a combination of lectures and project work. The students will have to complete individual assignments and a group based project. The individual work is mandatory and consist of the implementation and presentation of an assignment given by the teacher. The group based project is a relatively open assignment where the students shall apply a classic iterative design process with the following phases: 

  • User studies 
  • Idea and concept development 
  • Prototyping 
  • Usability testing
  • Implementation

The final product will be exhibited and presented. In addition, the students will submit the code, a video, and a final report describing the process and solution. The workload for the group project will be 70% of the entire workload. Students will be encouraged to submit their group projects to local, national and international art, design and technology competitions. The individual assignments have to be passed. The group-based project will be graded. The mark will count 100%.

Further on evaluation

Retake of the course will require new participation/deliverables in all activities. Retake of the examination can be done in the following semester

Specific conditions

Admission to a programme of study is required:
Industrial Design Engineering (MTDESIG)

Required previous knowledge

TDT4110 - Information Technology, Introduction

Course materials

All necessary course materials will be available on NTNU's learning management system. All necessary hardware will be available to students during the course. 

More on the course

No

Facts

Version: 1
Credits:  7.5 SP
Study level: Foundation courses, level I

Coursework

Term no.: 1
Teaching semester:  SPRING 2022

Language of instruction: Norwegian

Location: Trondheim

Subject area(s)
  • Computer Systems
Contact information
Course coordinator:

Department with academic responsibility
Department of Design

Examination

Examination arrangement: Work

Term Status code Evaluation Weighting Examination aids Date Time Examination system Room *
Spring ORD Work 100/100 INSPERA
Room Building Number of candidates
  • * The location (room) for a written examination is published 3 days before examination date. If more than one room is listed, you will find your room at Studentweb.
Examination

For more information regarding registration for examination and examination procedures, see "Innsida - Exams"

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