What will I learn

Creative Music Technology - Master’s programme

What will you learn?

Two people in front of a laptop
Foto: Arne Hauge/NTNU

The programme is aimed at giving you a deeper aesthetic understanding of new musical expression made possible by technology, all while working in an interdisciplinary manner to develop a broader perspective of a field in the crosslines of art and technology. 

Studio facilities

Master students at our programme in Creative Music Technologies get access to equipment, software, and studio facilities combining the best of analogue sound technologies with new, web-based technologies, built for the music production of the future. We have a reputation for having a stimulating and open learning environment. You get your own office space where you can focus on your own studies, and where lecturers and professors of international esteem are close by.

Both through your studies and social events, you will have the opportunity to get to know students from our other programmes of study at the Department of Music. We encourage our students to seek out possibilities to make music with people outside the programme to make the most of their experience and to develop networks that might benefit them even after their studies are complete.

Learning outcomes

Learning outcomes

studyprogramme-info-portlet

Learning outcome

A candidate who has completed his or her qualification should have the following learning outcomes defined in terms of knowledge, skills and general competence:

Knowledge

The candidate

  • has advanced knowledge of central topics, tools and methods within music technology
  • can apply knowledge to new areas within the field of study
  • has knowledge of central and current research topics and results related to the area of specialization
  • has knowledge about aesthetical and analytical perspectives related to music and technology


Skills

The candidate

  • can carry through an independent and delimited project within artistic or academic research, or pedagogical/methodological application
  • can through advanced listening skills acquire knowledge about sonic and musical attributes involving music technology
  • can develop project ideas and research questions, collect and apply material relevant to these, and present this in a written report according to current practices in the field of study
  • can apply music technological knowledge and methods for artistic research and performance



General competencies

The candidate

  • has insight in relevant aesthetical and historical contexts within the field
  • can impart individual work and masters modes of expression within the field of study
  • can communicate artistic content and subjects within the field of study, both to specialists and to a general public
  • can reflect critically and evaluate own and others’ contribution to the area of study
  • can cooperate across disciplines and critical reflect upon aspects related to these cooperations