Background and activities
My research mainly concerns the everyday life of children and youth with a particular interest in digital media practices. I take a discourse analytical approach to children’s participation in digital media practices. I am interested in research as a social practices and ethical dilemmas in ethnographic and ethnomethodological research with children. I have published on phenomena such as digital literacy practices, gaming, playing, learning, identity work and research methods. For the time being, I’m working on the use of mobile technologies in children’s play and learning.
I am member of the research group Studies in Pedagogical Practices (SiPP), which runs the Child & Youth (C&Y)Seminar. Together with researchers within various research fields I run the Discourse Seminar. In addition, I am member of the research group Learning in Everyday Practices (LiEP).
On going projects:
“Digital tools in Early Childhood Education and Care: Facilitating learning in pedagogical practices” (2016-2020)
Scientific, academic and artistic work
A selection of recent journal publications, artistic productions, books, including book and report excerpts. See all publications in the database
- (2020) Designing and assessing digital games in a classroom: an emerging culture of critique. Learning, Media & Technology.
- (2019) Categorization Activities in Norwegian Preschools: Digital Tools in Identifying, Articulating, and Assessing. Frontiers in Psychology. vol. 10.
- (2019) Visual transcriptions as socio-technical assemblages. Visual Communication.
- (2019) Beyond Binaries Enacting Agency in Video Observations in ECEC. Video Journal of Education and Pedagogy. vol. 4 (1).
- (2018) Framing and switches at the outset of qualitative research interviews. Qualitative Research.
- (2018) The joint production of confession in qualitative research interviews. Journal of Applied Linguistics and Professional Practice. vol. 11 (3).
- (2018) Situated Collaboration and Problem Solving in Young Children’s Digital Game Play. British Journal of Educational Technology (BJET). vol. 49 (5).
- (2018) “Move over, I will find Jerusalem”: Artifacts in game design in classrooms. Learning, Culture and Social Interaction. vol. 19.
- (2016) Children’s media practices: challenges and dilemmas for the qualitative researcher. Journal of Children and Media. vol. 20 (1).
- (2016) Appropriation through guided participation: Media literacy in children׳s everyday lives. Discourse, Context & Media. vol. 12.
- (2012) Family Members as Co-researchers: Reflections on Practice-reported Data. Nordic Journal of Digital Literacy.
- (2012) The ordinary player: teenagers talk about digital games. Journal of Youth Studies. vol. 15 (8).
- (2011) Barns spilling. Om digital spillkompetanse i ulike praksiser. Barn.
- (2011) Digitale medier i barn og unges hverdag. Barn. vol. 29 (3/4).
- (2011) 'How to be good': media representations of parenting. Studies in the Education of Adults. vol. 43 (1).
- (2012) Familjeliv och lärande. Studentlitteratur AB. 2012. ISBN 978-91-44-07809-0.
Part of book/report
- (2020) Digital literacy practices in children’s everyday life: Participating in on-screen and off-screen activities. The Routledge handbook of digital literacies in early childhood.
- (2019) Doing Data Analysis – Collaboration, Creativity and Critique. Doing Educational Research — Overcoming Challenges In Practice.
- (2018) Spilling til bekymring: Ungdommers standpunkter til og begrunnelser for bruk av digitale spill. Ungdom, danning og fellesskap. Samfunns- og kulturpedagogiske perspektiv.
- (2018) The Micro-Politics of Time in Young People's Talk About Gaming. Cultures of Computer Game Concerns - The Child Across Families, Law, Science and Industry.