Martin Steinert
Background and activities
Research interests
Teaching
- TMM 4220 - CoTeacher with Prof. Lozano, Innovation by Design Thinking (7th semester)
- TMM 4245 - Fuzzy Front End Engineering (8th semester)
- TMM 4280 - CoTeacher with Prof. Welo, Advanced Product Developement (9th semester)
- TMM 4560 - Engineering Design and Materials, Specialization Project (9th semester)
- TMM 4901 - Engineering Design, Calculation and Manufacture, Master's Thesis (10th semester)
- MM 8101 - Engineering Design Methodology (PhD seminar, fall)
specials/prototypes, when availble
- CERN - Challenge Based Innovation CBI, 6 month course with and at CERN (2 NTNU teams, jointly IPM/Steinert and IPD/Boks)
- Stanford University - ME310, 9 month course with and at Stanford (1 NTNU/IPM team, challenge sponsored by Renault/Nissan)
Short CV, Martin Steinert, Ph.D.
I am Professor of Eng. Design and Innovation at the Department of Eng. Design and Materials at the Norwegian University of Science and Technology (NTNU). I teach fuzzy front-end engineering for radical new product/service/system concepts and graduate research seminars for PhDs engaged in topics related to new product design and development. My various research projects are usually multidisciplinary (ME/CS/EE/Neuro- and Cognitive Sc.) and often connected with industry. The aim is to uncover, understand and leverage early stage engineering design paradigms with a special focus onto human-machine/object interactions. Recently I have published in Int. Journal of Product Development, Int. Journal of Design Creativity and Innovation, Journal of Eng. Design and Technology, Int. Journal of Design, Int. Journal of Eng. Education, Tech. Forecasting and Social Change, Energy Policy, Information Knowledge System Management Journal … Ever since a short stint at MIT and my time as Deputy Director at the Center for Design Research and at the d.research program (Hasso Plattner Design Thinking Research program) at Stanford University, the overarching aim of my research and teaching is to always push the boundaries for Norwegian product development teams, so that they will ideate, more radical new concepts, faster.
more info
- for full paper overview and access: https://www.researchgate.net/profile/Martin_Steinert
- for TrollLABS site: http://www.trolllabs.com/
- more: https://www.facebook.com/TrollLaboratories
Scientific, academic and artistic work
Displaying a selection of activities. See all publications in the database
Journal publications
- (2020) A low-cost predictive display for teleoperation: Investigating effects on human performance and workload. International Journal of Human-Computer Studies. vol. 145.
- (2020) Get Give Make Live: An Empirical Comparative Study of Motivations for Technology, Youth and Arts Entrepreneurship. Social Enterprise Journal. vol. 16 (2).
- (2020) Topology and Parametric Optimization-Based Design Processes for Lightweight Structures. Applied Sciences. vol. 10 (13).
- (2020) Investigating the relationship between mental state (workload and affect) and physiology in a control room setting (ship bridge simulator). Cognition, Technology & Work. vol. 22 (1).
- (2019) First demonstration of a new additive manufacturing process based on metal extrusion and solid-state bonding. The International Journal of Advanced Manufacturing Technology. vol. 105 (5-6).
- (2019) Resuscitative endovascular balloon occlusion of the aorta (REBOA) in non-traumatic out-of-hospital cardiac arrest: Evaluation of an educational programme. BMJ Open. vol. 9:e027980 (5).
- (2019) Combining technology and entrepreneurial education through design thinking: Students' reflections on the learning process. Technological Forecasting and Social Change.
- (2018) Resuscitative Balloon Occlusion of the Aorta in Non-Traumatic out of Hospital Cardiac Arrest - Evaluation of an Educational Program. Circulation. vol. 138.
- (2018) Promoting user-centricity in short-term ideation workshops. International Journal of Design Creativity and Innovation. vol. 6 (3-4).
- (2018) Mapping remote and multidisciplinary learning barriers: lessons from challenge-based innovation at CERN. European Journal of Engineering Education. vol. 43 (1).
- (2018) Using Low-Cost Sensors to Develop a High Precision Lifting Controller Device for an Overhead Crane—Insights and Hypotheses from Prototyping a Heavy Industrial Internet Project. Sensors. vol. 18 (10).
- (2018) The Development of 1Balance: A Connected Medical Device for Measuring Human Balance. Technologies. vol. 6 (2).
- (2017) Capturing emotion reactivity through physiology measurement as a foundation for affective engineering in engineering design science and engineering practices. Journal of Intelligent Manufacturing. vol. 28 (7).
- (2017) Large-scale engineering prototyping-Approaching complex engineering problems cern-style. Proceedings of the International Conference on Engineering Design. vol. 2 (87-2).
- (2017) Prototyping shape-changing interfaces-an evaluation of living hinges' abilities to resemble organic, shape-changing interfaces. Proceedings of the International Conference on Engineering Design. vol. 4 (87-4).
- (2017) Eliciting unknown unknowns with prototypes: Introducing prototrials and prototrial-driven cultures. Design Studies. vol. 49.
- (2017) The Language of Successful Entrepreneurs: An Empirical Starting Point for the Entrepreneurial Mindset. Proceedings of the European Conference on Innovation and Entrepreneurship, ECIE.
- (2017) Examining entrepreneurial motivations in an education context. Proceedings of the International Conference on Engineering Design. vol. 9 (87-9).
- (2017) Makerbox: Introducing a low threshold maker experience for everyone - An online facilitation platform for problem based projects. Proceedings of the International Conference on Engineering Design. vol. 9 (87-9).
- (2017) A computational approach to expose conversation dynamics in engineering design activities. Proceedings of the International Conference on Engineering Design. vol. 2 (87-2).
- (2016) Using secondary video material for user observation in the needfinding process for new product development and design. Proceedings of the International Design Conference. vol. DS 84.
- (2016) The hype cycle model: A review and future directions. Technological Forecasting and Social Change. vol. 108.
- (2016) Learning in Product Development: Proposed Industry Experiment Using Reflective Prototyping. Procedia CIRP. vol. 50.
- (2016) Prototyping to Leverage Learning in Product Manufacturing Environments. Procedia CIRP. vol. 54.
- (2016) Iteration-based Performance Measurement in the Fuzzy Front End of PDPs. Procedia CIRP. vol. 50.
- (2016) State of the Art of Makerspaces - Success Criteria When Designing Makerspaces for Norwegian Industrial Companies. Procedia CIRP. vol. 54.
- (2016) Understanding driver responses to voice alerts of autonomous car operations. International Journal of Vehicle Design. vol. 70 (4).
- (2016) Creating Dynamic Requirements Through Iteratively Prototyping Critical Functionalities. Procedia CIRP. vol. 50.
- (2016) Introducing the wayfaring approach for the development of human experiments in interaction design and engineering design science. Proceedings of the International Design Conference. vol. DS 84.
- (2015) Conceptualizing Ideation Workshops for SMEs. Procedia CIRP. vol. 36.
- (2015) Why did my car just do that? Explaining semi-autonomous driving actions to improve driver understanding, trust, and performance. International Journal on Interactive Design and Manufacturing. vol. 9 (4).
- (2015) Inaugural Editorial: Experimentation in Innovation Studies. CERN IdeaSquare Journal of Experimental Innovation. vol. 1 (1).
- (2014) From lean product development to lean innovation: Searching for a more valid approach for promoting utilitarian and emotional value. International Journal of Innovation and Technology Management (IJITM). vol. 11 (2).
- (2013) Redefining customer value in lean product development design projects. Journal of Engineering, Design and Technology. vol. 11 (1).
- (2013) Triangulating Front End Engineering Design Activities with Physiology Data and Psychological Preferences. Proceedings of the International Conference on Engineering Design.
- (2013) Perspectives on design creativity and innovation research - On Being Creative: a short history and call for abductive questioning. International Journal of Design Creativity and Innovation. vol. 1 (1).
- (2012) Participatory Design with Marginalized People in Developing Countries: Challenges and Opportunities Experienced in a Field Study in Cambodia. International Journal of Design. vol. 6 (2).
- (2012) Participatory Design with Marginalized People in Developing Countries: Challenges and Opportunities Experienced in a Field Study in Cambodia. International Journal of Design. vol. 6 (2).
- (2011) Dancing with ambiguity: Causality behavior, design thinking, and triple-loop-learning. Information, Knowledge, Systems Management. vol. 10 (1-4).
Books
- (2016) Proceedings of NordDesign 2016. The Design Society. 2016. ISBN 978-1-904670-80-3.
- (2015) Lean Business Planning. 2015. ISBN 978-8293449065.
Part of book/report
- (2017) Temporal Static Visualisation of Transcripts for Pre-Analysis of Video Material: Identifying Modes of Information Sharing. Analysing Design Thinking: Studies of Cross-Cultural Co-Creation.
- (2016) Using Prototypes to Leverage Knowledge in Product Development: Examples from the Automotive Industry. 2016 IEEE International Systems Conference (SysCon 2016) Proceedings.
- (2016) Quantifying Characteristics of Iterations in the Fuzzy Front End of Product Development Processes. Proceedings of NordDesign 2016.
- (2016) Experimental Studies in Interaction Design and Engineering Design Science - a Repository for Experimental Setups. Proceedings of NordDesign 2016.
- (2016) Educating entrepreneurs in practical methods with design practices as a guide. Proceedings of NordDesign 2016.
- (2016) Applying Sequential Pattern Mining to Portable RFID System Data. Advanced Manufacturing and Automation VI.
- (2016) Development of a wearable system to capture team (n> 2) interactions in engineering design teams. Proceedings of NordDesign 2016.
- (2016) Increasing Student Confidence and Motivation in a Project-based Machine Construction and Mechatronics Course. Proceedings of NordDesign 2016.
- (2016) Capturing Body Language in Engineering Design – Tools and Technologies. Proceedings of NordDesign 2016.
- (2015) Physiology and sensorial based quantification of human-object interaction - the QOSI matrix. DS 80-11 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 11:Human Behaviour in Design, Design Education; Milan, Italy, 27-30.07.15.
- (2015) A Simultaneous, Multidisciplinary Development and Design Journey – Reflections on Prototyping. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
- (2015) Provoking iterations in ideation workshops - an explorative study. DS 80-11 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 11:Human Behaviour in Design, Design Education; Milan, Italy, 27-30.07.15.
- (2015) The Value of Prototypes in the Early Design and Development Process. DS 80-5 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 5: Design Methods and Tools - Part 1, Milan, Italy, 27-30.07.15.
- (2015) Measuring prototypes-a standardized quantitative description of prototypes and their outcome for data collection and analysis. DS 80-2 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 2: Design Theory and Research Methodology Design Processes, Milan, Italy, 27-30.07.15.
- (2015) Displayed Uncertainty Improves Driving Experience and Behavior: The Case of Range Anxiety in an Electric Car. CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems.
- (2015) Distributed Experiments in Design Sciences, A Next Step in Design Observation Studies?. DS 80-2 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 2: Design Theory and Research Methodology Design Processes, Milan, Italy, 27-30.07.15.
- (2015) The Personal Trait Myth: A Comparative Analysis of the Innovation Impact of Design Thinking Tools and Personal Traits. Design Thinking Research : Building Innovators.
- (2015) Bridging Tangible and Virtual Interaction: Rapid Prototyping of a Gaming Idea. Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings.
- (2015) DYNAMICALLY CAPTURING ENGINEERING TEAM INTERACTIONS WITH WEARABLE TECHNOLOGY. DS 80-11 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 11:Human Behaviour in Design, Design Education; Milan, Italy, 27-30.07.15.
- (2015) Photography - A New Tool in Needfinding. DS 80-9 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 9: User-Centred Design, Design of Socio-Technical systems, Milan, Italy, 27-30.07.15.
- (2014) Discovering concept patterns in spatial design. Proceedings of NordDesign 2014.
- (2014) User Experience in Training a Personalized Hearing System. Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part III.
- (2014) User-Centered Innovation for the Design and Development of Complex Products and Systems. Design Thinking Research - Building Innovation Eco-Systems.
- (2014) The Fuzzy Front End: Concept Development in the Automotive Industry. ASME 2014 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference Volume 7: 2nd Biennial International Conference on Dynamics for Design; 26th International Conference on Design Theory and Methodology Buffalo, New York, USA, August 17–20, 2014.
- (2014) Iterative Creation and Analysis of Generic Ideation Spaces for SMEs. Proceedings of NordDesign 2014.
- (2014) Physiological Data Acquisition for Deeper Insights into Prototyping. Proceedings of NordDesign 2014.
- (2014) Dancing with Ambiguity: Causality Behavior, Design Thinking, and Triple-Loop-Learning. Management of the Fuzzy Front End of Innovation.
- (2013) Instrumenting the user: Needfinding by combining data logging and immediate self-reporting. Proceeding of the 19th International Conference on Engineering Design (ICED13), Design for Harmonies, Vol.7: Human Behaviour in Design, Seoul, Korea, 19-22.08.2013.
- (2013) Triangulating front end engineering design activities with physiology data and psychological preferences. Proceeding of the 19th International Conference on Engineering Design (ICED13), Design for Harmonies, Vol.7: Human Behaviour in Design, Seoul, Korea, 19-22.08.2013.
- (2013) Building agile design teams. DS 75-3: Proceedings of the 19th International Conference on Engineering Design (ICED13) Design For Harmonies, Vol. 3: Design Organisation and Management, Seoul, Korea 19-22.08.2013.
- (2011) Customer value is not a number - Investigating the value concept in lean product development. Proceedings of the 18th International Conference on Engineering Design (ICED11), 15-18 Aug 2011.
Others
- (2017) Building an Entrepreneurship Data Warehouse. ICE 2017 IEEE TMC Europe Conference . ICE/IEEE ITMC; Madeira. 2017-06-27 - 2017-06-29.
- (2017) The Language of Successful Entrepreneurs: An Empirical Starting Point for the Entrepreneurial Mindset. 12th European Conference on Innovation and Entrepreneurship ECIE 2017 ; Paris. 2017-09-21 - 2017-09-22.
- (2017) A qualitative study on the impact of effectuation on idea-to-launch duration in software startups. Profes 2017 ; Innsbruck. 2017-11-29 - 2017-12-01.
- (2016) Does Lean Startup really work? Foundation for an empirical study. ICE 2016 - IEEE TMC Europe . IEEE TMC Europe; Trondheim. 2016-06-13 - 2016-06-15.
- (2016) The affect of material, challenge formulation and warm-up phases in soft prototyping sessions. NordDesign2016 ; 2016-08-10 - 2016-08-12.
- (2016) The Origins of Design Thinking and the Relevance in Software Innovations. PROFES2016 ; 2016-11-22 - 2016-11-24.
- (2016) State of the Art of Makerspaces - Success Criteria when Designing Makerspaces for Norwegian Industrial Companies. 6th CLF - 6th CIRP Conference on Learning Factories ; 2016-06-28 - 2016-06-30.
- (2016) INTERACTIONS IN A WORLD OF INTELLIGENT PRODUCTS - A CASE STUDY OF A SMART AND LEARNING OFFICE CHAIR. International Conference in Design & Creativity . Georgia Tech; Atlanta. 2016-11-02 - 2016-11-04.
- (2016) Introducing the Wayfaring Approach for the Development of Human Experiments in Interaction Design and Engineering Design Science. 14th International Design Conference ; Cavtat, Dubrovnik. 2016-05-16 - 2016-05-19.
- (2016) ENTREPRENEURSHIP: WHAT SEPARATES THOSE WHO DO FROM THOSE WHO DON’T. 2016 International Conference on Design Creativity (ICDC) . Design Creativity Special Interest Group (SIG) of the Desig; Atlanta. 2016-11-02 - 2016-11-04.
- (2016) educating entrepreneurs in practical methods using design practices as a guide. NordDesign 2016 . The Design Society; Trondheim. 2016-08-10 - 2016-08-12.
- (2016) Space Utilization Patterns and Workshop Furniture – Affordances for New Product Development and Design. Fourth International Conference on Design Creativity (ICDC) . Design Society/Georgia Tech; Atlanta. 2016-11-02 - 2016-11-04.
- (2016) Using Personas in Ideation Workshops. International Conference on Design Creativity (ICDC) . Design Society/Georgia Tech; Atlanta. 2016-11-02 - 2016-11-04.
- (2015) Conceptualizing Ideation Workshops for SMEs. CIRP 25th Design Conference Innovative Product Creation . CIRP; Haifa. 2015-04-02 - 2015-04-04.
- (2014) Discovering concept patterns in spatial design. NordDesign 2014 . Design Society; Aalto University, Otaniemi. 2014-08-27 - 2014-08-29.
- (2014) User Experience in Training a Personalized Hearing System. 16th International Conference on Human-Computer Interaction (HCI) . HCI International; Heraklion. 2014-06-25 - 2014-06-27.
- (2014) Decision-Making in engineering—A call for affective engineering dimensions in applied engineering design and design sciences. International Conference on Innovative Design and Manufacturing (ICIDM) . IEEE; Montreal. 2014-08-13 - 2014-08-15.
- (2014) THE FUZZY FRONT END: CONCEPT DEVELOPMENT IN THE AUTOMOTIVE INDUSTRY. ASME 2014 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference IDETC/CIE 2014 ; Buffalo, New York. 2014-08-17 - 2014-08-20.
- (2014) Iterative Creation and Analysis of Generic Ideation Spaces for SMEs. NordDesign 2014 . Design Society; Aalto University, Otaniemi. 2014-08-27 - 2014-08-29.
- (2014) The Impact of Individual Cognitive Differences on Design Decisions while Prototyping. ASEE (American Society for Engineering Education) Annual Conference . ASEE; Indianapolis. 2014-06-15 - 2014-06-18.
- (2014) Physiological Data Acquisition for Deeper Insights into Prototyping. NordDesign 2014 . Design Society; Aalto University, Otaniemi. 2014-08-27 - 2014-08-29.
- (2014) Building Agile Design Teams. PUBLISH-ED, the Design Society Workshop to foster publications in Engineering Design . Design Society; Grenoble. 2014-02-02 - 2014-02-03.
- (2013) Comparing Novice and Expert User Inputs in Early Stage Product Design. IASDR 2013 (5th International Congress of International Association of Societies of Design Research) . Design Society; Tokyo. 2013-08-26 - 2013-08-30.
- (2013) Automatic Alert System: Improving Information Management on Construction Projects. CIB W78 (30ies International Conference on Applications of IT in the AEC Industry) . (CIB) Int. Council for Res. and Inno. in Build. and Const.; Beijing. 2013-10-09 - 2013-10-12.
- (2013) Early concept development in the automotive industry: challenges related to the creation and implementation of viable solutions. R&D Management Conference 2013 . R&D Management Journal; Manchester. 2013-06-26 - 2013-06-28.
- (2013) Triangulating Front End Engineering Design Activities with Physiology Data and Psychological Preferences. ICED13 (19th International Conference on Engineering Deisgn) . Design Society; Seoul. 2013-08-19 - 2013-08-22.