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Michail Giannakos

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Michail Giannakos

Professor
Department of Computer Science
Faculty of Information Technology and Electrical Engineering

michailg@ntnu.no
+4773590731 +4794118108 IT-bygget, 103, Gløshaugen, Sem Sælands vei 9
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About Research Publications Teaching

About

Michail (Michalis) Giannakos is a professor of interaction design and learning technologies at the Department of Computer Science of NTNU, and Head of the Learner-Computer Interaction lab. His research focuses on the design and study of emerging technologies in online and hybrid education settings, and their connections to student and instructor experiences and practices. Giannakos has co-authored more than 150 manuscripts published in peer-reviewed journals and conferences (including Computers & Education, Computers in Human Behavior, IEEE TLT, Behaviour & Information Technology, BJET, ACM TOCE, CSCL, Interact, C&C, IDC to mention few) and has served as an evaluator for the EC and the US-NSF. He has served/serves in various organization committees (e.g., general chair, associate chair), program committees as well as editor and guest editor on highly recognized journals (e.g., BJET, Computers in Human Behavior, IEEE TOE, IEEE TLT, ACM TOCE). He has worked at several research projects funded by diverse sources like the EC, Microsoft Research, The Research Council of Norway (RCN), US-NSF, the German agency for International Academic Cooperation (DAAD), and Cheng Endowment; Giannakos is also a recipient of a Marie Curie/ERCIM fellowship, and the prestigious «Young Research Talents» grant from the Research Council of Norway. He was one of the outstanding academic fellows of NTNU (2017-2021).

Current and previous positions

2020–present     Professor/Head of the Learner–Computer Interaction Lab, Dept. of Computer Science, Norwegian University of Science and Technology, Norway

2023–2024     EAISI Visiting Professor, Eindhoven AI Systems Institute, Eindhoven University of Technology (TU/e), the Netherlands

2022–2023     Honorary Professor, UCL Knowledge Lab, University College London (UCL), The UK

2017–2020     Associate Professor, Dept. of Computer Science, Norwegian University of Science and Technology, Norway

2014–2017     Senior Lecturer (førstelektor in Norwegian), Dept. of Computer Science, Norwegian University of Science and Technology, Norway

2013–2014     Assistant Professor, Dept. of Computer Science, Old Dominion University (ODU), Norfolk, VA, USA

2013          Marie Curie/ERCIM Fellow (1 year), Dept. of Computer Science, Norwegian University of Science and Technology, Norway

2012.         Richard T. Cheng Research Fellow (visiting research fellowship - 6 Months), Centre for Real-Time Computing, VA, USA

 

 

Competencies

  • Design research
  • Human-Computer Interaction
  • Learning analytics
  • Learning technology
  • User Experience

Research

Awards and Recognition:

  • 2023 EAISI Visiting Professor, Eindhoven AI Systems Institute, Eindhoven University of Technology (TU/e), the Netherlands
  • 2022 Honorary Professor, UCL Knowledge Lab, University College London (UCL), The UK
  • 2022 IDC Best Paper Award
  • 2020 ITiCSE Top 5 papers in 25 Years Award (1 of the top 5 WG papers on the 25 years of ACM ITiCSE’s life)
  • 2019 Best Paper Award Nominee at EC-TEL’19
  • 2018 Best Demo Award at LAK’18
  • 2018 ACM Recognition of Service Award 2018
  • 2017 Outstanding Academic Award (NTNU’s promising young scientists 2017-2020)
  • 2017 Best Paper Award at IEEE ICALT’17
  • 2016 RCN Young Research Talent grant, The Research Council of Norway (RCN)
  • 2013 ERCIM “Alain Bensoussan” Fellow 
  • 2012 Richard T. Cheng Research Fellow

My major recent research projects include:

International

  • Empowering Children’s STEM Learning Through Embodied Interaction, A Research Collaboration between UC Berkeley and NTNU, Role: PI for NTNU (managing the project together with Prof. Abrahamson from UC Berkeley), funded by Peder Sether Center (2023-2024).
  • STEAM Learning Ecologies (SLEs), Role: PI for NTNU, funded by Horizon Europe (2022-2025).
  • Surrounded by Science: Learning paths towards science proficiency (SURROUNDEDbySCIENCE), Role: PI for NTNU, funded by Horizon 2020 Science with and for Society (SwafS) programme (2021-2025).
  • Learning science the fun and creative way: coding, making, and play as vehicles for informal science learning in the 21st century (COMnPLAY-Science), Role: Coordinator,  funded by Horizon 2020 Science with and for Society (SwafS) programme (2018-2021).
  • “Learn to Machine Learn” (LearnML), Role: PI for NTNU, funded by Erasmus + (2019-2022).
  • An Academia-Industry Knowledge Alliance for enhancing Online Training Professionals’ Competences in Educational Data Analytics (Learn2Analyze), Role: PI for NTNU, funded by Erasmus + (2018-2021).

National

  • Cross-Analytics Driven Design to Enhance Learning Experience (Xdesign), Role: PI, funded by the Norwegian Research Council (2018-2019).
  • Future Learning: Orchestrating 21st Century Learning Ecosystems using Analytics, Role: PI, funded by the Norwegian Research Council (2016-2020).

Institutional

  • SWELL – Sustainable Built Environments for better Health and WELL-being, Role: WP leader, funded by the Interdisciplinary Sustainable Initiatives at NTNU (2022-2025).
  • Learning technologies and analytics research, Role: PI, funded by NTNU's Outstanding Academic Fellows Programme (2017-2021).
  • Adaptive Learning Analytics to Support Information Technology Education (Adapt-IT), Role: PI, funded by NTNU’s Excellent Education program (NTNU Toppundervisning) (2017-2021). 

Publications

Updated track record and bibliometric indicators of my work can be found in my scholar profile; downloadable ePrints of my publications can be found in both my RG profile and my national CRISTIN profile.

  • Chronological
  • By category
  • See all publications in Cristin

2023

  • Giannakos, Michail. (2023) Proceedings of 2023 Symposium on Learning, Design and Technology (LDT 2023). Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Mougiakou, Sofia; Vinatsella, Dimitra; Sampson, Demetrios; Papamitsiou, Zacharoula; Giannakos, Michail; Ifenthaler, Dirk. (2023) Educational Data Analytics for Teachers and School Leaders. Springer Springer
    Non-fiction book
  • Mylonas, Georgios; Hofstaetter, Joerg; Giannakos, Michail; Friedl, Andreas; Koulouris, Pavlos. (2023) Playful interventions for sustainability awareness in educational environments: A longitudinal, large-scale study in three countries. International Journal of Child-Computer Interaction
    Academic article
  • Giannakos, Michail; Cukurova, Mutlu. (2023) The role of learning theory in multimodal learning analytics. British Journal of Educational Technology (BJET)
    Academic literature review
  • Cosentino, Giulia; Giannakos, Michail. (2023) Multisensory Interaction and Analytics to Enhance Smart Learning Environments: A Systematic Literature Review. IEEE Transactions on Learning Technologies
    Academic article
  • El Shemy, Ibrahim; Urrea, Ana Lucia; Erena-Guardia, Gema; Saldaña, David; Vulchanova, Mila Dimitrova; Giannakos, Michail. (2023) Enhancing the vocabulary learning skills of autistic children using augmented reality: a participatory design perspective. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper

2022

  • Giannakos, Michail; Spikol, Daniel; Di Mitri, Daniele; Kshitij, Kshitij; Ochoa, Xavier; Hammad, Rawad. (2022) The Multimodal Learning Analytics Handbook. Springer Nature Springer Nature
    Academic anthology/Conference proceedings
  • Giannakos, Michail; Spikol, Daniel; Di Mitri, Daniele; Kshitij, Kshitij; Ochoa, Xavier; Hammad, Rawad. (2022) Introduction to Multimodal Learning Analytics. Springer Nature
    Academic chapter/article/Conference paper
  • Giannakos, Michail. (2022) Experimental Studies in Learning Technology and Child–Computer Interaction. Springer Nature Springer Nature
    Academic monograph
  • Giannakos, Michail; Cukurova, Mutlu; Papavlasopoulou, Sofia. (2022) Sensor-Based Analytics in Education: Lessons Learned from Research in Multimodal Learning Analytics. Springer Nature
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Pappas, Ilias; Papavlasopoulou, Sofia; Giannakos, Michail. (2022) Wearable Sensing and Quantified-self to explain Learning Experience. International Conference on Advanced Learning Technologies (ICALT)
    Academic article
  • Vesin, Boban; Mangaroska, Katerina; Akhuseyinoglu, Kamil; Giannakos, Michail. (2022) Adaptive assessment and content recommendation in online programming courses: On the use of Elo-rating. ACM Transactions on Computing Education
    Academic article
  • Alwahaby, Haifa; Cukurova, Mutlu; Papamitsiou, Zacharoula; Giannakos, Michail. (2022) The Evidence of Impact and Ethical Considerations of Multimodal Learning Analytics: A Systematic Literature Review. Springer Nature
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2022) Children's facial expressions during collaborative coding: Objective versus subjective performances. International Journal of Child-Computer Interaction
    Academic article
  • Sampson, Demetrios; Papamitsiou, Zacharoula; Ifenthaler, Dirk; Giannakos, Michail; Mougiakou, Sofia; Vinatsella, Dimitra. (2022) Educational Data Literacy. Springer Nature Springer Nature
    Academic monograph
  • Tisza, Gabriella; Kshitij, Kshitij; Papavlasopoulou, Sofia; Markopoulos, Panos; Giannakos, Michail. (2022) Understanding Fun in Learning to Code: A Multi-Modal Data approach. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Lee-Cultura, Serena; Giannakos, Michail. (2022) Keep Calm and Do Not Carry-Forward: Toward Sensor-Data Driven AI Agent to Enhance Human Learning. Frontiers in Artificial Intelligence
    Academic article
  • Giannakos, Michail; Markopoulos, Panos; Hourcade, Juan Pablo; Antle, Alissa N.. (2022) ‘Lots done, more to do’: The current state of interaction design and children research and future directions. International Journal of Child-Computer Interaction
    Editorial

2021

  • Sharma, Kshitij; Giannakos, Michail. (2021) Sensing technologies and child–computer interaction: Opportunities, challenges and ethical considerations. International Journal of Child-Computer Interaction
    Academic article
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2021) Faces Don’t Lie: Analysis of Children’s Facial expressions during Collaborative Coding. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papavlasopoulou, Sofia; Sharma, Kshitij; Melhart, David; Schellekens, Jasper; Lee-Cultura, Serena; Giannakos, Michail. (2021) Investigating gaze interaction to support children’s gameplay. International Journal of Child-Computer Interaction
    Academic article
  • Papamitsiou, Zacharoula; Filippakis, Michail E.; Poulou, Marilena; Sampson, Demetrios G.; Ifenthaler, Dirk; Giannakos, Michail. (2021) Towards an educational data literacy framework: enhancing the profiles of instructional designers and e-tutors of online and blended courses with new competences. Smart Learning Environments
    Academic article
  • Lee-Cultura, Serena; Sharma, Kshitij; Cosentino, Giulia; Papavlasopoulou, Sofia; Giannakos, Michail. (2021) Children’s Play and Problem Solving in Motion-Based Educational Games: Synergies between Human Annotations and Multi-Modal Data . Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Giannakos, Michail. (2021) Rethinking Learning Design in IT Education During a Pandemic. Frontiers in Education
    Academic article
  • Giannakos, Michail; Mikalef, Patrick; Pappas, Ilias. (2021) Systematic literature review of E-learning capabilities to enhance organizational learning. Information Systems Frontiers
    Academic article
  • Mangaroska, Katerina; Sharma, Kshitij; Gašević, Dragan; Giannakos, Michail. (2021) Exploring students' cognitive and affective states during problem solving through multimodal data: Lessons learned from a programming activity. Journal of Computer Assisted Learning
    Academic article
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Lee-Cultura, Serena; Giannakos, Michail. (2021) Information flow and children’s emotions during collaborative coding: A causal analysis . Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Mangaroska, Katerina; Giannakos, Michail. (2021) Augmenting learning analytics with multimodal data to advance learning design: Research in computing education. Norwegian University of Science and Technology
    Doctoral dissertation
  • Mangaroska, Katerina; Vesin, Boban; Kostakos, Vassilis; Brusilovsky, Peter; Giannakos, Michail. (2021) Architecting Analytics Across Multiple E-learning Systems to Enhance Learning Design. IEEE Transactions on Learning Technologies
    Academic article
  • Lee-Cultura, Serena; Sharma, Kshitij; Giannakos, Michail. (2021) Multimodal AI Agent to Support Students’ Motion-Based Educational Game Play. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Lee-Cultura, Serena; Sharma, Kshitij. (2021) Sensing-Based Analytics in Education: The Rise of Multimodal Data Enabled Learning Systems. IT Professional Magazine
    Academic article
  • Sharma, Kshitij; Mangaroska, Katerina; Berkel, Niels van; Giannakos, Michail; Kostakos, Vassilis. (2021) Information flow and cognition affect each other: Evidence from digital learning. International Journal of Human-Computer Studies
    Academic article
  • Lee-Cultura, Serena; Sharma, Kshitij; Giannakos, Michail. (2021) Children's play and problem-solving in motion-based learning technologies using a multi-modal mixed methods approach. International Journal of Child-Computer Interaction
    Academic article
  • Christidou, Dimitra; Papavlasopoulou, Sofia; Giannakos, Michail. (2021) Using the lens of science capital to capture and explore children’s attitudes toward science in an informal making-based space. Information and Learning Science (ILS)
    Academic article
  • Papamitsiou, Zacharoula; Lunde, Martin; Westermoen, Jakob; Giannakos, Michail. (2021) Supporting Learners in a Crisis Context with Smart Self-Assessment. Lecture Notes in Educational Technology
    Academic article
  • Niforatos, Evangelos; Tran, Camilla; Pappas, Ilias; Giannakos, Michail. (2021) Goalkeeper: A Zero-Sum Exergame for Motivating Physical Activity. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Markopoulos, Panos; Read, Janet C.; Giannakos, Michail. (2021) Design of digital technologies for children. John Wiley & Sons
    Academic chapter/article/Conference paper
  • Mylonas, Georgios; Hofstaetter, Joerg; Friedl, Andreas; Giannakos, Michail. (2021) Designing Effective Playful Experiences for Sustainability Awareness in Schools and Makerspaces. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Di Mitri, Daniele; Martinez-Maldonado, Roberto; Santos, C. Olga; Schneider, Jan; Mat Sanusi, Khaleel Asyraaf; Cukurova, Mutlu. (2021) Proceedings of the 1st International Workshop on Multimodal Artificial Intelligence in Education. CEUR Workshop Proceedings
    Editorial

2020

  • Giannakos, Michail. (2020) An Introduction to Non-formal and Informal Science Learning in the ICT Era. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail. (2020) Science Learning in the ICT Era: Toward an Ecosystem Model and Research Agenda. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail; Papavlasopoulou, Sofia; Sharma, Kshitij. (2020) Monitoring Children’s Learning Through Wearable Eye-Tracking: The Case of a Making-Based Coding Activity. IEEE pervasive computing
    Academic article
  • Giannakos, Michail. (2020) Non-Formal and Informal Science Learning in the ICT Era. Springer Lecture Notes in Educational Technology (2020)
    Academic anthology/Conference proceedings
  • Lee-Cultura, Serena; Sharma, Kshitij; Papavlasopoulou, Sofia; Retalis, Symeon; Giannakos, Michail. (2020) Using Sensing Technologies to Explain Children’s Self-Representation in Motion-Based Educational Games. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papavlasopoulou, Sofia; Giannakos, Michail. (2020) Looking at the Design of Making-Based Coding Activities Through the Lens of the ADDIE Model. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail; Voulgari, Iro; Papavlasopoulou, Sofia; Papamitsiou, Zacharoula; Yannakakis, Georgios. (2020) Games for Artificial Intelligence and Machine Learning Education: Review and Perspectives. Lecture Notes in Educational Technology
    Academic article
  • Papamitsiou, Zacharoula; Pappas, Ilias; Sharma, Kshitij; Giannakos, Michail. (2020) Utilizing multimodal data through fsQCA to explain engagement in adaptive learning. IEEE Transactions on Learning Technologies
    Academic article
  • Giannakos, Michail; Sharma, Kshitij; Papavlasopoulou, Sofia; Pappas, Ilias; Kostakos, Vassilis. (2020) Fitbit for learning: Towards capturing the learning experience using wearable sensing. International Journal of Human-Computer Studies
    Academic article
  • Sharma, Kshitij; Niforatos, Evangelos; Giannakos, Michail; Kostakos, Vassilis. (2020) Assessing cognitive performance using physiological and facial features: Generalizing across contexts. PACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
    Academic article
  • Mangaroska, Katerina; Sharma, Kshitij; Gasevic, Dragan; Giannakos, Michail. (2020) Multimodal learning analytics to inform learning design: Lessons learned from computing education . Journal of Learning Analytics
    Academic article
  • Sharma, Kshitij; Giannakos, Michail. (2020) Multimodal data capabilities for learning: What can multimodal data tell us about learning?. British Journal of Educational Technology (BJET)
    Academic article
  • Sharma, Kshitij; Giannakos, Michail; Dillenbourg, Pierre. (2020) Eye-tracking and artificial intelligence to enhance motivation and learning. Smart Learning Environments
    Academic article
  • Sharma, Kshitij; Leftheriotis, Ioannis; Giannakos, Michail. (2020) Utilizing interactive surfaces to enhance learning, collaboration and engagement: Insights from learners’ gaze and speech. Sensors
    Academic article
  • Sharma, Kshitij; Papamitsiou, Zacharoula; Olsen, Jennifer K.; Giannakos, Michail. (2020) Predicting learners' effortful behaviour in adaptive assessment using multimodal data. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Mishra, S.; Papamitsiou, Zacharoula; Munshi, A; De, B. K.; Biswas, Gautam. (2020) Towards Obtaining Facial Proxies for Gaze behaviour in TEL. International Society of the Learning Sciences (ISLS)
    Academic chapter/article/Conference paper
  • Lee-Cultura, Serena; Sharma, Kshitij; Aloizou, Valeria; Retalis, Symeon; Giannakos, Michail. (2020) Children's Interaction with Motion-Based Touchless Games: Kinecting Effectiveness and Efficiency. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Mikalef, Patrick; Sharma, Kshitij; Pappas, Ilias; Giannakos, Michail. (2020) Seeking Information on Social Commerce: An Examination of the Impact of User- and Marketer-generated Content Through an Eye-tracking Study. Information Systems Frontiers
    Academic article
  • Lee-Cultura, Serena; Giannakos, Michail. (2020) Embodied Interaction and Spatial Skills: A Systematic Review of Empirical Studies. Interacting with computers
    Academic literature review
  • Lee-Cultura, Serena; Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2020) Motion-Based Educational Games: Using Multi-Modal Data to Predict Player’s Performance. IEEE Conference on Computatonal Intelligence and Games, CIG
    Academic article
  • Papamitsiou, Zacharoula; Sharma, Kshitij; Giannakos, Michail. (2020) On the Dependence Structure Between Learners' Response-time and Knowledge Mastery: If Not Linear, Then What?. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Spikol, Daniel; Molenaar, Inge; Di Mitri, Daniele; Sharma, Kshitij; Ochoa, Xavier. (2020) CrossMMLA in practice: Collecting, annotating and analyzing multimodal data across spaces. CEUR Workshop Proceedings
    Editorial
  • Lee-Cultura, Serena; Sharma, Kshitij; Giannakos, Michail. (2020) Using Multimodal Learning Analytics to Explore how Children Experience Educational Motion-Based Touchless Games. CEUR Workshop Proceedings
    Academic article
  • Papamitsiou, Zacharoula; Giannakos, Michail; Simon, -; Luxton-Reilly, Andrew. (2020) Computing Education Research Landscape through an Analysis of Keywords. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Horn, Michael S.; Rubegni, Elisa. (2020) Advancements on Child-Computer Interaction research: Contributions from IDC 2018. International Journal of Child-Computer Interaction
    Editorial
  • Cukurova, Mutlu; Giannakos, Michail; Martinez‐Maldonado, Ronerto. (2020) The promise and challenges of multimodal learning analytics. British Journal of Educational Technology (BJET)
    Editorial
  • Niforatos, Evangelos; Vourvopoulos, Athanasios; Giannakos, Michail. (2020) Endowing Head-Mounted Displays with Physiological Sensing for Augmenting Human Learning and Cognition. CEUR Workshop Proceedings
    Academic article
  • Papamitsiou, Zacharoula; Giannakos, Michail; Ochoa, Xavier. (2020) From childhood to maturity: Are we there yet? Mapping the intellectual progress in learning analytics during the past decade. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Horn, Michael S.; Read, Janet C.; Markopoulos, Panos. (2020) Movement forward: The continued growth of Child–Computer Interaction research. International Journal of Child-Computer Interaction
    Editorial
  • Giannakos, Michail; Sindre, Guttorm; Andrew, Luxton-Reilly; Divitini, Monica. (2020) ITiCSE '20: Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education. Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Giannakos, Michail; Sindre, Guttorm; Luxton-Reilly, Andrew; Divitini, Monica. (2020) ITiCSE 2020 Chairs' Welcome. Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE
    Editorial
  • Papamitsiou, Zacharoula; Sharma, Kshitij; Giannakos, Michail. (2020) On the Dependence Structure between Learners' Response-time and Knowledge Mastery: If Not Linear, Then What?. UMAP '20: Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization
    Academic article
  • Lee-Cultura, Serena; Sharma, Kshitij; Papavlasopoulou, Sofia; Retalis, Symeon; Giannakos, Michail. (2020) Using sensing technologies to explain children's self-representation in motion-based educational games. IDC '20: Proceedings of the Interaction Design and Children ConferenceJune 2020
    Academic article
  • Giannakos, Michail; Papamitsiou, Zacharoula; Markopoulos, Panos; Read, Janet; Hourcade, Juan Pablo. (2020) Mapping child–computer interaction research through co-word analysis. International Journal of Child-Computer Interaction
    Academic article
  • Pappas, Ilias; Sharma, Kshitij; Mikalef, Patrick; Giannakos, Michail. (2020) How Quickly Can We Predict Users’ Ratings on Aesthetic Evaluations of Websites? Employing Machine Learning on Eye-Tracking Data. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Pappas, Ilias; Papavlasopoulou, Sofia; Mikalef, Patrick; Giannakos, Michail. (2020) Identifying the combinations of motivations and emotions for creating satisfied users in SNSs: An fsQCA approach. International Journal of Information Management
    Academic article
  • Rößling, Guido; Giannakos, Michail. (2020) ITiCSE 2019 working groups report. SIGCSE Bulletin inroads
    Academic article

2019

  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2019) Coding games and robots to enhance computational thinking: How collaboration and engagement moderate children’s attitudes?. International Journal of Child-Computer Interaction
    Academic article
  • Pappas, Ilias; Mikalef, Patrick; Giannakos, Michail; Kourouthanassis, Panos. (2019) Explaining User Experience in Mobile Gaming Applications: An fsQCA Approach. Internet Research
    Academic article
  • Angeli, Charoula; Giannakos, Michail. (2019) Computational thinking education: Issues and challenges. Computers in Human Behavior
    Editorial
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2019) Joint Emotional State of Children and Perceived Collaborative Experience in Coding Activities. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Pappas, Ilias; Papavlasopoulou, Sofia; Giannakos, Michail. (2019) Towards Automatic and Pervasive Physiological Sensing of Collaborative Learning. International Society of the Learning Sciences (ISLS)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Papamitsiou, Zacharoula; Giannakos, Michail. (2019) Building pipelines for educational data using AI and multimodal analytics: A “grey‐box” approach. British Journal of Educational Technology (BJET)
    Academic article
  • Sharma, Kshitij; Papamitsiou, Zacharoula; Giannakos, Michail. (2019) Modelling Learners’ Behaviour: A Novel Approach Using GARCH with Multimodal Data. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Mangaroska, Katerina; Vesin, Boban; Giannakos, Michail. (2019) Cross-platform analytics: A step towards personalization and adaptation in education. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Mangaroska, Katerina; Vesin, Boban; Giannakos, Michail. (2019) Elo-rating method: Towards adaptive assessment in e-learning. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Trætteberg, Hallvard; Mavroudi, Anna; Sharma, Kshitij; Giannakos, Michail. (2019) Utilizing Real-Time Descriptive Learning Analytics to Enhance Learning Programming. Springer Publishing Company
    Academic chapter/article/Conference paper
  • Mangaroska, Katerina; Jaccheri, Maria Letizia; Vesin, Boban; Giannakos, Michail. (2019) The dynamics of motivational and emotional challenges and regulation strategies in customer-driven project-based learning. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Dillenbourg, Pierre; Giannakos, Michail. (2019) Stimuli-Based Gaze Analytics to Enhance Motivation and Learning in MOOCs. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Sharma, Kshitij; Pappas, Ilias; Kostakos, Vassilis; Velloso, Eduardo. (2019) Multimodal data as a means to understand the learning experience. International Journal of Information Management
    Academic article
  • Vourvopoulos, Athanasios; Niforatos, Evangelos; Giannakos, Michail. (2019) EEGlass: An EEG-Eyeware Prototype for Ubiquitous Brain-Computer Interaction. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Błachnio, Agata; Przepiorka, Aneta; Gorbaniuk, Oleg; Benvenuti, Martina; Ciobanu, Adela Magdalena; Senol-Durak, Emre. (2019) Cultural correlates of internet addiction. CyberPsychology, Behavior and Social Networking
    Academic article
  • Papamitsiou, Zacharoula; Economides, Anastasios; Giannakos, Michail. (2019) Fostering Learners’ Performance with On-demand Metacognitive Feedback. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Read, Janet C.; Fitton, Daniel; Gavin, Sim; Bjorklund, Martha; Giannakos, Michail; Clarke, Suzanne. (2019) IDC Methods into Industry and Innovation. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Mikalef, Patrick; Pappas, Ilias. (2019) Technology-Enhanced Organizational Learning: A Systematic Literature Review. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Rößling, Guido; Giannakos, Michail. (2019) ITiCSE-WGR '19: Proceedings of the Working Group Reports on Innovation and Technology in Computer Science Education. Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Tisza, Gabriella; Papavlasopoulou, Sofia; Christidou, Dimitra; Voulgari, Iro; Iivari, Netta; Giannakos, Michail. (2019) The role of age and gender on implementing informal and non-formal science learning activities for children. ACM Publications
    Academic chapter/article/Conference paper
  • Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail. (2019) Coding activities for children: Coupling eye-tracking with qualitative data to investigate gender differences. Computers in Human Behavior
    Academic article
  • Hourcade, Juan Pablo; Antle, Alissa N.; Giannakos, Michail; Fails, Jerry Alan; Read, Janet C.; Markopoulos, Panos. (2019) Child-Computer Interaction SIG: Designing for Refugee Children. ACM Publications
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Sharma, Kshitij; Niforatos, Evangelos. (2019) Exploring EEG signals during the different phases of game-player interaction. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Antle, Alissa N.; Hourcade, Juan Pablo; Fails, Jerry Alan; Garzotto, Franca; Giannakos, Michail; Markopoulos, Panos. (2019) Designing for uprooted children: Issues, challenges, and opportunities. Interactions
    Academic article
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2019) Exploring children’s learning experience in constructionism-based coding activities through design-based research. Computers in Human Behavior
    Academic article

2018

  • Mavroudi, Anna; Giannakos, Michail; Krogstie, John. (2018) Supporting adaptive learning pathways through the use of learning analytics: developments, challenges and future opportunities. Interactive Learning Environments
    Academic article
  • Luxton-Reilly, Andrew; Simon, Simon; Ibrahim, Albluwi; Becker, Brett A.; Giannakos, Michail; Kumar, Amruth N.. (2018) A review of introductory programming research 2003–2017. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Mikalef, Patrick; Giannakos, Michail; Pappas, Ilias; Krogstie, John. (2018) The human side of big data: Understanding the skills of the data scientist in education and industry . IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Pappas, Ilias; Mikalef, Patrick; Giannakos, Michail; Krogstie, John; Lekakos, George. (2018) Big Data and Business Analytics Ecosystems: Paving the way towards digital transformation and sustainable societies. Information Systems and E-Business Management
    Academic article
  • Giannakos, Michail; Mikalef, Patrick; Pappas, Ilias. (2018) Influence of Data Analysis, Entrepreneurial and Business Skills on Information Technology Firms: A Dynamic Capabilities Approach. Proceedings of the Annual Hawaii International Conference on System Sciences (HICSS)
    Academic article
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2018) Discovering children's competences in coding through the analysis of Scratch projects . IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2018) Kid Coding Games and Artistic Robots: Attitudes and Gaze Behavior. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail. (2018) How do you feel about learning to code? Investigating the effect of children’s attitudes towards coding using eye-tracking. International Journal of Child-Computer Interaction
    Academic article
  • Sharma, Kshitij; Mangaroska, Katerina; Giannakos, Michail; Dillenbourg, Pierre. (2018) Interlacing Gaze and Actions to Explain the Debugging Process. International Society of the Learning Sciences (ISLS)
    Academic chapter/article/Conference paper
  • Sergis, Stylianos; Sampson, Demetrios G.; Giannakos, Michail. (2018) Supporting school leadership decision making with holistic school analytics: Bridging the qualitative-quantitative divide using fuzzy-set qualitative comparative analysis. Computers in Human Behavior
    Academic article
  • Sharma, Kshitij; Mangaroska, Katerina; Trætteberg, Hallvard; Lee-Cultura, Serena; Giannakos, Michail. (2018) Evidence for Programming Strategies in University Coding Exercises. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Mangaroska, Katerina; Sharma, Kshitij; Giannakos, Michail; Trætteberg, Hallvard; Dillenbourg, Pierre. (2018) Gaze insights into debugging behavior using learner-centred analysis. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Mangaroska, Katerina; Sharma, Kshitij; Giannakos, Michail; Trætteberg, Hallvard; Dillenbourg, Pierre. (2018) Gaze-Driven Design Insights to Amplify Debugging Skills: A Learner-Centered Analysis Approach. Journal of Learning Analytics
    Academic article
  • Vesin, Boban; Mangaroska, Katerina; Giannakos, Michail. (2018) Learning in Smart Environments: User-centered Design and Analytics of an Adaptive Learning System. Smart Learning Environments
    Academic article
  • Mangaroska, Katerina; Giannakos, Michail. (2018) Learning analytics for learning design: A systematic literature review of analytics-driven design to enhance learning. IEEE Transactions on Learning Technologies
    Academic article
  • Giannakos, Michail; Sharma, Kshitij; Martinez-Maldonado, Roberto; Dillenbourg, Pierre; Rogers, Yvonne. (2018) Learner-computer interaction. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sindre, Guttorm; Giannakos, Michail; Krogstie, Birgit Rognebakke; Munkvold, Robin Isfold; Aalberg, Trond. (2018) Project-based learning in IT education : definitions and qualities . UNIPED
    Academic article
  • Giannakos, Michail; Divitini, Monica; Jaccheri, Maria Letizia; Iversen, Ole Sejer. (2018) Proceedings of the Conference on Creativity and Making in Education. Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Giannakos, Michail; Jaccheri, Maria Letizia; Divitini, Monica. (2018) Proceedings of the 17th ACM Conference on Interaction Design and Children. Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2018) From players to makers: An empirical examination of factors that affect creative game development. International Journal of Child-Computer Interaction
    Academic article
  • Papamitsiou, Zacharoula; Economides, Anastasios; Pappas, Ilias; Giannakos, Michail. (2018) Explaining learning performance using response-time, self-regulation and satisfaction from content: an fsQCA approach. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Krogstie, John; Sampson, Demetrios G.. (2018) Putting Flipped Classroom into Practice: A Comprehensive Review of Empirical Research. Springer
    Chapter

2017

  • Kostaris, Christoforos; Stylianos, Sergis; Sampson, Demetrios G.; Giannakos, Michail; Pelliccione, Lina. (2017) Investigating the potential of the flipped classroom model in K-12 ICT teaching and learning: An action research study. Educational Technology & Society
    Academic article
  • Mikalef, Patrick; Sharma, Kshitij; Pappas, Ilias; Giannakos, Michail. (2017) Online reviews or marketer information? An eye-tracking study on social commerce consumers. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Pappas, Ilias; Mikalef, Patrick. (2017) The role of contemporary skills in information technology professionals: An FsQCA approach. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Mavroudi, Anna; Economides, Anastasios; Fragkou, Olga; Nikou, Stavros; Divitini, Monica; Giannakos, Michail. (2017) Motivating students with Mobiles, Ubiquitous applications and the Internet of Things for STEM (MUMI4STEM). IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Pappas, Ilias; Papavlasopoulou, Sofia; Kourouthanassis, Panos; Mikalef, Patrick; Giannakos, Michail. (2017) Motivations and emotions in social media: Explaining users' satisfaction with FsQCA. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Mikalef, Patrick; Pappas, Ilias; Giannakos, Michail; Sharma, Kshitij. (2017) Determining consumer engagement in word-of-mouth: Trust and network ties in a social commerce setting. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Pappas, Ilias; Jaccheri, Maria Letizia; Mikalef, Patrick; Giannakos, Michail. (2017) Social Innovation And Social Entrepreneurship Through Big Data: Developing A Reseach Agenda. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Mikalef, Patrick; Giannakos, Michail; Pavlou, Paul. (2017) Value Co-Creation and Trust in Social Commerce: An fsQCA approach. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Mikalef, Patrik; Giannakos, Michail; Krogstie, John; Lekakos, George. (2017) Social Media and Analytics for Competitive Performance: A Conceptual Research Framework. Lecture Notes in Business Information Processing
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Mikalef, Patrik. (2017) Investigating students’ use and adoption of with-video assignments: lessons learnt for video-based open educational resources. Journal of Computing in Higher Education
    Academic article
  • Mikalef, Patrick; Giannakos, Michail; Pappas, Ilias. (2017) Designing social commerce platforms based on consumers ’ intentions. Behaviour and Information Technology
    Academic article
  • Mikalef, Patrick; Pappas, Ilias; Krogstie, John; Giannakos, Michail. (2017) Big data analytics capabilities: a systematic literature review and research agenda. Information Systems and E-Business Management
    Academic article
  • Pappas, Ilias; Cetusic, Luka; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Mobile learning adoption through the lens of complexity theory and fsQCA. IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Giannakos, Michail; Aalberg, Trond; Divitini, Monica; Jaccheri, Maria Letizia; Mikalef, Patrick; Pappas, Ilias. (2017) Identifying Dropout Factors in Information Technology Education: A Case Study. IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Pappas, Ilias; Kourouthanassis, Panos; Giannakos, Michail; Chrissikopoulos, Vassilios. (2017) Sense and sensibility in personalized e-commerce: How emotions rebalance the purchase intentions of persuaded customers. Psychology & Marketing
    Academic article
  • Mikalef, Patrick; Pappas, Ilias; Giannakos, Michail. (2017) Value co-creation and purchase intention in social commerce: The enabling role of word-of-mouth and trust. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Mikalef, Patrick; Kourouthanassis, Panos; Giannakos, Michail. (2017) Fuzzy-Set Analysis to Understand User Experience in Mobile Applications. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Giannakos, Michail; Jaccheri, Maria Letizia; Sampson, Demetrios G. (2017) Assessing Student Behavior in Computer Science Education with an fsQCA Approach: The Role of Gains and Barriers. ACM Transactions on Computing Education
    Academic article
  • Pieterse, Vreda; van Eekelen, Marko; Giannakos, Michail. (2017) CSERC '17 The 6th Computer Science Education Research Conference. ACM Publications ACM Publications
    Academic anthology/Conference proceedings
  • Divitini, Monica; Giannakos, Michail; Mora, Simone; Papavlasopoulou, Sofia; Iversen, Ole Sejer. (2017) Make2Learn with IoT: Engaging Children into Joyful Design and Making of Interactive Connected Objects. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Reviewing the affordances of tangible programming languages: Implications for design and practice. IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Pappas, Ilias; Papavlasopoulou, Sofia; Giannakos, Michail; Sampson, Demetrios G.. (2017) An Exploratory Study on the Influence of Cognitive and Affective Characteristics in Programming-Based Making Activities. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Divitini, Monica; Ole Sejer, Iversen. (2017) Entertainment, engagement, and education: Foundations and developments in digital and physical spaces to support learning through making. Entertainment Computing
    Academic article
  • Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Using Eye-Tracking to Unveil Differences Between Kids and Teens in Coding Activities. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sergis, Stylianos; Sampson, Demetrios G.; Giannakos, Michail. (2017) Enhancing Student Digital Skills: Adopting an Ecosystemic School Analytics Approach. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Mangaroska, Katerina; Giannakos, Michail. (2017) Learning Analytics for Learning Design: Towards Evidence-Driven Decisions to Enhance Learning. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Ioannis, Leftheriotis; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Gamifying informal learning activities using interactive displays: an empirical investigation of students’ learning and engagement. Smart Learning Environments
    Academic article
  • Sharma, Kshitij; Leftheriotis, Ioannis; Noor, Jamawadi Hassan Jama; Giannakos, Michail. (2017) Dual gaze as a proxy for collaboration in informal learning. International Society of the Learning Sciences (ISLS)
    Academic chapter/article/Conference paper
  • Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos. (2017) Serious games as a malleable learning medium: The effects of narrative, gameplay, and making on students? performance and attitudes. British Journal of Educational Technology (BJET)
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Sampson, Demetrios G.. (2017) Fuzzy set analysis as a means to understand users of 21st-century learning systems: The case of mobile learning and reflections on learning analytics research. Computers in Human Behavior
    Academic article
  • Mavroudi, Anna; Divitini, Monica; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Local communities of computing education in Norway. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper

2016

  • Mavroudi, Anna; Giannakos, Michail; Krogstie, John. (2016) Insights on the Interplay between Adaptive Learning and Learning Analytics. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Jaccheri, Maria Letizia; Krogstie, John. (2016) Exploring the relationship between video lecture usage patterns and students' attitudes. British Journal of Educational Technology (BJET)
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Sampson, Demetrios G.. (2016) Making Sense of Learning Analytics with a Configurational Approach. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Sampson, Demetrios G.; Kidziński, Łukasz; Pardo, Abelardo. (2016) Smart environments and analytics on video-based learning. ACM Publications
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Sampson, Demetrios G.; Kidziński, Łukasz; Pardo, Abelardo. (2016) Enhancing Video-Based Learning Experience through Smart Environments and Analytics. CEUR Workshop Proceedings
    Academic article
  • Mikalef, Patrick; Pappas, Ilias; Giannakos, Michail. (2016) An integrative adoption model of video-based learning. The international journal of information and learning technology
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Jaccheri, Maria Letizia. (2016) Investigating Factors Influencing Students' Intention to Dropout Computer Science Studies. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Krogstie, John; Aalberg, Trond. (2016) Video-based learning ecosystem to support active learning: application to an introductory computer science course. Smart Learning Environments
    Academic article
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2016) Creative Programming Experiences for Teenagers: Attitudes, Performance and Gender Differences. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Trætteberg, Hallvard; Krogstie, John; Mavroudi, Anna; Giannakos, Michail. (2016) Adaptable Learning and Learning Analytics: A Case Study in a Programming Course. Springer Publishing Company
    Academic chapter/article/Conference paper
  • Mavroudi, Anna; Giannakos, Michail; Krogstie, John. (2016) Combining Adaptive Learning with Learning Analytics: Precedents and Directions. Springer Publishing Company
    Academic chapter/article/Conference paper
  • Mikalef, Patrick; Pappas, Ilias; Giannakos, Michail. (2016) Investigating Determinants of Video-Based Learning Acceptance. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail; Sampson, Demetrios G.; Kidziński, Łukasz; Pardo, Abelardo. (2016) Proceedings of the LAK 2016 Workshop on Smart Environments and Analytics in Video-Based Learning. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail. (2016) Orchestrating 21st Century Learning Ecosystems using Analytics. CEUR Workshop Proceedings
    Academic article
  • Pappas, Ilias; Mikalef, Patrick; Giannakos, Michail. (2016) Video-Based Learning Adoption: A typology of learners. CEUR Workshop Proceedings
    Academic article
  • Błachnio, Agata; Przepiorka, Aneta; Benvenuti, Martina; Cannata, Davide; Ciobanu, Adela Magdalena; Senol-Durak, Emre. (2016) An international perspective on Facebook intrusion. Psychiatry Research
    Academic article
  • Giannakos, Michail; Sampson, Demetrios G; Kidziński, Łukasz. (2016) Introduction to smart learning analytics: foundations and developments in video-based learning. Smart Learning Environments
    Academic article
  • Pappas, Ilias; Kourouthanassis, Panos; Giannakos, Michail; Lekakos, George. (2016) The interplay of online shopping motivations and experiential factors on personalized e-commerce: A complexity theory approach. Telematics and informatics
    Academic article
  • Pappas, Ilias; Mikalef, Patrik; Giannakos, Michail. (2016) User Experience in Personalized E-Commerce: A Configurational Approach. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Leftheriotis, Ioannis; Giannakos, Michail; Pappas, Ilias. (2016) Social Media Use For Work: Does Work Experience Really Matter?. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Mikalef, Patrik; Pappas, Ilias; Giannakos, Michail; Krogstie, John; Lekakos, George. (2016) Big Data and Strategy: A research Framework. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Błachnio, Agata; Przepiorka, Aneta; Benvenuti, Martina; Cannata, Davide; Ciobanu, Adela Magdalena; Senol-Durak, Emre. (2016) Cultural and Personality Predictors of Facebook Intrusion: A Cross-Cultural Study. Frontiers in Psychology
    Academic article
  • Giannakos, Michail; Divitini, Monica; Iversen, Ole Sejer. (2016) Introduction for the Special issue on ‘Maker technologies to foster engagement and creativity in learning’. Entertainment Computing
    Editorial
  • Pappas, Ilias; Aalberg, Trond; Giannakos, Michail; Jaccheri, Maria Letizia; Mikalef, Patrik; Sindre, Guttorm. (2016) Gender Differences in Computer Science Education: Lessons Learnt from an Empirical Study at NTNU. NIKT: Norsk IKT-konferanse for forskning og utdanning
    Academic article
  • Giannakos, Michail; Pappas, Ilias; Jaccheri, Maria Letizia; Sampson, Demetrios G.. (2016) Understanding student retention in computer science education: The role of environment, gains, barriers and usefulness. Education and Information Technologies : Official Journal of the IFIP technical committee on Education
    Academic article
  • Mikalef, Patrik; Pappas, Ilias; Giannakos, Michail. (2016) Consumer intentions on social media: A fsQCA analysis of motivations. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Divitini, Monica. (2016) Making as a Pathway to Foster Joyful Engagement & Creativity in Learning. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2016) Empirical studies on the Maker Movement, a promising approach to learning: A literature review. Entertainment Computing
    Academic article
  • Crompton, Helen; Giannakos, Michail. (2016) Mobile Applications to Support Learning Activities in a Science Center. American Educational Research Association. Annual Meeting Program
    Academic article

2015

  • Leftheriotis, Ioannis; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2015) Interaction Space of Chords on a Vertical Multi-touch Screen. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Leftheriotis, Ioannis; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2015) Investigating the Potential of a Two-finger Chord Button in Multi-touch Applications. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Chen, Chung-Hao; Bobzien, Jonna; Giannakos, Michail; Bruhn, Ann; Bruggeman, Alexis; Mohrehkesh, Shahram. (2015) Familiar Video Stories as a Means for Children with Autism: An Analytics Approach. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Hubwieser, Peter; Giannakos, Michail; Berges, Marc; Brinda, Torsten; Diethelm, Ira; Magenheim, Johannes. (2015) A Global Snapshot of Computer Science Education in K-12 Schools. ACM Digital Library
    Academic chapter/article/Conference paper
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2015) Designing creative programing experiences for 15 years old students. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Krogstie, John; Aalberg, Trond. (2015) Toward a learning ecosystem to support flipped classroom: A conceptual framework and early results. Lecture Notes in Educational Technology
    Academic article
  • Kidziński, Lukasz; Giannakos, Michail; Sampson, Demetrios; Dillenbourg, Pierre. (2015) A Tutorial on Machine Learning in Educational Science. Lecture Notes in Educational Technology
    Academic article
  • Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos. (2015) Computing Education in K-12 Schools: A Review of the Literature. IEEE Press
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Jaccheri, Maria Letizia; Krogstie, John. (2015) How Video Usage Styles Affect Student Engagement? Implications for Video-Based Learning Environments. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail; Divitini, Monica; Ivesren, Ole Sejer; Koulouris, Pavlos. (2015) Making as a pathway to foster joyful engagement and creativity in learning. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Doukakis, Spyros; Crompton, Helen; Chrisochoides, Nikos; Adamopoulos, Nikos; Giannopoulou, Panagiota. (2015) Examining and mapping CS teachers' technological, pedagogical and content knowledge (TPACK) in K-12 schools. Proceedings - Frontiers in Education Conference
    Academic article
  • Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2015) Serious game development as a creative learning experience: lessons learnt. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Chrisochoides, Nikos. (2015) Making sense of video analytics: Lessons learned from clickstream interactions, attitudes, and learning outcome in a video-assisted course. International Review of Research in Open and Distance Learning
    Academic article
  • Hubwieser, Peter; Armoni, M; Giannakos, Michail. (2015) How to Implement Rigorous Computer Science Education in K-12 Schools? Some Answers and Many Questions. ACM Transactions on Computing Education
    Academic article
  • Giannakos, Michail; Doukakis, Spyros; Pappas, Ilias; Adamopoulos, Nikos; Giannopoulou, Panagiota. (2015) Investigating teachers’ confidence on technological pedagogical and content knowledge: an initial validation of TPACK scales in K-12 computing education context. Journal of Computers in Education (JCE)
    Academic article
  • Hubwieser, Peter; Armoni, M; Giannakos, Michail. (2015) In Memoriam: Roland Mittermeir (1950--2014). ACM Transactions on Computing Education
    Editorial
  • Giannakos, Michail; Holme, Finn Inderhaug; Jaccheri, Maria Letizia; Marquez, Irene Dominguez; Papavlasopoulou, Sofia; Visser, Ilse Gerda. (2015) Can Interactive Art Installations Attract 15 Years Old Students to Coding?. Springer
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Garneli, Varvara; Chorianopoulos, Konstantinos. (2015) Exploring the Importance of “Making” in an Educational Game Design. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Divitini, Monica; Iversen, Ole Sejer; Koulouris, Pavlos. (2015) Make2Learn: Fostering Engagement and Creativity in Learning through Making. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Leftheriotis, Ioannis. (2015) How Space and Tool Availability Affect User Experience and Creativity in Interactive Surfaces?. ACM Publications
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Kourouthanassis, Panos; Giannakos, Michail; Chrissikopoulos, Vassilios. (2015) Explaining online shopping behavior with fsQCA: The role of cognitive and affective perceptions. Journal of Business Research
    Academic article

2014

  • Chorianopoulos, Konstantinos; Giannakos, Michail; Chrisochoides, Nikos; Reed, Scott. (2014) Open Service for Video Learning Analytics. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Jaccheri, Maria Letizia; Leftheriotis, Ioannis. (2014) Happy Girls Engaging with Technology: Assessing Emotions and Engagement Related to Programming Activities. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Chorianopoulos, Konstantinos; Giannakos, Michail. (2014) Design Principles for Serious Video Games in Mathematics Education: From Theory to Practice. INTERNATIONAL JOURNAL OF SERIOUS GAMES
    Academic article
  • Chorianopoulos, Konstantinos; Giannakos, Michail; Chrisochoides, Nikos. (2014) Design Principles for Serious Games in Mathematics. ACM Digital Library
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Jones, David; Crompton, Helen; Chrisochoides, Nikos. (2014) Designing Playful Games and Applications to Support Science Centers Learning Activities. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Pappas, Ilias; Mikalef, Patrick. (2014) Absolute price as a determinant of perceived service quality in hotels: a qualitative analysis of online customer reviews. International Journal of Hospitality and Event Management
    Academic article
  • Craig, Annemieke; Lang, Catherine; Giannakos, Michail; Kleiner, Carsten; Gal-Ezer, Judith. (2014) Looking outside: what can be learnt from computing education around the world?. ACM Digital Library
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Pateli, Adamantia; Giannakos, Michail; Chrissikopoulos, Vassilios. (2014) Moderating effects of online shopping experience on customer satisfaction and repurchase intentions. International Journal of Retail & Distribution Management
    Academic article
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Ronchetti, Marco; Szegedi, Peter; Teasley, Stephanie. (2014) Video-Based learning and open online courses. International Journal of Emerging Technologies in Learning (iJET)
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Krogstie, John. (2014) Looking at MOOCs rapid growth through thelens of video-based learning research. International Journal of Emerging Technologies in Learning (iJET)
    Academic article
  • Hubwieser, Peter; Armoni, M; Giannakos, Michail; Mittermeir, RT. (2014) Perspectives and visions of computer science education in primary and secondary (K-12) schools. ACM Transactions on Computing Education
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2014) Code your own game: The case of children with hearing impairments. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Krogstie, John; Chrisochoides, Nikos. (2014) Reviewing the Flipped Classroom Research: Reflections for Computer Science Education. ACM Digital Library
    Academic chapter/article/Conference paper
  • Makris, Dimosthenis; Euaggelopoulos, Kleomenis; Chorianopoulos, Konstantinos; Giannakos, Michail. (2014) Could you help me to change the variables?: comparing instruction to encouragement for teaching programming. ACM Digital Library
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Chrisochoides, Nikos. (2014) Challenges and Perspectives in an Undergraduate Flipped Classroom Experience: Looking through the Lens of Learning Analytics. IEEE conference proceedings
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Chrisochoides, Nikos. (2014) Collecting and Making Sense of Video Learning Analytics. IEEE conference proceedings
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Doukakis, Spyros; Crompton, Helen; Chrisochoides, Nikos; Nikos, Adamopoulos; Giannopoulou, Panagiota. (2014) Examining and Mapping CS Teachers' Technological, Pedagogical and Content Knowledge (TPACK) in K-12 Schools. IEEE conference proceedings
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Kourouthanassis, Panos; Giannakos, Michail; Chrissikopoulos, Vassilios. (2014) Shiny happy people buying: the role of emotions on personalized e-shopping. Electronic Markets
    Academic article
  • Giannakos, Michail. (2014) Exploring students intentions to study computer science and identifying the differences among ICT and programming based courses. The Turkish Online Journal of Educational Technology - TOJET
    Academic article
  • Leftheriotis, Ioannis; Giannakos, Michail. (2014) Using social media for work: Losing your time or improving your work?. Computers in Human Behavior
    Academic article

2013

  • Angeletaki, Alexandra; Carrozzino, Marcello; Giannakos, Michail. (2013) Mubil, creating an Immersive Experience of old books to support learning in a Museum-Archive environment. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Doukakis, Spyros; Giannakos, Michail; Koilias, Christos; Vlamos, Panayiotis. (2013) Measuring students' acceptance and confidence in algorithms and programming: The impact of engagement with CS on Greek secondary education. Informatics in Education. An International Journal
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Chrissikopoulos, Vassilios. (2013) Do Privacy and Enjoyment Matter in Personalized Services?. International Journal for Digital Society (IJDS)
    Academic article
  • Doukakis, Spyros; Giannakos, Michail; Koilias, Christos; Vlamos, Michail. (2013) Measuring Students' Acceptance and Confidence on Algorithms and Programming: The Impact of the Engagement with CS on Secondary Education. Informatica
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Proto, Roberta. (2013) Teaching Computer Science to Young Children through Creativity: Lessons Learned from the Case of Norway. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Høiseth, Marikken; Giannakos, Michail; Jaccheri, Maria Letizia. (2013) Research-derived guidelines for designing toddlers' healthcare games. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail. (2013) Exploring the video-based learning research: A review of the literature. British Journal of Educational Technology (BJET)
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2013) An Enriched Artifacts Activity for Supporting Creative Learning: Perspectives for Children with Impairments. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Morasca, Sandro. (2013) An empirical examination of behavioral factors in creative development of game prototypes. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2013) Learning by Playing and Learning by Making. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Høiseth, Marikken; Giannakos, Michail; Alsos, Ole Andreas; Jaccheri, Maria Letizia; Asheim, Jonas. (2013) Designing healthcare games and applications for toddlers. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Chorianopoulos, Konstantinos; Giannakos, Michail. (2013) Usability design for video lectures. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail. (2013) Enjoy and learn with educational games: Examining factors affecting learning performance. Computers & Education
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2013) What motivates children to become creators of digital enriched artifacts?. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2013) Designing creative activities for children: the importance of collaboration and the threat of losing control. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Pateli, Adamantia; Chorianopoulos, Konstantinos. (2013) Investigating Facebook's acceptance and satisfaction: a study in the Greek university community. International Journal of Social and Humanistic Computing
    Academic article
  • Mikalef, Konstantinos; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2013) Does informal learning benefit from interactivity? The effect of trial and error on knowledge acquisition during a museum visit. International Journal of Mobile Learning and Organisation
    Academic article
  • Mikalef, Patrick; Pateli, Adamantia; Giannakos, Michail. (2013) Why Are Users of Social Media Inclined to Word-of-Mouth?. IFIP Advances in Information and Communication Technology
    Academic article
  • Mikalef, Patrick; Giannakos, Michail; Pateli, Adamantia. (2013) Shopping and Word-of-Mouth Intentions on Social Media. Journal of Theoretical and Applied Electronic Commerce Research
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Kourouthanassis, Panos; Chrissikopoulos, Vassilios. (2013) Assessing Emotions Related to Privacy and Trust in Personalized Services. IFIP Advances in Information and Communication Technology
    Academic article
  • Giannakos, Michail; Hubwieser, Peter; Chrisochoides, Nikos. (2013) How students estimate the effects of ICT and programming courses. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2013) Software and HardwareIntensive Activities for Supporting Creative Learning. ERCIM News
    Academic article
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Ronchetti, Marco; Szegedi, Peter; Teasley, Stephanie. (2013) Analytics on video-based learning. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Hubwieser, Peter; Ruf, Alexander. (2013) Is self-efficacy in programming decreasing with the level of programming skills?. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Chorianopoulos, Konstantinos; Giannakos, Michail. (2013) Merging Learner Performance with Browsing Behavior in Video Lectures. CEUR Workshop Proceedings
    Academic article
  • Ilioudi, Christina; Giannakos, Michail; Chorianopoulos, Konstantinos. (2013) Investigating Differences Among the Common Used Video Lecture Types. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Ronchetti, Marco; Szegedi, Peter; Teasley, Stephanie. (2013) Expanding Horizons and Envisioning the Future of Analytics on Video-Based Learning. CEUR Workshop Proceedings
    Academic article

2012

  • Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia; Chrisochoides, Nikos. (2012) “This Game Is Girly!” Perceived Enjoyment and Student Acceptance of Edutainment. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Leftheriotis, Ioannis. (2012) Learning and Creativity through Tabletops: A Learning Analytics Approach. Learning Technology
    Academic article
  • Jaccheri, Maria Letizia; Giannakos, Michail. (2012) Open Source Software for Entertainment. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Mikalef, Konstantinos; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2012) “Do not touch the paintings!” The benefits of interactivity on learning and future visits in a museum. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Hubwieser, Peter; Chrisochoides, Nikos. (2012) Students' perceptions of the differences between ICT and programming courses. Association for Computing Machinery (ACM)
    Other

Journal publications

  • Mylonas, Georgios; Hofstaetter, Joerg; Giannakos, Michail; Friedl, Andreas; Koulouris, Pavlos. (2023) Playful interventions for sustainability awareness in educational environments: A longitudinal, large-scale study in three countries. International Journal of Child-Computer Interaction
    Academic article
  • Giannakos, Michail; Cukurova, Mutlu. (2023) The role of learning theory in multimodal learning analytics. British Journal of Educational Technology (BJET)
    Academic literature review
  • Cosentino, Giulia; Giannakos, Michail. (2023) Multisensory Interaction and Analytics to Enhance Smart Learning Environments: A Systematic Literature Review. IEEE Transactions on Learning Technologies
    Academic article
  • Sharma, Kshitij; Pappas, Ilias; Papavlasopoulou, Sofia; Giannakos, Michail. (2022) Wearable Sensing and Quantified-self to explain Learning Experience. International Conference on Advanced Learning Technologies (ICALT)
    Academic article
  • Vesin, Boban; Mangaroska, Katerina; Akhuseyinoglu, Kamil; Giannakos, Michail. (2022) Adaptive assessment and content recommendation in online programming courses: On the use of Elo-rating. ACM Transactions on Computing Education
    Academic article
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2022) Children's facial expressions during collaborative coding: Objective versus subjective performances. International Journal of Child-Computer Interaction
    Academic article
  • Sharma, Kshitij; Lee-Cultura, Serena; Giannakos, Michail. (2022) Keep Calm and Do Not Carry-Forward: Toward Sensor-Data Driven AI Agent to Enhance Human Learning. Frontiers in Artificial Intelligence
    Academic article
  • Giannakos, Michail; Markopoulos, Panos; Hourcade, Juan Pablo; Antle, Alissa N.. (2022) ‘Lots done, more to do’: The current state of interaction design and children research and future directions. International Journal of Child-Computer Interaction
    Editorial
  • Sharma, Kshitij; Giannakos, Michail. (2021) Sensing technologies and child–computer interaction: Opportunities, challenges and ethical considerations. International Journal of Child-Computer Interaction
    Academic article
  • Papavlasopoulou, Sofia; Sharma, Kshitij; Melhart, David; Schellekens, Jasper; Lee-Cultura, Serena; Giannakos, Michail. (2021) Investigating gaze interaction to support children’s gameplay. International Journal of Child-Computer Interaction
    Academic article
  • Papamitsiou, Zacharoula; Filippakis, Michail E.; Poulou, Marilena; Sampson, Demetrios G.; Ifenthaler, Dirk; Giannakos, Michail. (2021) Towards an educational data literacy framework: enhancing the profiles of instructional designers and e-tutors of online and blended courses with new competences. Smart Learning Environments
    Academic article
  • Pappas, Ilias; Giannakos, Michail. (2021) Rethinking Learning Design in IT Education During a Pandemic. Frontiers in Education
    Academic article
  • Giannakos, Michail; Mikalef, Patrick; Pappas, Ilias. (2021) Systematic literature review of E-learning capabilities to enhance organizational learning. Information Systems Frontiers
    Academic article
  • Mangaroska, Katerina; Sharma, Kshitij; Gašević, Dragan; Giannakos, Michail. (2021) Exploring students' cognitive and affective states during problem solving through multimodal data: Lessons learned from a programming activity. Journal of Computer Assisted Learning
    Academic article
  • Mangaroska, Katerina; Vesin, Boban; Kostakos, Vassilis; Brusilovsky, Peter; Giannakos, Michail. (2021) Architecting Analytics Across Multiple E-learning Systems to Enhance Learning Design. IEEE Transactions on Learning Technologies
    Academic article
  • Lee-Cultura, Serena; Sharma, Kshitij; Giannakos, Michail. (2021) Multimodal AI Agent to Support Students’ Motion-Based Educational Game Play. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Lee-Cultura, Serena; Sharma, Kshitij. (2021) Sensing-Based Analytics in Education: The Rise of Multimodal Data Enabled Learning Systems. IT Professional Magazine
    Academic article
  • Sharma, Kshitij; Mangaroska, Katerina; Berkel, Niels van; Giannakos, Michail; Kostakos, Vassilis. (2021) Information flow and cognition affect each other: Evidence from digital learning. International Journal of Human-Computer Studies
    Academic article
  • Lee-Cultura, Serena; Sharma, Kshitij; Giannakos, Michail. (2021) Children's play and problem-solving in motion-based learning technologies using a multi-modal mixed methods approach. International Journal of Child-Computer Interaction
    Academic article
  • Christidou, Dimitra; Papavlasopoulou, Sofia; Giannakos, Michail. (2021) Using the lens of science capital to capture and explore children’s attitudes toward science in an informal making-based space. Information and Learning Science (ILS)
    Academic article
  • Papamitsiou, Zacharoula; Lunde, Martin; Westermoen, Jakob; Giannakos, Michail. (2021) Supporting Learners in a Crisis Context with Smart Self-Assessment. Lecture Notes in Educational Technology
    Academic article
  • Niforatos, Evangelos; Tran, Camilla; Pappas, Ilias; Giannakos, Michail. (2021) Goalkeeper: A Zero-Sum Exergame for Motivating Physical Activity. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Di Mitri, Daniele; Martinez-Maldonado, Roberto; Santos, C. Olga; Schneider, Jan; Mat Sanusi, Khaleel Asyraaf; Cukurova, Mutlu. (2021) Proceedings of the 1st International Workshop on Multimodal Artificial Intelligence in Education. CEUR Workshop Proceedings
    Editorial
  • Giannakos, Michail. (2020) An Introduction to Non-formal and Informal Science Learning in the ICT Era. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail. (2020) Science Learning in the ICT Era: Toward an Ecosystem Model and Research Agenda. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail; Papavlasopoulou, Sofia; Sharma, Kshitij. (2020) Monitoring Children’s Learning Through Wearable Eye-Tracking: The Case of a Making-Based Coding Activity. IEEE pervasive computing
    Academic article
  • Papavlasopoulou, Sofia; Giannakos, Michail. (2020) Looking at the Design of Making-Based Coding Activities Through the Lens of the ADDIE Model. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail; Voulgari, Iro; Papavlasopoulou, Sofia; Papamitsiou, Zacharoula; Yannakakis, Georgios. (2020) Games for Artificial Intelligence and Machine Learning Education: Review and Perspectives. Lecture Notes in Educational Technology
    Academic article
  • Papamitsiou, Zacharoula; Pappas, Ilias; Sharma, Kshitij; Giannakos, Michail. (2020) Utilizing multimodal data through fsQCA to explain engagement in adaptive learning. IEEE Transactions on Learning Technologies
    Academic article
  • Giannakos, Michail; Sharma, Kshitij; Papavlasopoulou, Sofia; Pappas, Ilias; Kostakos, Vassilis. (2020) Fitbit for learning: Towards capturing the learning experience using wearable sensing. International Journal of Human-Computer Studies
    Academic article
  • Sharma, Kshitij; Niforatos, Evangelos; Giannakos, Michail; Kostakos, Vassilis. (2020) Assessing cognitive performance using physiological and facial features: Generalizing across contexts. PACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
    Academic article
  • Mangaroska, Katerina; Sharma, Kshitij; Gasevic, Dragan; Giannakos, Michail. (2020) Multimodal learning analytics to inform learning design: Lessons learned from computing education . Journal of Learning Analytics
    Academic article
  • Sharma, Kshitij; Giannakos, Michail. (2020) Multimodal data capabilities for learning: What can multimodal data tell us about learning?. British Journal of Educational Technology (BJET)
    Academic article
  • Sharma, Kshitij; Giannakos, Michail; Dillenbourg, Pierre. (2020) Eye-tracking and artificial intelligence to enhance motivation and learning. Smart Learning Environments
    Academic article
  • Sharma, Kshitij; Leftheriotis, Ioannis; Giannakos, Michail. (2020) Utilizing interactive surfaces to enhance learning, collaboration and engagement: Insights from learners’ gaze and speech. Sensors
    Academic article
  • Mikalef, Patrick; Sharma, Kshitij; Pappas, Ilias; Giannakos, Michail. (2020) Seeking Information on Social Commerce: An Examination of the Impact of User- and Marketer-generated Content Through an Eye-tracking Study. Information Systems Frontiers
    Academic article
  • Lee-Cultura, Serena; Giannakos, Michail. (2020) Embodied Interaction and Spatial Skills: A Systematic Review of Empirical Studies. Interacting with computers
    Academic literature review
  • Lee-Cultura, Serena; Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2020) Motion-Based Educational Games: Using Multi-Modal Data to Predict Player’s Performance. IEEE Conference on Computatonal Intelligence and Games, CIG
    Academic article
  • Giannakos, Michail; Spikol, Daniel; Molenaar, Inge; Di Mitri, Daniele; Sharma, Kshitij; Ochoa, Xavier. (2020) CrossMMLA in practice: Collecting, annotating and analyzing multimodal data across spaces. CEUR Workshop Proceedings
    Editorial
  • Lee-Cultura, Serena; Sharma, Kshitij; Giannakos, Michail. (2020) Using Multimodal Learning Analytics to Explore how Children Experience Educational Motion-Based Touchless Games. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Horn, Michael S.; Rubegni, Elisa. (2020) Advancements on Child-Computer Interaction research: Contributions from IDC 2018. International Journal of Child-Computer Interaction
    Editorial
  • Cukurova, Mutlu; Giannakos, Michail; Martinez‐Maldonado, Ronerto. (2020) The promise and challenges of multimodal learning analytics. British Journal of Educational Technology (BJET)
    Editorial
  • Niforatos, Evangelos; Vourvopoulos, Athanasios; Giannakos, Michail. (2020) Endowing Head-Mounted Displays with Physiological Sensing for Augmenting Human Learning and Cognition. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Horn, Michael S.; Read, Janet C.; Markopoulos, Panos. (2020) Movement forward: The continued growth of Child–Computer Interaction research. International Journal of Child-Computer Interaction
    Editorial
  • Giannakos, Michail; Sindre, Guttorm; Luxton-Reilly, Andrew; Divitini, Monica. (2020) ITiCSE 2020 Chairs' Welcome. Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE
    Editorial
  • Papamitsiou, Zacharoula; Sharma, Kshitij; Giannakos, Michail. (2020) On the Dependence Structure between Learners' Response-time and Knowledge Mastery: If Not Linear, Then What?. UMAP '20: Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization
    Academic article
  • Lee-Cultura, Serena; Sharma, Kshitij; Papavlasopoulou, Sofia; Retalis, Symeon; Giannakos, Michail. (2020) Using sensing technologies to explain children's self-representation in motion-based educational games. IDC '20: Proceedings of the Interaction Design and Children ConferenceJune 2020
    Academic article
  • Giannakos, Michail; Papamitsiou, Zacharoula; Markopoulos, Panos; Read, Janet; Hourcade, Juan Pablo. (2020) Mapping child–computer interaction research through co-word analysis. International Journal of Child-Computer Interaction
    Academic article
  • Pappas, Ilias; Sharma, Kshitij; Mikalef, Patrick; Giannakos, Michail. (2020) How Quickly Can We Predict Users’ Ratings on Aesthetic Evaluations of Websites? Employing Machine Learning on Eye-Tracking Data. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Pappas, Ilias; Papavlasopoulou, Sofia; Mikalef, Patrick; Giannakos, Michail. (2020) Identifying the combinations of motivations and emotions for creating satisfied users in SNSs: An fsQCA approach. International Journal of Information Management
    Academic article
  • Rößling, Guido; Giannakos, Michail. (2020) ITiCSE 2019 working groups report. SIGCSE Bulletin inroads
    Academic article
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2019) Coding games and robots to enhance computational thinking: How collaboration and engagement moderate children’s attitudes?. International Journal of Child-Computer Interaction
    Academic article
  • Pappas, Ilias; Mikalef, Patrick; Giannakos, Michail; Kourouthanassis, Panos. (2019) Explaining User Experience in Mobile Gaming Applications: An fsQCA Approach. Internet Research
    Academic article
  • Angeli, Charoula; Giannakos, Michail. (2019) Computational thinking education: Issues and challenges. Computers in Human Behavior
    Editorial
  • Sharma, Kshitij; Papamitsiou, Zacharoula; Giannakos, Michail. (2019) Building pipelines for educational data using AI and multimodal analytics: A “grey‐box” approach. British Journal of Educational Technology (BJET)
    Academic article
  • Sharma, Kshitij; Papamitsiou, Zacharoula; Giannakos, Michail. (2019) Modelling Learners’ Behaviour: A Novel Approach Using GARCH with Multimodal Data. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Sharma, Kshitij; Pappas, Ilias; Kostakos, Vassilis; Velloso, Eduardo. (2019) Multimodal data as a means to understand the learning experience. International Journal of Information Management
    Academic article
  • Błachnio, Agata; Przepiorka, Aneta; Gorbaniuk, Oleg; Benvenuti, Martina; Ciobanu, Adela Magdalena; Senol-Durak, Emre. (2019) Cultural correlates of internet addiction. CyberPsychology, Behavior and Social Networking
    Academic article
  • Papamitsiou, Zacharoula; Economides, Anastasios; Giannakos, Michail. (2019) Fostering Learners’ Performance with On-demand Metacognitive Feedback. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Mikalef, Patrick; Pappas, Ilias. (2019) Technology-Enhanced Organizational Learning: A Systematic Literature Review. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail. (2019) Coding activities for children: Coupling eye-tracking with qualitative data to investigate gender differences. Computers in Human Behavior
    Academic article
  • Antle, Alissa N.; Hourcade, Juan Pablo; Fails, Jerry Alan; Garzotto, Franca; Giannakos, Michail; Markopoulos, Panos. (2019) Designing for uprooted children: Issues, challenges, and opportunities. Interactions
    Academic article
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2019) Exploring children’s learning experience in constructionism-based coding activities through design-based research. Computers in Human Behavior
    Academic article
  • Mavroudi, Anna; Giannakos, Michail; Krogstie, John. (2018) Supporting adaptive learning pathways through the use of learning analytics: developments, challenges and future opportunities. Interactive Learning Environments
    Academic article
  • Mikalef, Patrick; Giannakos, Michail; Pappas, Ilias; Krogstie, John. (2018) The human side of big data: Understanding the skills of the data scientist in education and industry . IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Pappas, Ilias; Mikalef, Patrick; Giannakos, Michail; Krogstie, John; Lekakos, George. (2018) Big Data and Business Analytics Ecosystems: Paving the way towards digital transformation and sustainable societies. Information Systems and E-Business Management
    Academic article
  • Giannakos, Michail; Mikalef, Patrick; Pappas, Ilias. (2018) Influence of Data Analysis, Entrepreneurial and Business Skills on Information Technology Firms: A Dynamic Capabilities Approach. Proceedings of the Annual Hawaii International Conference on System Sciences (HICSS)
    Academic article
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2018) Discovering children's competences in coding through the analysis of Scratch projects . IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail. (2018) How do you feel about learning to code? Investigating the effect of children’s attitudes towards coding using eye-tracking. International Journal of Child-Computer Interaction
    Academic article
  • Sergis, Stylianos; Sampson, Demetrios G.; Giannakos, Michail. (2018) Supporting school leadership decision making with holistic school analytics: Bridging the qualitative-quantitative divide using fuzzy-set qualitative comparative analysis. Computers in Human Behavior
    Academic article
  • Sharma, Kshitij; Mangaroska, Katerina; Trætteberg, Hallvard; Lee-Cultura, Serena; Giannakos, Michail. (2018) Evidence for Programming Strategies in University Coding Exercises. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Mangaroska, Katerina; Sharma, Kshitij; Giannakos, Michail; Trætteberg, Hallvard; Dillenbourg, Pierre. (2018) Gaze-Driven Design Insights to Amplify Debugging Skills: A Learner-Centered Analysis Approach. Journal of Learning Analytics
    Academic article
  • Vesin, Boban; Mangaroska, Katerina; Giannakos, Michail. (2018) Learning in Smart Environments: User-centered Design and Analytics of an Adaptive Learning System. Smart Learning Environments
    Academic article
  • Mangaroska, Katerina; Giannakos, Michail. (2018) Learning analytics for learning design: A systematic literature review of analytics-driven design to enhance learning. IEEE Transactions on Learning Technologies
    Academic article
  • Sindre, Guttorm; Giannakos, Michail; Krogstie, Birgit Rognebakke; Munkvold, Robin Isfold; Aalberg, Trond. (2018) Project-based learning in IT education : definitions and qualities . UNIPED
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2018) From players to makers: An empirical examination of factors that affect creative game development. International Journal of Child-Computer Interaction
    Academic article
  • Kostaris, Christoforos; Stylianos, Sergis; Sampson, Demetrios G.; Giannakos, Michail; Pelliccione, Lina. (2017) Investigating the potential of the flipped classroom model in K-12 ICT teaching and learning: An action research study. Educational Technology & Society
    Academic article
  • Mikalef, Patrick; Sharma, Kshitij; Pappas, Ilias; Giannakos, Michail. (2017) Online reviews or marketer information? An eye-tracking study on social commerce consumers. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Pappas, Ilias; Mikalef, Patrick. (2017) The role of contemporary skills in information technology professionals: An FsQCA approach. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Mavroudi, Anna; Economides, Anastasios; Fragkou, Olga; Nikou, Stavros; Divitini, Monica; Giannakos, Michail. (2017) Motivating students with Mobiles, Ubiquitous applications and the Internet of Things for STEM (MUMI4STEM). IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Pappas, Ilias; Papavlasopoulou, Sofia; Kourouthanassis, Panos; Mikalef, Patrick; Giannakos, Michail. (2017) Motivations and emotions in social media: Explaining users' satisfaction with FsQCA. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Mikalef, Patrick; Pappas, Ilias; Giannakos, Michail; Sharma, Kshitij. (2017) Determining consumer engagement in word-of-mouth: Trust and network ties in a social commerce setting. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Pappas, Ilias; Mikalef, Patrik; Giannakos, Michail; Krogstie, John; Lekakos, George. (2017) Social Media and Analytics for Competitive Performance: A Conceptual Research Framework. Lecture Notes in Business Information Processing
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Mikalef, Patrik. (2017) Investigating students’ use and adoption of with-video assignments: lessons learnt for video-based open educational resources. Journal of Computing in Higher Education
    Academic article
  • Mikalef, Patrick; Giannakos, Michail; Pappas, Ilias. (2017) Designing social commerce platforms based on consumers ’ intentions. Behaviour and Information Technology
    Academic article
  • Mikalef, Patrick; Pappas, Ilias; Krogstie, John; Giannakos, Michail. (2017) Big data analytics capabilities: a systematic literature review and research agenda. Information Systems and E-Business Management
    Academic article
  • Pappas, Ilias; Cetusic, Luka; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Mobile learning adoption through the lens of complexity theory and fsQCA. IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Giannakos, Michail; Aalberg, Trond; Divitini, Monica; Jaccheri, Maria Letizia; Mikalef, Patrick; Pappas, Ilias. (2017) Identifying Dropout Factors in Information Technology Education: A Case Study. IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Pappas, Ilias; Kourouthanassis, Panos; Giannakos, Michail; Chrissikopoulos, Vassilios. (2017) Sense and sensibility in personalized e-commerce: How emotions rebalance the purchase intentions of persuaded customers. Psychology & Marketing
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Jaccheri, Maria Letizia; Sampson, Demetrios G. (2017) Assessing Student Behavior in Computer Science Education with an fsQCA Approach: The Role of Gains and Barriers. ACM Transactions on Computing Education
    Academic article
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Reviewing the affordances of tangible programming languages: Implications for design and practice. IEEE Global Engineering Education Conference, EDUCON
    Academic article
  • Giannakos, Michail; Divitini, Monica; Ole Sejer, Iversen. (2017) Entertainment, engagement, and education: Foundations and developments in digital and physical spaces to support learning through making. Entertainment Computing
    Academic article
  • Mangaroska, Katerina; Giannakos, Michail. (2017) Learning Analytics for Learning Design: Towards Evidence-Driven Decisions to Enhance Learning. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Ioannis, Leftheriotis; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Gamifying informal learning activities using interactive displays: an empirical investigation of students’ learning and engagement. Smart Learning Environments
    Academic article
  • Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos. (2017) Serious games as a malleable learning medium: The effects of narrative, gameplay, and making on students? performance and attitudes. British Journal of Educational Technology (BJET)
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Sampson, Demetrios G.. (2017) Fuzzy set analysis as a means to understand users of 21st-century learning systems: The case of mobile learning and reflections on learning analytics research. Computers in Human Behavior
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Krogstie, John. (2016) Exploring the relationship between video lecture usage patterns and students' attitudes. British Journal of Educational Technology (BJET)
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Sampson, Demetrios G.. (2016) Making Sense of Learning Analytics with a Configurational Approach. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Sampson, Demetrios G.; Kidziński, Łukasz; Pardo, Abelardo. (2016) Enhancing Video-Based Learning Experience through Smart Environments and Analytics. CEUR Workshop Proceedings
    Academic article
  • Mikalef, Patrick; Pappas, Ilias; Giannakos, Michail. (2016) An integrative adoption model of video-based learning. The international journal of information and learning technology
    Academic article
  • Giannakos, Michail; Krogstie, John; Aalberg, Trond. (2016) Video-based learning ecosystem to support active learning: application to an introductory computer science course. Smart Learning Environments
    Academic article
  • Mikalef, Patrick; Pappas, Ilias; Giannakos, Michail. (2016) Investigating Determinants of Video-Based Learning Acceptance. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail; Sampson, Demetrios G.; Kidziński, Łukasz; Pardo, Abelardo. (2016) Proceedings of the LAK 2016 Workshop on Smart Environments and Analytics in Video-Based Learning. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail. (2016) Orchestrating 21st Century Learning Ecosystems using Analytics. CEUR Workshop Proceedings
    Academic article
  • Pappas, Ilias; Mikalef, Patrick; Giannakos, Michail. (2016) Video-Based Learning Adoption: A typology of learners. CEUR Workshop Proceedings
    Academic article
  • Błachnio, Agata; Przepiorka, Aneta; Benvenuti, Martina; Cannata, Davide; Ciobanu, Adela Magdalena; Senol-Durak, Emre. (2016) An international perspective on Facebook intrusion. Psychiatry Research
    Academic article
  • Giannakos, Michail; Sampson, Demetrios G; Kidziński, Łukasz. (2016) Introduction to smart learning analytics: foundations and developments in video-based learning. Smart Learning Environments
    Academic article
  • Pappas, Ilias; Kourouthanassis, Panos; Giannakos, Michail; Lekakos, George. (2016) The interplay of online shopping motivations and experiential factors on personalized e-commerce: A complexity theory approach. Telematics and informatics
    Academic article
  • Błachnio, Agata; Przepiorka, Aneta; Benvenuti, Martina; Cannata, Davide; Ciobanu, Adela Magdalena; Senol-Durak, Emre. (2016) Cultural and Personality Predictors of Facebook Intrusion: A Cross-Cultural Study. Frontiers in Psychology
    Academic article
  • Giannakos, Michail; Divitini, Monica; Iversen, Ole Sejer. (2016) Introduction for the Special issue on ‘Maker technologies to foster engagement and creativity in learning’. Entertainment Computing
    Editorial
  • Pappas, Ilias; Aalberg, Trond; Giannakos, Michail; Jaccheri, Maria Letizia; Mikalef, Patrik; Sindre, Guttorm. (2016) Gender Differences in Computer Science Education: Lessons Learnt from an Empirical Study at NTNU. NIKT: Norsk IKT-konferanse for forskning og utdanning
    Academic article
  • Giannakos, Michail; Pappas, Ilias; Jaccheri, Maria Letizia; Sampson, Demetrios G.. (2016) Understanding student retention in computer science education: The role of environment, gains, barriers and usefulness. Education and Information Technologies : Official Journal of the IFIP technical committee on Education
    Academic article
  • Mikalef, Patrik; Pappas, Ilias; Giannakos, Michail. (2016) Consumer intentions on social media: A fsQCA analysis of motivations. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2016) Empirical studies on the Maker Movement, a promising approach to learning: A literature review. Entertainment Computing
    Academic article
  • Crompton, Helen; Giannakos, Michail. (2016) Mobile Applications to Support Learning Activities in a Science Center. American Educational Research Association. Annual Meeting Program
    Academic article
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2015) Designing creative programing experiences for 15 years old students. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Krogstie, John; Aalberg, Trond. (2015) Toward a learning ecosystem to support flipped classroom: A conceptual framework and early results. Lecture Notes in Educational Technology
    Academic article
  • Kidziński, Lukasz; Giannakos, Michail; Sampson, Demetrios; Dillenbourg, Pierre. (2015) A Tutorial on Machine Learning in Educational Science. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Krogstie, John. (2015) How Video Usage Styles Affect Student Engagement? Implications for Video-Based Learning Environments. Lecture Notes in Educational Technology
    Academic article
  • Giannakos, Michail; Divitini, Monica; Ivesren, Ole Sejer; Koulouris, Pavlos. (2015) Making as a pathway to foster joyful engagement and creativity in learning. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Doukakis, Spyros; Crompton, Helen; Chrisochoides, Nikos; Adamopoulos, Nikos; Giannopoulou, Panagiota. (2015) Examining and mapping CS teachers' technological, pedagogical and content knowledge (TPACK) in K-12 schools. Proceedings - Frontiers in Education Conference
    Academic article
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Chrisochoides, Nikos. (2015) Making sense of video analytics: Lessons learned from clickstream interactions, attitudes, and learning outcome in a video-assisted course. International Review of Research in Open and Distance Learning
    Academic article
  • Hubwieser, Peter; Armoni, M; Giannakos, Michail. (2015) How to Implement Rigorous Computer Science Education in K-12 Schools? Some Answers and Many Questions. ACM Transactions on Computing Education
    Academic article
  • Giannakos, Michail; Doukakis, Spyros; Pappas, Ilias; Adamopoulos, Nikos; Giannopoulou, Panagiota. (2015) Investigating teachers’ confidence on technological pedagogical and content knowledge: an initial validation of TPACK scales in K-12 computing education context. Journal of Computers in Education (JCE)
    Academic article
  • Hubwieser, Peter; Armoni, M; Giannakos, Michail. (2015) In Memoriam: Roland Mittermeir (1950--2014). ACM Transactions on Computing Education
    Editorial
  • Giannakos, Michail; Garneli, Varvara; Chorianopoulos, Konstantinos. (2015) Exploring the Importance of “Making” in an Educational Game Design. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Divitini, Monica; Iversen, Ole Sejer; Koulouris, Pavlos. (2015) Make2Learn: Fostering Engagement and Creativity in Learning through Making. CEUR Workshop Proceedings
    Academic article
  • Pappas, Ilias; Kourouthanassis, Panos; Giannakos, Michail; Chrissikopoulos, Vassilios. (2015) Explaining online shopping behavior with fsQCA: The role of cognitive and affective perceptions. Journal of Business Research
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Leftheriotis, Ioannis. (2014) Happy Girls Engaging with Technology: Assessing Emotions and Engagement Related to Programming Activities. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Chorianopoulos, Konstantinos; Giannakos, Michail. (2014) Design Principles for Serious Video Games in Mathematics Education: From Theory to Practice. INTERNATIONAL JOURNAL OF SERIOUS GAMES
    Academic article
  • Giannakos, Michail; Jones, David; Crompton, Helen; Chrisochoides, Nikos. (2014) Designing Playful Games and Applications to Support Science Centers Learning Activities. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Pappas, Ilias; Mikalef, Patrick. (2014) Absolute price as a determinant of perceived service quality in hotels: a qualitative analysis of online customer reviews. International Journal of Hospitality and Event Management
    Academic article
  • Pappas, Ilias; Pateli, Adamantia; Giannakos, Michail; Chrissikopoulos, Vassilios. (2014) Moderating effects of online shopping experience on customer satisfaction and repurchase intentions. International Journal of Retail & Distribution Management
    Academic article
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Ronchetti, Marco; Szegedi, Peter; Teasley, Stephanie. (2014) Video-Based learning and open online courses. International Journal of Emerging Technologies in Learning (iJET)
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Krogstie, John. (2014) Looking at MOOCs rapid growth through thelens of video-based learning research. International Journal of Emerging Technologies in Learning (iJET)
    Academic article
  • Hubwieser, Peter; Armoni, M; Giannakos, Michail; Mittermeir, RT. (2014) Perspectives and visions of computer science education in primary and secondary (K-12) schools. ACM Transactions on Computing Education
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2014) Code your own game: The case of children with hearing impairments. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Pappas, Ilias; Kourouthanassis, Panos; Giannakos, Michail; Chrissikopoulos, Vassilios. (2014) Shiny happy people buying: the role of emotions on personalized e-shopping. Electronic Markets
    Academic article
  • Giannakos, Michail. (2014) Exploring students intentions to study computer science and identifying the differences among ICT and programming based courses. The Turkish Online Journal of Educational Technology - TOJET
    Academic article
  • Leftheriotis, Ioannis; Giannakos, Michail. (2014) Using social media for work: Losing your time or improving your work?. Computers in Human Behavior
    Academic article
  • Angeletaki, Alexandra; Carrozzino, Marcello; Giannakos, Michail. (2013) Mubil, creating an Immersive Experience of old books to support learning in a Museum-Archive environment. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Doukakis, Spyros; Giannakos, Michail; Koilias, Christos; Vlamos, Panayiotis. (2013) Measuring students' acceptance and confidence in algorithms and programming: The impact of engagement with CS on Greek secondary education. Informatics in Education. An International Journal
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Chrissikopoulos, Vassilios. (2013) Do Privacy and Enjoyment Matter in Personalized Services?. International Journal for Digital Society (IJDS)
    Academic article
  • Doukakis, Spyros; Giannakos, Michail; Koilias, Christos; Vlamos, Michail. (2013) Measuring Students' Acceptance and Confidence on Algorithms and Programming: The Impact of the Engagement with CS on Secondary Education. Informatica
    Academic article
  • Giannakos, Michail. (2013) Exploring the video-based learning research: A review of the literature. British Journal of Educational Technology (BJET)
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2013) An Enriched Artifacts Activity for Supporting Creative Learning: Perspectives for Children with Impairments. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Morasca, Sandro. (2013) An empirical examination of behavioral factors in creative development of game prototypes. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2013) Learning by Playing and Learning by Making. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail. (2013) Enjoy and learn with educational games: Examining factors affecting learning performance. Computers & Education
    Academic article
  • Giannakos, Michail; Pateli, Adamantia; Chorianopoulos, Konstantinos. (2013) Investigating Facebook's acceptance and satisfaction: a study in the Greek university community. International Journal of Social and Humanistic Computing
    Academic article
  • Mikalef, Konstantinos; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2013) Does informal learning benefit from interactivity? The effect of trial and error on knowledge acquisition during a museum visit. International Journal of Mobile Learning and Organisation
    Academic article
  • Mikalef, Patrick; Pateli, Adamantia; Giannakos, Michail. (2013) Why Are Users of Social Media Inclined to Word-of-Mouth?. IFIP Advances in Information and Communication Technology
    Academic article
  • Mikalef, Patrick; Giannakos, Michail; Pateli, Adamantia. (2013) Shopping and Word-of-Mouth Intentions on Social Media. Journal of Theoretical and Applied Electronic Commerce Research
    Academic article
  • Pappas, Ilias; Giannakos, Michail; Kourouthanassis, Panos; Chrissikopoulos, Vassilios. (2013) Assessing Emotions Related to Privacy and Trust in Personalized Services. IFIP Advances in Information and Communication Technology
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2013) Software and HardwareIntensive Activities for Supporting Creative Learning. ERCIM News
    Academic article
  • Chorianopoulos, Konstantinos; Giannakos, Michail. (2013) Merging Learner Performance with Browsing Behavior in Video Lectures. CEUR Workshop Proceedings
    Academic article
  • Ilioudi, Christina; Giannakos, Michail; Chorianopoulos, Konstantinos. (2013) Investigating Differences Among the Common Used Video Lecture Types. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Ronchetti, Marco; Szegedi, Peter; Teasley, Stephanie. (2013) Expanding Horizons and Envisioning the Future of Analytics on Video-Based Learning. CEUR Workshop Proceedings
    Academic article
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia; Chrisochoides, Nikos. (2012) “This Game Is Girly!” Perceived Enjoyment and Student Acceptance of Edutainment. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Giannakos, Michail; Jaccheri, Maria Letizia; Leftheriotis, Ioannis. (2012) Learning and Creativity through Tabletops: A Learning Analytics Approach. Learning Technology
    Academic article
  • Jaccheri, Maria Letizia; Giannakos, Michail. (2012) Open Source Software for Entertainment. Lecture Notes in Computer Science (LNCS)
    Academic article
  • Mikalef, Konstantinos; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2012) “Do not touch the paintings!” The benefits of interactivity on learning and future visits in a museum. Lecture Notes in Computer Science (LNCS)
    Academic article

Books

  • Giannakos, Michail. (2023) Proceedings of 2023 Symposium on Learning, Design and Technology (LDT 2023). Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Mougiakou, Sofia; Vinatsella, Dimitra; Sampson, Demetrios; Papamitsiou, Zacharoula; Giannakos, Michail; Ifenthaler, Dirk. (2023) Educational Data Analytics for Teachers and School Leaders. Springer Springer
    Non-fiction book
  • Giannakos, Michail; Spikol, Daniel; Di Mitri, Daniele; Kshitij, Kshitij; Ochoa, Xavier; Hammad, Rawad. (2022) The Multimodal Learning Analytics Handbook. Springer Nature Springer Nature
    Academic anthology/Conference proceedings
  • Giannakos, Michail. (2022) Experimental Studies in Learning Technology and Child–Computer Interaction. Springer Nature Springer Nature
    Academic monograph
  • Sampson, Demetrios; Papamitsiou, Zacharoula; Ifenthaler, Dirk; Giannakos, Michail; Mougiakou, Sofia; Vinatsella, Dimitra. (2022) Educational Data Literacy. Springer Nature Springer Nature
    Academic monograph
  • Giannakos, Michail. (2020) Non-Formal and Informal Science Learning in the ICT Era. Springer Lecture Notes in Educational Technology (2020)
    Academic anthology/Conference proceedings
  • Giannakos, Michail; Sindre, Guttorm; Andrew, Luxton-Reilly; Divitini, Monica. (2020) ITiCSE '20: Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education. Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Rößling, Guido; Giannakos, Michail. (2019) ITiCSE-WGR '19: Proceedings of the Working Group Reports on Innovation and Technology in Computer Science Education. Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Giannakos, Michail; Divitini, Monica; Jaccheri, Maria Letizia; Iversen, Ole Sejer. (2018) Proceedings of the Conference on Creativity and Making in Education. Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Giannakos, Michail; Jaccheri, Maria Letizia; Divitini, Monica. (2018) Proceedings of the 17th ACM Conference on Interaction Design and Children. Association for Computing Machinery (ACM) Association for Computing Machinery (ACM)
    Academic anthology/Conference proceedings
  • Pieterse, Vreda; van Eekelen, Marko; Giannakos, Michail. (2017) CSERC '17 The 6th Computer Science Education Research Conference. ACM Publications ACM Publications
    Academic anthology/Conference proceedings

Part of book/report

  • El Shemy, Ibrahim; Urrea, Ana Lucia; Erena-Guardia, Gema; Saldaña, David; Vulchanova, Mila Dimitrova; Giannakos, Michail. (2023) Enhancing the vocabulary learning skills of autistic children using augmented reality: a participatory design perspective. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Spikol, Daniel; Di Mitri, Daniele; Kshitij, Kshitij; Ochoa, Xavier; Hammad, Rawad. (2022) Introduction to Multimodal Learning Analytics. Springer Nature
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Cukurova, Mutlu; Papavlasopoulou, Sofia. (2022) Sensor-Based Analytics in Education: Lessons Learned from Research in Multimodal Learning Analytics. Springer Nature
    Academic chapter/article/Conference paper
  • Alwahaby, Haifa; Cukurova, Mutlu; Papamitsiou, Zacharoula; Giannakos, Michail. (2022) The Evidence of Impact and Ethical Considerations of Multimodal Learning Analytics: A Systematic Literature Review. Springer Nature
    Academic chapter/article/Conference paper
  • Tisza, Gabriella; Kshitij, Kshitij; Papavlasopoulou, Sofia; Markopoulos, Panos; Giannakos, Michail. (2022) Understanding Fun in Learning to Code: A Multi-Modal Data approach. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2021) Faces Don’t Lie: Analysis of Children’s Facial expressions during Collaborative Coding. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Lee-Cultura, Serena; Sharma, Kshitij; Cosentino, Giulia; Papavlasopoulou, Sofia; Giannakos, Michail. (2021) Children’s Play and Problem Solving in Motion-Based Educational Games: Synergies between Human Annotations and Multi-Modal Data . Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Lee-Cultura, Serena; Giannakos, Michail. (2021) Information flow and children’s emotions during collaborative coding: A causal analysis . Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Markopoulos, Panos; Read, Janet C.; Giannakos, Michail. (2021) Design of digital technologies for children. John Wiley & Sons
    Academic chapter/article/Conference paper
  • Mylonas, Georgios; Hofstaetter, Joerg; Friedl, Andreas; Giannakos, Michail. (2021) Designing Effective Playful Experiences for Sustainability Awareness in Schools and Makerspaces. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Lee-Cultura, Serena; Sharma, Kshitij; Papavlasopoulou, Sofia; Retalis, Symeon; Giannakos, Michail. (2020) Using Sensing Technologies to Explain Children’s Self-Representation in Motion-Based Educational Games. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Papamitsiou, Zacharoula; Olsen, Jennifer K.; Giannakos, Michail. (2020) Predicting learners' effortful behaviour in adaptive assessment using multimodal data. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Mishra, S.; Papamitsiou, Zacharoula; Munshi, A; De, B. K.; Biswas, Gautam. (2020) Towards Obtaining Facial Proxies for Gaze behaviour in TEL. International Society of the Learning Sciences (ISLS)
    Academic chapter/article/Conference paper
  • Lee-Cultura, Serena; Sharma, Kshitij; Aloizou, Valeria; Retalis, Symeon; Giannakos, Michail. (2020) Children's Interaction with Motion-Based Touchless Games: Kinecting Effectiveness and Efficiency. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papamitsiou, Zacharoula; Sharma, Kshitij; Giannakos, Michail. (2020) On the Dependence Structure Between Learners' Response-time and Knowledge Mastery: If Not Linear, Then What?. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papamitsiou, Zacharoula; Giannakos, Michail; Simon, -; Luxton-Reilly, Andrew. (2020) Computing Education Research Landscape through an Analysis of Keywords. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papamitsiou, Zacharoula; Giannakos, Michail; Ochoa, Xavier. (2020) From childhood to maturity: Are we there yet? Mapping the intellectual progress in learning analytics during the past decade. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. (2019) Joint Emotional State of Children and Perceived Collaborative Experience in Coding Activities. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Pappas, Ilias; Papavlasopoulou, Sofia; Giannakos, Michail. (2019) Towards Automatic and Pervasive Physiological Sensing of Collaborative Learning. International Society of the Learning Sciences (ISLS)
    Academic chapter/article/Conference paper
  • Mangaroska, Katerina; Vesin, Boban; Giannakos, Michail. (2019) Cross-platform analytics: A step towards personalization and adaptation in education. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Mangaroska, Katerina; Vesin, Boban; Giannakos, Michail. (2019) Elo-rating method: Towards adaptive assessment in e-learning. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Trætteberg, Hallvard; Mavroudi, Anna; Sharma, Kshitij; Giannakos, Michail. (2019) Utilizing Real-Time Descriptive Learning Analytics to Enhance Learning Programming. Springer Publishing Company
    Academic chapter/article/Conference paper
  • Mangaroska, Katerina; Jaccheri, Maria Letizia; Vesin, Boban; Giannakos, Michail. (2019) The dynamics of motivational and emotional challenges and regulation strategies in customer-driven project-based learning. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Dillenbourg, Pierre; Giannakos, Michail. (2019) Stimuli-Based Gaze Analytics to Enhance Motivation and Learning in MOOCs. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Vourvopoulos, Athanasios; Niforatos, Evangelos; Giannakos, Michail. (2019) EEGlass: An EEG-Eyeware Prototype for Ubiquitous Brain-Computer Interaction. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Read, Janet C.; Fitton, Daniel; Gavin, Sim; Bjorklund, Martha; Giannakos, Michail; Clarke, Suzanne. (2019) IDC Methods into Industry and Innovation. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Tisza, Gabriella; Papavlasopoulou, Sofia; Christidou, Dimitra; Voulgari, Iro; Iivari, Netta; Giannakos, Michail. (2019) The role of age and gender on implementing informal and non-formal science learning activities for children. ACM Publications
    Academic chapter/article/Conference paper
  • Hourcade, Juan Pablo; Antle, Alissa N.; Giannakos, Michail; Fails, Jerry Alan; Read, Janet C.; Markopoulos, Panos. (2019) Child-Computer Interaction SIG: Designing for Refugee Children. ACM Publications
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Sharma, Kshitij; Niforatos, Evangelos. (2019) Exploring EEG signals during the different phases of game-player interaction. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Luxton-Reilly, Andrew; Simon, Simon; Ibrahim, Albluwi; Becker, Brett A.; Giannakos, Michail; Kumar, Amruth N.. (2018) A review of introductory programming research 2003–2017. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2018) Kid Coding Games and Artistic Robots: Attitudes and Gaze Behavior. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Mangaroska, Katerina; Giannakos, Michail; Dillenbourg, Pierre. (2018) Interlacing Gaze and Actions to Explain the Debugging Process. International Society of the Learning Sciences (ISLS)
    Academic chapter/article/Conference paper
  • Mangaroska, Katerina; Sharma, Kshitij; Giannakos, Michail; Trætteberg, Hallvard; Dillenbourg, Pierre. (2018) Gaze insights into debugging behavior using learner-centred analysis. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Sharma, Kshitij; Martinez-Maldonado, Roberto; Dillenbourg, Pierre; Rogers, Yvonne. (2018) Learner-computer interaction. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papamitsiou, Zacharoula; Economides, Anastasios; Pappas, Ilias; Giannakos, Michail. (2018) Explaining learning performance using response-time, self-regulation and satisfaction from content: an fsQCA approach. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Krogstie, John; Sampson, Demetrios G.. (2018) Putting Flipped Classroom into Practice: A Comprehensive Review of Empirical Research. Springer
    Chapter
  • Pappas, Ilias; Jaccheri, Maria Letizia; Mikalef, Patrick; Giannakos, Michail. (2017) Social Innovation And Social Entrepreneurship Through Big Data: Developing A Reseach Agenda. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Mikalef, Patrick; Giannakos, Michail; Pavlou, Paul. (2017) Value Co-Creation and Trust in Social Commerce: An fsQCA approach. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Mikalef, Patrick; Pappas, Ilias; Giannakos, Michail. (2017) Value co-creation and purchase intention in social commerce: The enabling role of word-of-mouth and trust. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Mikalef, Patrick; Kourouthanassis, Panos; Giannakos, Michail. (2017) Fuzzy-Set Analysis to Understand User Experience in Mobile Applications. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Divitini, Monica; Giannakos, Michail; Mora, Simone; Papavlasopoulou, Sofia; Iversen, Ole Sejer. (2017) Make2Learn with IoT: Engaging Children into Joyful Design and Making of Interactive Connected Objects. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Papavlasopoulou, Sofia; Giannakos, Michail; Sampson, Demetrios G.. (2017) An Exploratory Study on the Influence of Cognitive and Affective Characteristics in Programming-Based Making Activities. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Using Eye-Tracking to Unveil Differences Between Kids and Teens in Coding Activities. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Sergis, Stylianos; Sampson, Demetrios G.; Giannakos, Michail. (2017) Enhancing Student Digital Skills: Adopting an Ecosystemic School Analytics Approach. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Sharma, Kshitij; Leftheriotis, Ioannis; Noor, Jamawadi Hassan Jama; Giannakos, Michail. (2017) Dual gaze as a proxy for collaboration in informal learning. International Society of the Learning Sciences (ISLS)
    Academic chapter/article/Conference paper
  • Mavroudi, Anna; Divitini, Monica; Giannakos, Michail; Jaccheri, Maria Letizia. (2017) Local communities of computing education in Norway. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Mavroudi, Anna; Giannakos, Michail; Krogstie, John. (2016) Insights on the Interplay between Adaptive Learning and Learning Analytics. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Sampson, Demetrios G.; Kidziński, Łukasz; Pardo, Abelardo. (2016) Smart environments and analytics on video-based learning. ACM Publications
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Giannakos, Michail; Jaccheri, Maria Letizia. (2016) Investigating Factors Influencing Students' Intention to Dropout Computer Science Studies. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. (2016) Creative Programming Experiences for Teenagers: Attitudes, Performance and Gender Differences. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Trætteberg, Hallvard; Krogstie, John; Mavroudi, Anna; Giannakos, Michail. (2016) Adaptable Learning and Learning Analytics: A Case Study in a Programming Course. Springer Publishing Company
    Academic chapter/article/Conference paper
  • Mavroudi, Anna; Giannakos, Michail; Krogstie, John. (2016) Combining Adaptive Learning with Learning Analytics: Precedents and Directions. Springer Publishing Company
    Academic chapter/article/Conference paper
  • Pappas, Ilias; Mikalef, Patrik; Giannakos, Michail. (2016) User Experience in Personalized E-Commerce: A Configurational Approach. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Leftheriotis, Ioannis; Giannakos, Michail; Pappas, Ilias. (2016) Social Media Use For Work: Does Work Experience Really Matter?. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Mikalef, Patrik; Pappas, Ilias; Giannakos, Michail; Krogstie, John; Lekakos, George. (2016) Big Data and Strategy: A research Framework. Association for Information Systems (AIS)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Divitini, Monica. (2016) Making as a Pathway to Foster Joyful Engagement & Creativity in Learning. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Leftheriotis, Ioannis; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2015) Interaction Space of Chords on a Vertical Multi-touch Screen. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Leftheriotis, Ioannis; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2015) Investigating the Potential of a Two-finger Chord Button in Multi-touch Applications. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Chen, Chung-Hao; Bobzien, Jonna; Giannakos, Michail; Bruhn, Ann; Bruggeman, Alexis; Mohrehkesh, Shahram. (2015) Familiar Video Stories as a Means for Children with Autism: An Analytics Approach. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Hubwieser, Peter; Giannakos, Michail; Berges, Marc; Brinda, Torsten; Diethelm, Ira; Magenheim, Johannes. (2015) A Global Snapshot of Computer Science Education in K-12 Schools. ACM Digital Library
    Academic chapter/article/Conference paper
  • Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos. (2015) Computing Education in K-12 Schools: A Review of the Literature. IEEE Press
    Academic chapter/article/Conference paper
  • Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia. (2015) Serious game development as a creative learning experience: lessons learnt. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Holme, Finn Inderhaug; Jaccheri, Maria Letizia; Marquez, Irene Dominguez; Papavlasopoulou, Sofia; Visser, Ilse Gerda. (2015) Can Interactive Art Installations Attract 15 Years Old Students to Coding?. Springer
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Leftheriotis, Ioannis. (2015) How Space and Tool Availability Affect User Experience and Creativity in Interactive Surfaces?. ACM Publications
    Academic chapter/article/Conference paper
  • Chorianopoulos, Konstantinos; Giannakos, Michail; Chrisochoides, Nikos; Reed, Scott. (2014) Open Service for Video Learning Analytics. IEEE (Institute of Electrical and Electronics Engineers)
    Academic chapter/article/Conference paper
  • Chorianopoulos, Konstantinos; Giannakos, Michail; Chrisochoides, Nikos. (2014) Design Principles for Serious Games in Mathematics. ACM Digital Library
    Academic chapter/article/Conference paper
  • Craig, Annemieke; Lang, Catherine; Giannakos, Michail; Kleiner, Carsten; Gal-Ezer, Judith. (2014) Looking outside: what can be learnt from computing education around the world?. ACM Digital Library
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Krogstie, John; Chrisochoides, Nikos. (2014) Reviewing the Flipped Classroom Research: Reflections for Computer Science Education. ACM Digital Library
    Academic chapter/article/Conference paper
  • Makris, Dimosthenis; Euaggelopoulos, Kleomenis; Chorianopoulos, Konstantinos; Giannakos, Michail. (2014) Could you help me to change the variables?: comparing instruction to encouragement for teaching programming. ACM Digital Library
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Chrisochoides, Nikos. (2014) Challenges and Perspectives in an Undergraduate Flipped Classroom Experience: Looking through the Lens of Learning Analytics. IEEE conference proceedings
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Chrisochoides, Nikos. (2014) Collecting and Making Sense of Video Learning Analytics. IEEE conference proceedings
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Doukakis, Spyros; Crompton, Helen; Chrisochoides, Nikos; Nikos, Adamopoulos; Giannopoulou, Panagiota. (2014) Examining and Mapping CS Teachers' Technological, Pedagogical and Content Knowledge (TPACK) in K-12 Schools. IEEE conference proceedings
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Jaccheri, Maria Letizia; Proto, Roberta. (2013) Teaching Computer Science to Young Children through Creativity: Lessons Learned from the Case of Norway. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Høiseth, Marikken; Giannakos, Michail; Jaccheri, Maria Letizia. (2013) Research-derived guidelines for designing toddlers' healthcare games. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Høiseth, Marikken; Giannakos, Michail; Alsos, Ole Andreas; Jaccheri, Maria Letizia; Asheim, Jonas. (2013) Designing healthcare games and applications for toddlers. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Chorianopoulos, Konstantinos; Giannakos, Michail. (2013) Usability design for video lectures. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2013) What motivates children to become creators of digital enriched artifacts?. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Jaccheri, Maria Letizia. (2013) Designing creative activities for children: the importance of collaboration and the threat of losing control. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Hubwieser, Peter; Chrisochoides, Nikos. (2013) How students estimate the effects of ICT and programming courses. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Chorianopoulos, Konstantinos; Ronchetti, Marco; Szegedi, Peter; Teasley, Stephanie. (2013) Analytics on video-based learning. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Hubwieser, Peter; Ruf, Alexander. (2013) Is self-efficacy in programming decreasing with the level of programming skills?. Association for Computing Machinery (ACM)
    Academic chapter/article/Conference paper
  • Giannakos, Michail; Hubwieser, Peter; Chrisochoides, Nikos. (2012) Students' perceptions of the differences between ICT and programming courses. Association for Computing Machinery (ACM)
    Other

Report

  • Mangaroska, Katerina; Giannakos, Michail. (2021) Augmenting learning analytics with multimodal data to advance learning design: Research in computing education. Norwegian University of Science and Technology
    Doctoral dissertation

Teaching

Courses

  • IT3023 - Learning Technology and Analytics
  • IT3021 - Game+

During the last years, I have been involved in teaching the following courses:

  • IT2805 - Web Technologies
  • IT3023 - Learning Technology and Analytics
    • IT3021 - Game+ 

    and modules:

    • TDT06 - Educational Technology
    • TDT07 - Learning Analytics

    I also supervise project and master thesis topics within interaction design and learning technologies. Current project and master thesis topics are available on IDIs repository. I usually propose research projects in the context of national and international research, and co-supervise them in collaboration with colleagues from IDI and abroad, as well as with stakeholders and industry partners such as Kinems, SENSEi, Vitenparken Ås.

    The master theses I have supervised at NTNU can be found at NTNU Open.

    Supervision

    I currently supervise the following PhD students and postdocs:

    • Giulia Cosentino (main supervisor)
    • Andrew Pulsipher (main supervisor)
    • Ibrahim El Shemy (co-supervisor)
    • Gul Sher Ali (co-supervisor)
    • Dr. Eleni Chatzidaki (mentor)

     

    I have supervised/mentored the following PhD students and postdocs:

    • Main PhD supervisor for Dr. Serena Lee-Cultura (2018-2023), next employer Principal IT Analyst at Equinor
    • Postdoc mentor (ERCIM funded) for Dr. Feiran Zhang (2022-2023), next employer researcher at IDI/NTNU
    • Postdoc mentor (Swiss-NSF funded) for Dr. Evangelos Niforatos (2019-2020), next employer A/prof at TU Delft
    • Main PhD supervisor for Dr. Katerina Mangaroska (2017-2021), next employer A/prof at USN
    • Postdoc mentor (ERCIM and EU funded) for Dr. Zacharoula Papamitsiou (2018-2021), next employer researcher at SINTEF Digital
    • Postdoc mentor (ERCIM and NFR funded) for Dr. Kshitij Sharma (2018-2021), next employer A/prof at IDI/NTNU
    • Postdoc mentor for (EU funded) for Dr. Dimitra Christidou (2019-2021), next employer Senior Curator at the National Museum
    • Co-supervisor (2012-2015) and Postdoc mentor (2016-2017) for Dr. Ilias Pappas next employer A/prof at the U. of Aagder
    • Postdoc mentor for Dr. Boban Vesin (2017-2018), next employer A/prof at USN
    • Main PhD supervisor and postdoc mentor for Dr. Sofia Papavlasopoulou (2015-2021), next employer A/prof at IDI/NTNU

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