What will I learn

Master in Interaction Design

What will you learn?

Two students sitting in front of a PC screen
Foto: Amanda Jørgine Haug

We are surrounded by technology in our everyday lives, in need of usable and user-friendly solutions. Digital interfaces and interactivity are everywhere, and it is of increasing importance that we ensure inclusive, intuitive and efficient human-computer interaction. 

Brief outline

You will learn

  • to put the users’ needs and requirements first
  • knowledge and awareness of human factors and conditions in interaction and interface design. 
  • system design methodologies and strategies for the usability-optimalization of products and services. 
  • how to initiate, lead and perform usability engineering in research and development projects.

Major areas of study

  • Usability and human factors
  • User-oriented information architecture
  • Strategies in user-centred design

See more about learning outcomes below:

Learning outcomes

Learning outcomes

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Learning outcome

A candidate who has completed his or her qualification should have the following learning outcomes defined in terms of knowledge, skills and general competence:

Knowledge

The candidate...

  • has thorough knowledge of scientific theory and methodology in the field of interaction design
  • has an in-depth understanding of human factors and end-users' needs, user-centred strategies and methodologies and can discuss and reflect upon needs and requirements in the design of user interfaces and interactive environments
  • is able to apply this knowledge to design and optimize the usability of products, services and interactive environments
  • possesses a specialized and thorough knowledge of the research front on a limited and selected area forming the basis for the thesis in interaction design

Skills

The candidate…

  • is able to analyze existing theories, methods and interpretations and to challenge established knowledge and practice with regards to interaction design
  • is able to plan, initiate, manage and execute usability and user-centred research and development in an independent manner
  • is able to carry out an independent, limited research or development project under supervision and in accordance with applicable ethical standards
  • is able to analyze and reflect critically on various information sources and use them to structure and formulate scientific reasoning
  • can promote innovative and sustainable design solutions for the benefit of societal development in a global perspective

General competencies

The candidate...

  • is able to analyze ethical issues related to both profession and research
  • is able to apply his/her knowledge and skills on novel areas to carry out advanced tasks and projects in usability or user-centered design
  • is able to convey extensive work from an independent study and master the forms of expression in the field
  • is able to communicate profession challenges and academic issues, analyses and conclusions within the field both to specialists and to the general public
  • is able to contribute to innovative thinking and innovation processes